Player Matchup

Nu Wa
Nu Wa
ErichHoiker
Nu Wa
Level 8
God Stats
1W - 4L
1,340 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
SQDiclon
Cthulhu
Level 23
God Stats
0W - 3L
1,204 SR
Queue Stats
11W - 15L
1,352 Elo+
Party 1
Bakasura
Bakasura
Sodozir
Bakasura
Level 39
God Stats
5W - 8L
1,323 SR
Queue Stats
9W - 16L
1,297 Elo+
Party 1
Ra
Ra
animecat420
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Тимтимычч
Neith
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 17L
1,275 Elo+
Solo
Team Averages
Level 16
1,333 SR
1,357 Elo+

VS

Team Averages
Level 26
1,555 SR
1,439 Elo+
Neith
Neith
Babypaco
Neith
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 102L
1,436 Elo+
Party 2
Ymir
Ymir
Craig-Conroy
Ymir
Level 27
God Stats
14W - 11L
1,729 SR
Queue Stats
145W - 172L
1,464 Elo+
Party 2
Mercury
Mercury
EthanRai879
Mercury
Level 27
God Stats
5W - 1L
1,536 SR
Queue Stats
117W - 131L
1,418 Elo+
Solo
Hera
Hera
kiIua
Hera
Level 24
God Stats
2W - 2L
1,510 SR
Queue Stats
126W - 147L
1,483 Elo+
Solo
Chaac
Chaac
szurrog
Chaac
Level 27
God Stats
12W - 11L
1,500 SR
Queue Stats
76W - 87L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,354
435
1,793
3,080
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SQDiclon
Cthulhu
9
0 / 2 / 1
4,833
483
3,657
6,512
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Sodozir
Bakasura
9
2 / 4 / 0
5,508
551
2,839
7,720
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,104
410
1,198
3,842
912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 0 / 1
4,602
460
1,754
2,784
704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babypaco
Neith
8
2 / 1 / 0
4,998
500
2,726
2,862
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
4,953
495
597
5,081
1,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
EthanRai879
Mercury
10
4 / 1 / 1
5,714
571
4,143
6,152
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
kiIua
Hera
9
1 / 0 / 3
5,406
541
4,117
3,822
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
szurrog
Chaac
10
0 / 1 / 0
5,291
529
3,846
5,100
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Babypaco
Neith
2
1
0
2
W
1
0
2
2
L
0
2
0
0
W
Mercury
EthanRai879
Mercury
4
1
1
4.5
L
Cthulhu
SQDiclon
Cthulhu
0
2
1
0.25
L
Bakasura
Sodozir
Bakasura
2
4
0
0.5
L
0
0
0
0
W
Hera
kiIua
Hera
1
0
3
2.5
W
Chaac
szurrog
Chaac
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
15,429
23,938
Taken
23,017
7,652
Mitigated
8,562
6,569
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Babypaco
Neith
2,726
1,238
0
1,349
2,862
779
0
1,066
1,749
0
19,360
W
597
0
0
1,180
5,081
1,942
0
1,640
3,331
17,488
0
L
1,793
772
0
0
3,080
604
0
172
2,908
15,455
0
W
Mercury
EthanRai879
Mercury
4,143
2,576
0
2,180
6,152
1,811
0
900
5,177
0
29,725
L
Cthulhu
SQDiclon
Cthulhu
3,657
479
0
704
6,512
2,947
0
3,200
3,312
20,256
0
L
Bakasura
Sodozir
Bakasura
2,839
2,016
0
3,023
7,720
2,485
160
1,203
6,517
0
20,804
L
1,198
221
237
2,154
3,842
912
0
0
3,567
8,643
0
W
Hera
kiIua
Hera
4,117
1,701
0
1,719
3,822
1,237
386
1,904
1,918
30,207
0
W
Chaac
szurrog
Chaac
3,846
0
0
2,501
5,100
2,793
0
1,138
3,887
0
23,843
L
1,754
332
0
451
2,784
704
0
139
2,520
0
8,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
26,362
144
Minions Killed
224
0
Camps Cleared
0
887,652
Distance Traveled
923,721
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,998
500
33
3
0
151,650
3
W
Ymir
4,953
495
38
4
0
191,824
0
L
Nu Wa
4,354
435
21
2
0
167,208
0
W
Mercury
5,714
571
57
6
0
208,203
0
L
Cthulhu
4,833
483
36
4
0
196,372
0
L
Bakasura
5,508
551
60
6
0
173,644
0
L
Ra
4,104
410
12
1
0
176,189
0
W
Hera
5,406
541
59
6
0
176,552
3
W
Chaac
5,291
529
37
4
0
195,492
3
L
Neith
4,602
460
15
2
0
174,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role