Player Matchup

Arachne
Arachne
BlooMingDale
Arachne
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
31W - 23L
1,629 Elo+
Solo
Izanami
Izanami
Keokidoki
Izanami
Level 28
God Stats
14W - 7L
1,751 SR
Queue Stats
67W - 55L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sarendapol
Kumbhakarna
Level 18
God Stats
100W - 80L
1,670 SR
Queue Stats
203W - 161L
1,595 Elo+
Solo
Hel
Hel
SwissCheesePlant
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,813 Elo+
Party 1
Chaac
Chaac
outsize-wheat
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,633 Elo+

VS

Team Averages
Level 22
1,522 SR
1,507 Elo+
Baba Yaga
Baba Yaga
GetCyockAht
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 259L
1,663 Elo+
Solo
Sylvanus
Sylvanus
PesteGoca
Sylvanus
Level 28
God Stats
9W - 9L
1,470 SR
Queue Stats
81W - 55L
1,643 Elo+
Solo
Izanami
Izanami
TEXHOPEKC
Izanami
Level 18
God Stats
47W - 39L
1,555 SR
Queue Stats
104W - 105L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Vaclavicek20
Ah Puch
Level 8
God Stats
3W - 4L
1,583 SR
Queue Stats
11W - 22L
1,282 Elo+
Solo
Fenrir
Fenrir
WildStrawberry14
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlooMingDale
Arachne
18
12 / 7 / 12
12,399
1,240
17,413
15,129
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Keokidoki
Izanami
18
12 / 4 / 12
12,394
1,239
21,253
17,190
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Sarendapol
Kumbhakarna
18
5 / 2 / 18
12,072
1,207
6,442
17,779
21,869
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 23
10,406
1,041
6,024
9,814
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 3 / 23
11,123
1,112
17,438
19,165
23,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

183

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GetCyockAht
Baba Yaga
17
6 / 0 / 10
11,909
1,191
18,585
4,294
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PesteGoca
Sylvanus
17
5 / 4 / 10
10,879
1,088
16,136
16,923
16,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TEXHOPEKC
Izanami
18
8 / 13 / 10
12,191
1,219
21,222
21,562
9,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Vaclavicek20
Ah Puch
16
0 / 8 / 11
9,795
980
8,358
12,609
5,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 7 / 11
10,463
1,046
8,277
18,041
8,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
32
Kills
21
21
Deaths
32
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlooMingDale
Arachne
12
7
12
2.57
L
Baba Yaga
GetCyockAht
Baba Yaga
6
0
10
11
W
Izanami
Keokidoki
Izanami
12
4
12
4.5
L
Sylvanus
PesteGoca
Sylvanus
5
4
10
2.5
W
Kumbhakarna
Sarendapol
Kumbhakarna
5
2
18
7
W
0
5
23
2.3
L
Izanami
TEXHOPEKC
Izanami
8
13
10
1
L
Ah Puch
Vaclavicek20
Ah Puch
0
8
11
0.69
L
2
7
11
1.07
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,570
Damage
72,578
79,077
Taken
73,429
61,847
Mitigated
41,335
23,509
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlooMingDale
Arachne
17,413
13,635
0
1,764
15,129
6,490
0
8,661
6,330
0
23,917
L
Baba Yaga
GetCyockAht
Baba Yaga
18,585
1,971
0
1,189
4,294
2,302
0
776
3,468
44,189
0
W
Izanami
Keokidoki
Izanami
21,253
16,357
320
4,513
17,190
6,467
0
8,970
8,016
0
48,646
L
Sylvanus
PesteGoca
Sylvanus
16,136
2,945
2,513
5,261
16,923
16,037
0
4,683
12,190
28,853
0
W
Kumbhakarna
Sarendapol
Kumbhakarna
6,442
503
519
1,135
17,779
21,869
0
8,394
8,126
20,768
0
W
6,024
841
6,603
3,468
9,814
3,894
0
7,015
2,765
26,012
0
L
Izanami
TEXHOPEKC
Izanami
21,222
16,677
752
1,595
21,562
9,559
0
2,841
18,546
0
55,163
L
Ah Puch
Vaclavicek20
Ah Puch
8,358
1,476
0
80
12,609
5,227
0
1,287
11,172
22,670
0
L
8,277
1,893
0
399
18,041
8,210
0
2,879
14,962
0
14,488
W
17,438
2,700
551
4,636
19,165
23,127
0
9,334
9,621
0
27,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,394
Gold Earned
55,237
209
Minions Killed
208
5
Camps Cleared
5
955,317
Distance Traveled
905,634
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,399
1,240
16
2
0
206,036
0
L
Baba Yaga
11,909
1,191
67
7
2
182,980
0
W
Izanami
12,394
1,239
76
8
1
163,064
2
L
Sylvanus
10,879
1,088
20
2
1
189,082
0
W
Kumbhakarna
12,072
1,207
32
3
0
238,058
4
W
Hel
10,406
1,041
58
6
3
174,050
0
L
Izanami
12,191
1,219
75
8
2
174,298
3
L
Ah Puch
9,795
980
30
3
0
154,604
3
L
Fenrir
10,463
1,046
16
2
0
204,670
1
W
Chaac
11,123
1,112
27
3
1
174,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role