Player Matchup

Ra
Ra
CraigTxcker
Ra
Level 17
God Stats
7W - 12L
1,416 SR
Queue Stats
27W - 32L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeff3838
Baron Samedi
Level 17
God Stats
28W - 22L
1,568 SR
Queue Stats
101W - 109L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
TomasKiroshi
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Valonardo
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
Weeskin
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 194L
1,484 Elo+
Party 1
Team Averages
Level 15
1,497 SR
1,510 Elo+

VS

Team Averages
Level 17
1,519 SR
1,459 Elo+
Anhur
Anhur
Falcoorn
Anhur
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 92L
1,603 Elo+
Party 2
Bacchus
Bacchus
IfritRaijin
Bacchus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Solo
Nemesis
Nemesis
ItsJesusRTX
Nemesis
Level 5
God Stats
8W - 6L
1,371 SR
Queue Stats
33W - 20L
1,356 Elo+
Solo
Neith
Neith
a2p2
Neith
Level 15
God Stats
2W - 1L
1,722 SR
Queue Stats
13W - 8L
1,659 Elo+
Solo
Zeus
Zeus
karine1678
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
11,746
979
9,993
13,836
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Jeff3838
Baron Samedi
18
2 / 10 / 9
11,812
984
13,104
17,953
8,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TomasKiroshi
Kukulkan
19
9 / 11 / 8
14,342
1,195
29,693
21,841
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Valonardo
Jing Wei
18
7 / 13 / 5
12,987
1,082
13,667
23,338
7,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Weeskin
Jormungandr
18
1 / 7 / 8
11,453
954
8,203
28,689
31,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Falcoorn
Anhur
20
28 / 6 / 13
18,099
1,508
45,393
23,393
9,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
IfritRaijin
Bacchus
20
4 / 4 / 26
13,443
1,120
7,427
17,551
14,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ItsJesusRTX
Nemesis
20
4 / 2 / 20
13,342
1,112
12,671
16,443
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
a2p2
Neith
19
5 / 6 / 15
12,514
1,043
10,435
13,389
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 18
13,319
1,110
22,533
9,956
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
20
Kills
46
46
Deaths
20
40
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
Anhur
Falcoorn
Anhur
28
6
13
5.75
W
Bacchus
IfritRaijin
Bacchus
4
4
26
4.25
W
Nemesis
ItsJesusRTX
Nemesis
4
2
20
7
L
Baron Samedi
Jeff3838
Baron Samedi
2
10
9
0.65
L
Kukulkan
TomasKiroshi
Kukulkan
9
11
8
1.18
L
Jing Wei
Valonardo
Jing Wei
7
13
5
0.73
L
Jormungandr
Weeskin
Jormungandr
1
7
8
0.71
W
Neith
a2p2
Neith
5
6
15
2.08
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,660
Damage
98,459
105,657
Taken
80,732
60,819
Mitigated
40,993
7,081
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,993
917
1,555
1,349
13,836
5,432
0
2,252
11,584
43,157
0
W
Anhur
Falcoorn
Anhur
45,393
22,675
374
5,331
23,393
9,808
0
15,893
7,350
0
65,819
W
Bacchus
IfritRaijin
Bacchus
7,427
1,888
0
318
17,551
14,916
0
14,561
2,826
22,136
0
W
Nemesis
ItsJesusRTX
Nemesis
12,671
4,367
0
3,852
16,443
6,891
0
12,155
4,213
0
33,905
L
Baron Samedi
Jeff3838
Baron Samedi
13,104
956
1,557
1,321
17,953
8,143
0
5,360
12,593
36,753
0
L
Kukulkan
TomasKiroshi
Kukulkan
29,693
2,373
0
0
21,841
8,420
0
5,509
16,332
58,809
0
L
Jing Wei
Valonardo
Jing Wei
13,667
9,929
0
945
23,338
7,777
0
5,926
17,412
0
23,381
L
Jormungandr
Weeskin
Jormungandr
8,203
1,095
0
354
28,689
31,047
0
10,913
17,776
28,361
0
W
Neith
a2p2
Neith
10,435
6,899
0
1,679
13,389
5,420
0
11,304
2,035
0
30,687
W
22,533
3,396
412
1,058
9,956
3,958
0
6,566
3,315
54,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
70,717
252
Minions Killed
240
4
Camps Cleared
12
1,159,296
Distance Traveled
1,108,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,746
979
76
6
3
252,024
0
W
Anhur
18,099
1,508
55
5
1
215,574
1
W
Bacchus
13,443
1,120
41
3
1
214,390
0
W
Nemesis
13,342
1,112
37
3
8
305,090
1
L
Baron Samedi
11,812
984
60
5
1
206,456
0
L
Kukulkan
14,342
1,195
62
5
0
244,331
0
L
Jing Wei
12,987
1,082
20
2
0
236,565
0
L
Jormungandr
11,453
954
34
3
0
219,920
1
W
Neith
12,514
1,043
37
3
0
158,260
0
W
Zeus
13,319
1,110
70
6
2
214,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role