Player Matchup

Merlin
Merlin
Arrresss
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 1
Achilles
Achilles
Gwynbleidd3322
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Malkhaz
Tsukuyomi
Level 29
God Stats
1W - 1L
1,487 SR
Queue Stats
4W - 4L
1,790 Elo+
Party 1
Neith
Neith
RobinGuebin
Neith
Level 2
God Stats
2W - 2L
1,745 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1
Cerberus
Cerberus
kripcio1247
Cerberus
Level 7
God Stats
25W - 16L
1,500 SR
Queue Stats
330W - 397L
1,859 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,682 Elo+

VS

Team Averages
Level 17
1,615 SR
1,543 Elo+
Achilles
Achilles
Crah98
Achilles
Level 24
God Stats
17W - 21L
1,338 SR
Queue Stats
91W - 95L
1,368 Elo+
Solo
Kukulkan
Kukulkan
EGOR2009
Kukulkan
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,610 Elo+
Solo
Yemoja
Yemoja
Nyanpip
Yemoja
Level 12
God Stats
13W - 16L
1,989 SR
Queue Stats
90W - 84L
1,777 Elo+
Solo
Danzaburou
Danzaburou
SpekPlays
Danzaburou
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 34L
1,607 Elo+
Solo
Nemesis
Nemesis
samikuto
Nemesis
Level 21
God Stats
3W - 2L
1,749 SR
Queue Stats
34W - 37L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrresss
Merlin
10
1 / 8 / 1
5,905
394
4,341
8,465
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
1 / 3 / 1
6,671
445
3,523
10,607
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Malkhaz
Tsukuyomi
11
5 / 6 / 2
7,271
485
7,514
11,085
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 5 / 5
6,467
431
4,823
10,247
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
kripcio1247
Cerberus
9
1 / 10 / 1
6,006
400
3,213
15,376
7,024
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crah98
Achilles
15
8 / 1 / 3
9,252
617
7,553
8,316
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
EGOR2009
Kukulkan
13
5 / 4 / 7
8,346
556
9,593
5,863
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Nyanpip
Yemoja
13
6 / 2 / 13
9,334
622
9,631
10,334
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SpekPlays
Danzaburou
13
10 / 0 / 6
9,394
626
8,525
6,377
2,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nemesis
samikuto
Nemesis
13
2 / 2 / 10
8,121
541
5,743
9,868
3,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
31
32
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arrresss
Merlin
1
8
1
0.19
W
Achilles
Crah98
Achilles
8
1
3
9.5
W
Kukulkan
EGOR2009
Kukulkan
5
4
7
2.13
L
Achilles
1
3
1
0.5
L
Tsukuyomi
Malkhaz
Tsukuyomi
5
6
2
1
W
Yemoja
Nyanpip
Yemoja
6
2
13
6.25
L
1
5
5
0.7
W
Danzaburou
SpekPlays
Danzaburou
10
0
6
13
L
Cerberus
kripcio1247
Cerberus
1
10
1
0.15
W
Nemesis
samikuto
Nemesis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
41,045
55,780
Taken
40,758
21,708
Mitigated
22,928
7,636
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arrresss
Merlin
4,341
644
0
0
8,465
2,588
0
2,605
5,860
23,597
0
W
Achilles
Crah98
Achilles
7,553
1,797
0
1,640
8,316
7,113
916
376
7,940
0
43,065
W
Kukulkan
EGOR2009
Kukulkan
9,593
1,049
0
307
5,863
2,021
2,583
796
5,067
35,386
0
L
Achilles
3,523
826
0
1,229
10,607
4,365
0
2,285
7,947
0
28,083
L
Tsukuyomi
Malkhaz
Tsukuyomi
7,514
1,613
0
2,159
11,085
4,267
0
4,145
6,915
0
30,789
W
Yemoja
Nyanpip
Yemoja
9,631
1,637
1,535
2,031
10,334
8,265
1,198
2,023
8,311
32,140
0
L
4,823
2,481
0
1,671
10,247
3,464
0
6,933
3,314
0
18,543
W
Danzaburou
SpekPlays
Danzaburou
8,525
3,577
238
2,153
6,377
2,185
2,739
2,651
3,726
0
45,474
L
Cerberus
kripcio1247
Cerberus
3,213
359
0
2,577
15,376
7,024
0
3,256
12,070
27,385
0
W
Nemesis
samikuto
Nemesis
5,743
2,494
0
3,664
9,868
3,344
0
1,708
8,160
0
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
44,447
267
Minions Killed
355
0
Camps Cleared
0
1,314,775
Distance Traveled
1,364,273
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,905
394
41
3
0
232,881
0
W
Achilles
9,252
617
91
6
0
274,049
5
W
Kukulkan
8,346
556
71
5
0
249,984
0
L
Achilles
6,671
445
58
4
0
326,648
3
L
Tsukuyomi
7,271
485
57
4
0
297,495
0
W
Yemoja
9,334
622
42
3
0
272,642
2
L
Neith
6,467
431
40
3
0
226,497
1
W
Danzaburou
9,394
626
73
5
0
277,842
0
L
Cerberus
6,006
400
71
5
0
231,254
3
W
Nemesis
8,121
541
78
5
0
289,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role