Player Matchup

King Arthur
King Arthur
BiggestHen23119
King Arthur
Level 15
God Stats
1W - 3L
1,452 SR
Queue Stats
6W - 12L
1,411 Elo+
Solo
Chaac
Chaac
DreamsAssasin
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,422 Elo+
Solo
Ra
Ra
Liotosh
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Ymir
Ymir
Ricardito1001
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tinetine3844
Tsukuyomi
Level 6
God Stats
0W - 1L
1,091 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 2
Team Averages
Level 8
1,409 SR
1,509 Elo+

VS

Team Averages
Level 19
1,555 SR
1,549 Elo+
Ne Zha
Ne Zha
Alex0z76
Ne Zha
Level 18
God Stats
7W - 8L
1,829 SR
Queue Stats
25W - 14L
1,887 Elo+
Party 1
Loki
Loki
CxmGoblin69
Loki
Level 17
God Stats
7W - 1L
1,666 SR
Queue Stats
21W - 9L
1,845 Elo+
Party 1
Hou Yi
Hou Yi
DonJon2000
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo
Kukulkan
Kukulkan
OregonLanguste8
Kukulkan
Level 17
God Stats
27W - 18L
1,224 SR
Queue Stats
36W - 47L
1,350 Elo+
Solo
Discordia
Discordia
itz_AgentX
Discordia
Level 20
God Stats
8W - 4L
1,555 SR
Queue Stats
98W - 92L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiggestHen23119
King Arthur
15
3 / 8 / 0
10,028
912
8,490
26,913
26,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 9 / 2
8,982
817
6,444
19,164
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 6 / 3
10,023
911
8,272
14,327
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
8,638
785
1,492
6,976
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tsukuyomi
Tinetine3844
Tsukuyomi
15
0 / 12 / 1
8,910
810
7,355
22,562
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

27

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alex0z76
Ne Zha
18
17 / 0 / 15
12,848
1,168
19,301
10,946
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 3 / 20
11,700
1,064
17,826
11,000
4,655
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
DonJon2000
Hou Yi
19
4 / 0 / 24
11,350
1,032
13,544
5,909
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
8 / 0 / 14
11,685
1,062
18,460
1,924
887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
itz_AgentX
Discordia
16
2 / 1 / 16
10,182
926
12,482
6,226
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
4
Kills
38
38
Deaths
4
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alex0z76
Ne Zha
17
0
15
24.5
L
King Arthur
BiggestHen23119
King Arthur
3
8
0
0.38
W
7
3
20
5.67
W
Hou Yi
DonJon2000
Hou Yi
4
0
24
16
L
0
9
2
0.11
L
1
6
3
0.42
W
Kukulkan
8
0
14
15
L
0
3
1
0.17
L
Tsukuyomi
Tinetine3844
Tsukuyomi
0
12
1
0.04
W
Discordia
itz_AgentX
Discordia
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
81,613
89,942
Taken
36,005
64,274
Mitigated
18,096
10,196
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alex0z76
Ne Zha
19,301
9,345
0
3,807
10,946
7,750
0
2,510
7,941
0
27,279
L
King Arthur
BiggestHen23119
King Arthur
8,490
1,347
0
4,855
26,913
26,707
0
8,808
18,105
0
16,956
W
17,826
10,478
0
2,606
11,000
4,655
0
2,569
8,162
0
36,040
W
Hou Yi
DonJon2000
Hou Yi
13,544
7,926
0
2,769
5,909
2,743
0
1,710
4,050
0
28,568
L
6,444
1,057
0
2,051
19,164
16,015
0
8,992
10,172
0
17,713
L
8,272
1,339
1,034
711
14,327
5,833
0
3,213
11,114
27,032
0
W
Kukulkan
18,460
956
0
139
1,924
887
0
448
1,451
43,488
0
L
1,492
465
0
171
6,976
3,626
0
2,366
4,610
7,558
0
L
Tsukuyomi
Tinetine3844
Tsukuyomi
7,355
1,427
0
1,374
22,562
12,093
0
7,563
14,999
0
21,357
W
Discordia
itz_AgentX
Discordia
12,482
1,296
0
0
6,226
2,061
0
2,527
3,649
25,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
57,765
127
Minions Killed
192
3
Camps Cleared
13
848,242
Distance Traveled
1,002,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,848
1,168
18
2
1
200,199
0
L
King Arthur
10,028
912
27
2
1
226,429
0
W
Loki
11,700
1,064
48
4
8
188,732
0
W
Hou Yi
11,350
1,032
40
4
0
178,929
0
L
Chaac
8,982
817
31
3
0
165,979
1
L
Ra
10,023
911
42
4
0
188,019
0
W
Kukulkan
11,685
1,062
61
6
2
221,492
0
L
Ymir
8,638
785
9
1
0
75,087
0
L
Tsukuyomi
8,910
810
18
2
2
192,728
1
W
Discordia
10,182
926
25
2
2
213,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role