Player Matchup

Sol
Sol
Paullie
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 119L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Petje1990
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,777 Elo+
Party 1
Persephone
Persephone
ShOOtForYoU
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Shnuubs
Freya
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,761 Elo+
Party 1
Chang'e
Chang'e
brainless
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,659 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,677 Elo+

VS

Team Averages
Level 137
1,593 SR
1,652 Elo+
Anhur
Anhur
Arkeari
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cryzzty
Bellona
Level 148
God Stats
8W - 2L
1,946 SR
Queue Stats
217W - 187L
1,603 Elo+
Party 2
Olorun
Olorun
Magethender
Olorun
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,922 Elo+
Party 2
Raijin
Raijin
TroyeSivan
Raijin
Level 124
God Stats
7W - 6L
1,517 SR
Queue Stats
301W - 257L
1,598 Elo+
Party 2
Yemoja
Yemoja
nebula21
Yemoja
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 110L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 2 / 5
8,282
753
16,474
9,415
5,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Petje1990
Cthulhu
14
1 / 4 / 4
8,182
744
7,910
15,122
14,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
ShOOtForYoU
Persephone
15
1 / 2 / 7
8,240
749
11,745
8,029
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Shnuubs
Freya
13
1 / 5 / 5
7,535
685
5,330
9,020
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
brainless
Chang'e
15
5 / 4 / 4
8,901
809
8,609
12,417
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkeari
Anhur
15
6 / 3 / 5
9,317
847
10,552
12,086
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Cryzzty
Bellona
14
3 / 3 / 13
8,748
795
13,657
12,402
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
16
5 / 2 / 11
9,103
828
8,875
14,062
8,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
TroyeSivan
Raijin
16
2 / 2 / 12
8,828
803
13,592
11,783
12,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
nebula21
Yemoja
15
1 / 1 / 12
8,930
812
1,949
13,368
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
17
17
Deaths
11
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arkeari
Anhur
6
3
5
2.83
W
Bellona
Cryzzty
Bellona
3
3
13
3.17
W
Olorun
5
2
11
5.25
L
Sol
3
2
5
2.75
L
Cthulhu
Petje1990
Cthulhu
1
4
4
0.75
L
Persephone
ShOOtForYoU
Persephone
1
2
7
2.25
L
Freya
Shnuubs
Freya
1
5
5
0.7
W
Raijin
TroyeSivan
Raijin
2
2
12
4
L
Chang'e
brainless
Chang'e
5
4
4
1.75
W
Yemoja
nebula21
Yemoja
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
48,625
54,003
Taken
63,701
33,150
Mitigated
59,824
26,337
Healing
40,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arkeari
Anhur
10,552
4,276
1,202
2,612
12,086
6,525
1,002
9,613
2,343
0
21,360
W
Bellona
Cryzzty
Bellona
13,657
2,880
1,399
1,769
12,402
16,040
211
7,951
4,357
0
21,225
W
Olorun
8,875
4,945
4,459
4,408
14,062
8,702
1,679
12,215
1,789
18,986
0
L
Sol
16,474
1,669
1,904
2,993
9,415
5,219
0
4,159
4,638
31,412
0
L
Cthulhu
Petje1990
Cthulhu
7,910
257
917
2,094
15,122
14,196
422
7,020
7,734
14,257
0
L
Persephone
ShOOtForYoU
Persephone
11,745
1,361
1,147
2,531
8,029
3,356
630
2,881
4,830
27,273
0
L
Freya
Shnuubs
Freya
5,330
1,700
597
989
9,020
3,207
0
3,034
5,851
6,555
0
W
Raijin
TroyeSivan
Raijin
13,592
447
2,517
1,092
11,783
12,033
194
9,274
2,461
31,554
0
L
Chang'e
brainless
Chang'e
8,609
638
7,969
5,196
12,417
7,172
812
6,158
6,006
14,019
0
W
Yemoja
nebula21
Yemoja
1,949
744
15,387
5,475
13,368
16,524
96
10,639
2,683
6,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
44,926
95
Minions Killed
115
0
Camps Cleared
0
907,999
Distance Traveled
875,044
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,317
847
32
3
0
177,720
5
W
Bellona
8,748
795
17
2
0
190,882
0
W
Olorun
9,103
828
22
2
0
179,680
2
L
Sol
8,282
753
32
3
0
205,040
1
L
Cthulhu
8,182
744
11
1
0
167,155
1
L
Persephone
8,240
749
31
3
0
184,737
1
L
Freya
7,535
685
8
1
0
159,041
0
W
Raijin
8,828
803
38
3
0
174,516
0
L
Chang'e
8,901
809
13
1
0
192,026
0
W
Yemoja
8,930
812
6
1
0
152,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role