Player Matchup

Cerberus
Cerberus
AlmiSerena
Cerberus
Level 14
God Stats
16W - 10L
1,677 SR
Queue Stats
39W - 21L
1,660 Elo+
Solo
Thoth
Thoth
EternalEmperorIV
Thoth
Level 19
God Stats
0W - 2L
1,169 SR
Queue Stats
7W - 14L
1,714 Elo+
Solo
Neith
Neith
Mitrandir12
Neith
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 161L
1,219 Elo+
Solo
Apollo
Apollo
SrMostachon
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
uhhSynchro
Ne Zha
Level 25
God Stats
4W - 7L
1,357 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,509 Elo+

VS

Team Averages
Level 25
1,418 SR
1,588 Elo+
Heimdallr
Heimdallr
BixieStix
Heimdallr
Level 34
God Stats
7W - 7L
1,559 SR
Queue Stats
344W - 322L
1,611 Elo+
Party 1
Set
Set
CabbageTruck
Set
Level 28
God Stats
20W - 20L
1,482 SR
Queue Stats
122W - 124L
1,629 Elo+
Party 1
Yemoja
Yemoja
MangoMagno
Yemoja
Level 11
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Riddlepadiddle
Nemesis
Level 46
God Stats
17W - 17L
1,074 SR
Queue Stats
289W - 264L
1,545 Elo+
Party 1
Poseidon
Poseidon
SabrosoHann
Poseidon
Level 8
God Stats
2W - 1L
1,254 SR
Queue Stats
6W - 5L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlmiSerena
Cerberus
9
0 / 1 / 0
5,324
444
2,107
7,707
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 5 / 0
4,943
412
755
4,641
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 0
4,640
387
1,197
3,312
889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
7
0 / 4 / 0
4,703
392
3,089
7,508
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
uhhSynchro
Ne Zha
10
0 / 1 / 0
5,599
467
624
6,714
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BixieStix
Heimdallr
12
3 / 0 / 1
7,154
596
7,153
6,614
2,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,564
547
2,960
3,896
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
MangoMagno
Yemoja
1
0 / 0 / 0
3,899
325
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 0 / 4
7,620
635
4,834
5,686
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SabrosoHann
Poseidon
12
4 / 0 / 4
7,147
596
2,465
2,319
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
14
14
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlmiSerena
Cerberus
0
1
0
0
W
Heimdallr
BixieStix
Heimdallr
3
0
1
3.5
W
0
0
0
0
L
0
5
0
0
W
Yemoja
MangoMagno
Yemoja
0
0
0
0
L
0
3
0
0
W
7
0
4
9
W
Poseidon
SabrosoHann
Poseidon
4
0
4
6
L
Apollo
0
4
0
0
L
Ne Zha
uhhSynchro
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,772
Damage
17,412
29,882
Taken
18,515
10,836
Mitigated
7,583
6,600
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlmiSerena
Cerberus
2,107
155
0
1,356
7,707
5,418
0
0
7,707
23,960
0
W
Heimdallr
BixieStix
Heimdallr
7,153
4,611
0
3,991
6,614
2,339
103
2,107
4,507
0
44,149
W
2,960
503
0
1,313
3,896
2,418
590
0
3,896
0
32,716
L
755
140
0
602
4,641
992
0
1,023
3,466
19,773
0
W
Yemoja
MangoMagno
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
1,197
0
0
306
3,312
889
60
1,150
2,022
0
17,993
W
4,834
2,402
0
3,322
5,686
2,123
0
166
5,520
0
42,141
W
Poseidon
SabrosoHann
Poseidon
2,465
191
0
650
2,319
703
0
589
1,730
28,352
0
L
Apollo
3,089
2,148
0
1,050
7,508
1,653
0
0
7,283
0
15,861
L
Ne Zha
uhhSynchro
Ne Zha
624
272
0
3,286
6,714
1,884
0
0
6,639
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
32,384
236
Minions Killed
297
0
Camps Cleared
0
978,022
Distance Traveled
894,892
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,324
444
61
5
0
249,777
4
W
Heimdallr
7,154
596
76
6
0
209,644
0
W
Set
6,564
547
68
6
0
213,325
4
L
Thoth
4,943
412
35
3
0
164,840
0
W
Yemoja
3,899
325
0
0
0
14,462
0
L
Neith
4,640
387
35
3
0
176,010
0
W
Nemesis
7,620
635
77
6
0
260,796
3
W
Poseidon
7,147
596
76
6
0
196,665
0
L
Apollo
4,703
392
26
2
0
213,372
0
L
Ne Zha
5,599
467
79
7
0
174,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role