Player Matchup

Medusa
Medusa
Broseph345
Medusa
Level 83
God Stats
21W - 13L
1,605 SR
Queue Stats
529W - 502L
1,643 Elo+
Party 2
Geb
Geb
DJProblemchild
Geb
Level 135
God Stats
13W - 9L
1,808 SR
Queue Stats
268W - 270L
1,493 Elo+
Party 2
Chang'e
Chang'e
No Team Dime
Chang'e
Level 82
God Stats
9W - 9L
1,647 SR
Queue Stats
152W - 165L
1,483 Elo+
Party 2
Raijin
Raijin
Pope88
Raijin
Level 126
God Stats
15W - 15L
1,615 SR
Queue Stats
311W - 298L
1,542 Elo+
Party 2
Bastet
Bastet
iLPeanut
Bastet
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 163L
1,717 Elo+
Party 2
Team Averages
Level 95
1,635 SR
1,575 Elo+

VS

Team Averages
Level 77
1,503 SR
1,633 Elo+
Thanatos
Thanatos
BigTiddy55
Thanatos
Level 88
God Stats
1W - 2L
1,321 SR
Queue Stats
20W - 8L
1,819 Elo+
Party 1
Artio
Artio
Grethìon
Artio
Level 106
God Stats
5W - 1L
1,679 SR
Queue Stats
68W - 27L
1,788 Elo+
Party 1
Hera
Hera
MCBRAAAP
Hera
Level 58
God Stats
14W - 14L
1,559 SR
Queue Stats
451W - 475L
1,555 Elo+
Solo
Danzaburou
Danzaburou
ManiF3sta
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
killerpanda5105
Heimdallr
Level 107
God Stats
5W - 5L
1,457 SR
Queue Stats
119W - 77L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Broseph345
Medusa
13
3 / 6 / 3
8,069
504
10,513
13,098
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 4
6,640
415
2,611
14,444
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
No Team Dime
Chang'e
12
1 / 6 / 0
7,565
473
7,400
12,467
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Pope88
Raijin
13
3 / 3 / 3
8,396
525
7,273
7,755
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iLPeanut
Bastet
14
6 / 4 / 2
8,865
554
10,589
13,300
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigTiddy55
Thanatos
15
5 / 2 / 3
9,289
581
6,260
11,240
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Grethìon
Artio
16
4 / 0 / 8
9,822
614
9,767
15,152
11,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
15
2 / 4 / 7
9,226
577
6,180
8,610
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ManiF3sta
Danzaburou
15
5 / 3 / 5
9,810
613
11,004
12,179
4,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
killerpanda5105
Heimdallr
15
6 / 4 / 8
9,348
584
12,726
14,124
5,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
22
22
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigTiddy55
Thanatos
5
2
3
3.25
L
Medusa
Broseph345
Medusa
3
6
3
0.75
L
0
3
4
0.67
W
Artio
Grethìon
Artio
4
0
8
8
W
Hera
2
4
7
1.38
W
Danzaburou
ManiF3sta
Danzaburou
5
3
5
2.5
L
Chang'e
No Team Dime
Chang'e
1
6
0
0.17
L
Raijin
Pope88
Raijin
3
3
3
1.5
L
Bastet
iLPeanut
Bastet
6
4
2
1.75
W
Heimdallr
killerpanda5105
Heimdallr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
45,937
61,064
Taken
61,305
25,083
Mitigated
28,438
14,341
Healing
32,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigTiddy55
Thanatos
6,260
946
0
9,224
11,240
3,849
591
3,280
7,618
0
63,061
L
Medusa
Broseph345
Medusa
10,513
4,092
0
2,130
13,098
4,832
0
1,038
12,042
0
56,689
L
2,611
446
0
2,960
14,444
9,294
0
3,472
10,810
10,683
0
W
Artio
Grethìon
Artio
9,767
1,292
1,562
9,914
15,152
11,832
840
5,760
8,854
58,861
0
W
Hera
6,180
1,390
0
1,519
8,610
2,908
530
2,252
6,114
51,664
0
W
Danzaburou
ManiF3sta
Danzaburou
11,004
5,665
0
5,176
12,179
4,260
1,596
2,700
9,363
0
47,490
L
Chang'e
No Team Dime
Chang'e
7,400
847
165
4,583
12,467
4,191
0
6,968
5,499
40,860
0
L
Raijin
Pope88
Raijin
7,273
533
0
243
7,755
2,288
0
971
6,676
45,638
0
L
Bastet
iLPeanut
Bastet
10,589
1,687
0
4,260
13,300
4,478
0
3,112
10,090
0
58,951
W
Heimdallr
killerpanda5105
Heimdallr
12,726
7,316
0
5,496
14,124
5,589
786
1,938
12,072
0
51,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
47,495
389
Minions Killed
484
0
Camps Cleared
0
1,642,092
Distance Traveled
1,606,876
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,289
581
102
6
0
353,761
0
L
Medusa
8,069
504
93
6
0
332,637
4
L
Geb
6,640
415
7
0
0
357,289
5
W
Artio
9,822
614
112
7
0
320,917
1
W
Hera
9,226
577
110
7
0
305,050
2
W
Danzaburou
9,810
613
79
5
0
338,292
3
L
Chang'e
7,565
473
93
6
0
265,720
4
L
Raijin
8,396
525
104
7
0
313,023
6
L
Bastet
8,865
554
92
6
0
373,423
3
W
Heimdallr
9,348
584
81
5
0
288,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role