Player Matchup

The Morrigan
The Morrigan
M00DYornot
The Morrigan
Level 141
God Stats
3W - 1L
1,172 SR
Queue Stats
149W - 83L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Pao9435
Cthulhu
Level 142
God Stats
4W - 1L
1,641 SR
Queue Stats
205W - 126L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
asciaking98
Heimdallr
Level 69
God Stats
4W - 0L
1,740 SR
Queue Stats
25W - 16L
1,592 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,591 Elo+

VS

Team Averages
Level 86
1,489 SR
1,349 Elo+
Kali
Kali
Lamaspapii
Kali
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 176L
1,347 Elo+
Party 1
Scylla
Scylla
SGG Reaper5663
Scylla
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,280 Elo+
Solo
Ymir
Ymir
luiiisito_
Ymir
Level 117
God Stats
0W - 3L
1,467 SR
Queue Stats
190W - 289L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
M00DYornot
The Morrigan
15
9 / 3 / 6
11,819
739
14,858
6,885
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pao9435
Cthulhu
15
5 / 3 / 11
11,100
694
15,773
16,390
20,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
asciaking98
Heimdallr
14
3 / 4 / 10
10,491
656
12,956
11,161
4,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,532
596
3,847
12,741
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 6
10,474
655
10,241
9,157
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 5
10,604
663
7,860
30,235
20,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
9
10
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
The Morrigan
M00DYornot
The Morrigan
9
3
6
4
W
Cthulhu
Pao9435
Cthulhu
5
3
11
3.5
L
3
5
6
1.2
W
Heimdallr
asciaking98
Heimdallr
3
4
10
2
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,587
Damage
21,948
34,436
Taken
52,133
27,623
Mitigated
29,730
7,590
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,847
1,434
628
2,064
12,741
6,115
0
8,235
4,068
0
22,395
W
The Morrigan
M00DYornot
The Morrigan
14,858
2,402
1,262
1,511
6,885
2,783
917
4,500
2,369
61,477
0
W
Cthulhu
Pao9435
Cthulhu
15,773
1,335
0
1,612
16,390
20,030
68
7,536
8,854
33,700
0
L
10,241
798
0
250
9,157
2,980
0
4,914
3,950
47,149
0
W
Heimdallr
asciaking98
Heimdallr
12,956
6,610
0
3,205
11,161
4,810
1,054
6,101
5,060
0
41,903
L
7,860
876
414
9,087
30,235
20,635
0
15,732
13,452
31,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
30,610
193
Minions Killed
156
0
Camps Cleared
0
796,218
Distance Traveled
840,492
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,532
596
34
2
0
264,633
2
W
The Morrigan
11,819
739
106
7
0
257,424
2
W
Cthulhu
11,100
694
34
2
0
284,420
0
L
Scylla
10,474
655
78
5
0
279,588
2
W
Heimdallr
10,491
656
53
3
0
254,374
2
L
Ymir
10,604
663
44
3
0
296,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role