Player Matchup

Chaac
Chaac
Ne6aTiV4iK
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Symtasthic
Hel
Level 27
God Stats
97W - 81L
1,544 SR
Queue Stats
209W - 214L
1,523 Elo+
Solo
Neith
Neith
YANNORTCH
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
tborgesf
Ao Kuang
Level 29
God Stats
10W - 3L
1,959 SR
Queue Stats
194W - 183L
1,425 Elo+
Solo
Fenrir
Fenrir
trektonmenkalle
Fenrir
Level 6
God Stats
3W - 3L
1,406 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,448 Elo+

VS

Team Averages
Level 14
1,500 SR
1,493 Elo+
Danzaburou
Danzaburou
Cuti3Baby
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,465 Elo+
Solo
Kukulkan
Kukulkan
DeusVoltaic
Kukulkan
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
KALBUSIS
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Ymir
Ymir
Nicu06
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
cesar02
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 3 / 0
5,938
457
1,322
6,476
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
11 / 0 / 6
8,957
689
11,588
7,624
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
YANNORTCH
Neith
8
3 / 4 / 1
6,373
490
3,295
6,878
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
tborgesf
Ao Kuang
13
4 / 1 / 8
7,985
614
4,449
8,496
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 5
6,402
492
2,207
5,642
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cuti3Baby
Danzaburou
13
5 / 2 / 2
8,478
652
5,461
8,198
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeusVoltaic
Kukulkan
4
0 / 3 / 0
4,485
345
663
2,144
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
KALBUSIS
Chaac
8
0 / 8 / 0
5,158
397
4,055
9,886
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Nicu06
Ymir
5
0 / 9 / 0
4,829
371
376
8,436
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
cesar02
Kali
14
6 / 0 / 0
7,894
607
4,310
8,221
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
11
11
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cuti3Baby
Danzaburou
5
2
2
3
L
Kukulkan
DeusVoltaic
Kukulkan
0
3
0
0
L
Chaac
KALBUSIS
Chaac
0
8
0
0
W
Chaac
1
3
0
0.33
L
Ymir
Nicu06
Ymir
0
9
0
0
W
11
0
6
14
W
Neith
YANNORTCH
Neith
3
4
1
0.88
L
Kali
cesar02
Kali
6
0
0
6
W
Ao Kuang
tborgesf
Ao Kuang
4
1
8
8
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
14,865
35,116
Taken
36,885
14,980
Mitigated
17,728
14,910
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cuti3Baby
Danzaburou
5,461
2,713
0
3,741
8,198
3,001
2,398
2,441
5,757
0
49,603
L
Kukulkan
DeusVoltaic
Kukulkan
663
378
0
0
2,144
508
0
858
1,286
4,964
0
L
Chaac
KALBUSIS
Chaac
4,055
476
0
1,645
9,886
5,057
0
7,100
2,761
165
15,192
W
Chaac
1,322
363
0
929
6,476
6,087
476
0
6,451
0
21,459
L
Ymir
Nicu06
Ymir
376
320
0
322
8,436
3,461
11
4,250
4,186
4,788
0
W
11,588
2,264
1,682
5,871
7,624
2,612
945
541
6,808
56,295
0
W
Neith
YANNORTCH
Neith
3,295
1,702
0
1,578
6,878
1,803
0
254
6,524
0
18,661
L
Kali
cesar02
Kali
4,310
2,455
0
1,455
8,221
5,701
0
1,388
6,767
0
52,348
W
Ao Kuang
tborgesf
Ao Kuang
4,449
1,817
0
4,226
8,496
2,771
0
303
8,168
43,685
0
W
2,207
410
0
624
5,642
1,707
0
106
5,536
0
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
30,844
303
Minions Killed
242
0
Camps Cleared
0
1,181,662
Distance Traveled
918,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,478
652
99
8
0
195,256
2
L
Kukulkan
4,485
345
8
1
0
93,168
0
L
Chaac
5,158
397
25
2
0
236,451
0
W
Chaac
5,938
457
36
3
0
217,910
0
L
Ymir
4,829
371
8
1
0
141,122
1
W
Hel
8,957
689
102
8
0
260,466
0
W
Neith
6,373
490
20
2
0
186,727
0
L
Kali
7,894
607
102
8
0
252,067
2
W
Ao Kuang
7,985
614
95
7
0
265,353
4
W
Fenrir
6,402
492
50
4
0
251,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role