Player Matchup

Ymir
Ymir
G3ngiM8in
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 38L
1,588 Elo+
Solo
Bellona
Bellona
Luxuriezz
Bellona
Level 28
God Stats
15W - 8L
1,808 SR
Queue Stats
179W - 173L
1,604 Elo+
Solo
Rama
Rama
bloom0823
Rama
Level 17
God Stats
3W - 3L
1,768 SR
Queue Stats
130W - 109L
1,730 Elo+
Solo
Tsukuyomi
Tsukuyomi
deftestseeker
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,819 Elo+
Solo
Ra
Ra
yummytoes5696
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Team Averages
Level 14
1,615 SR
1,691 Elo+

VS

Team Averages
Level 26
1,761 SR
1,702 Elo+
Cupid
Cupid
Bootsalini
Cupid
Level 18
God Stats
2W - 0L
1,786 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
Captain_Sweet0
Cthulhu
Level 27
God Stats
27W - 20L
1,504 SR
Queue Stats
398W - 470L
1,556 Elo+
Solo
Amaterasu
Amaterasu
KuzenBrobi
Amaterasu
Level 33
God Stats
3W - 0L
1,845 SR
Queue Stats
19W - 12L
1,800 Elo+
Party 1
Nu Wa
Nu Wa
LeIvanJames23
Nu Wa
Level 28
God Stats
9W - 1L
1,873 SR
Queue Stats
233W - 272L
1,635 Elo+
Solo
Mercury
Mercury
whanbat
Mercury
Level 25
God Stats
7W - 4L
1,795 SR
Queue Stats
18W - 11L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 1
8,545
475
6,390
16,089
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Luxuriezz
Bellona
16
3 / 0 / 1
9,729
541
6,460
6,939
5,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
1 / 7 / 1
8,675
482
5,953
14,471
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
deftestseeker
Tsukuyomi
12
1 / 6 / 3
8,150
453
3,159
12,521
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 1
6,025
335
1,860
6,787
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
5 / 1 / 7
10,666
593
11,462
11,592
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 4
9,427
524
5,130
13,997
6,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
KuzenBrobi
Amaterasu
15
1 / 2 / 0
9,605
534
881
9,517
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 2 / 3
12,075
671
18,143
9,029
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
whanbat
Mercury
15
4 / 0 / 1
9,879
549
5,075
10,433
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
23
23
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
1
7
8.5
W
2
1
4
4
L
Ymir
1
6
1
0.25
W
Amaterasu
KuzenBrobi
Amaterasu
1
2
0
0.5
W
11
2
3
6.25
L
Bellona
Luxuriezz
Bellona
3
0
1
3.5
L
Rama
1
7
1
0.21
L
Tsukuyomi
deftestseeker
Tsukuyomi
1
6
3
0.42
W
Mercury
whanbat
Mercury
4
0
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
40,691
56,807
Taken
54,568
26,613
Mitigated
26,648
9,732
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,462
7,268
271
2,968
11,592
4,142
3,319
2,405
9,187
0
77,961
W
5,130
416
0
4,333
13,997
6,805
464
4,926
9,051
33,953
0
L
Ymir
6,390
1,772
0
660
16,089
10,689
0
6,504
9,585
40,470
0
W
Amaterasu
KuzenBrobi
Amaterasu
881
262
0
2,963
9,517
8,339
2,419
0
9,155
0
43,651
W
18,143
7,221
0
1,996
9,029
3,695
3,918
919
8,085
84,118
0
L
Bellona
Luxuriezz
Bellona
6,460
1,016
128
1,880
6,939
5,289
255
2,120
4,819
0
54,419
L
Rama
5,953
4,342
0
3,191
14,471
5,478
0
6,376
8,095
0
52,147
L
Tsukuyomi
deftestseeker
Tsukuyomi
3,159
419
306
3,207
12,521
3,498
0
3,799
8,722
0
37,820
W
Mercury
whanbat
Mercury
5,075
1,194
0
5,382
10,433
3,667
760
0
10,408
0
60,174
L
1,860
45
40
320
6,787
1,659
0
4,474
2,313
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
51,652
358
Minions Killed
509
0
Camps Cleared
0
1,397,453
Distance Traveled
1,826,696
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,666
593
105
6
0
347,645
3
W
Cthulhu
9,427
524
61
3
0
387,021
5
L
Ymir
8,545
475
54
3
0
292,732
3
W
Amaterasu
9,605
534
110
6
0
344,518
0
W
Nu Wa
12,075
671
133
7
0
294,982
3
L
Bellona
9,729
541
117
7
0
315,424
3
L
Rama
8,675
482
89
5
0
295,846
1
L
Tsukuyomi
8,150
453
78
4
0
307,664
0
W
Mercury
9,879
549
100
6
0
452,530
0
L
Ra
6,025
335
20
1
0
185,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role