Player Matchup

Nemesis
Nemesis
Anafilaxico
Nemesis
Level 15
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 20L
1,249 Elo+
Solo
Fenrir
Fenrir
AnotherOni
Fenrir
Level 6
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Merlin
Merlin
Atomikat161
Merlin
Level 14
God Stats
2W - 1L
1,858 SR
Queue Stats
20W - 25L
1,497 Elo+
Party 1
Anubis
Anubis
BallisticWings
Anubis
Level 18
God Stats
5W - 9L
1,459 SR
Queue Stats
18W - 41L
1,326 Elo+
Solo
Neith
Neith
Luxorema
Neith
Level 5
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 1
Team Averages
Level 12
1,575 SR
1,395 Elo+

VS

Team Averages
Level 12
1,316 SR
1,440 Elo+
Merlin
Merlin
DANIS44
Merlin
Level 17
God Stats
63W - 59L
1,140 SR
Queue Stats
92W - 81L
1,448 Elo+
Solo
Nu Wa
Nu Wa
DsNesquik
Nu Wa
Level 8
God Stats
2W - 6L
1,170 SR
Queue Stats
13W - 14L
1,525 Elo+
Solo
Fenrir
Fenrir
Nophux4u
Fenrir
Level 10
God Stats
1W - 3L
1,269 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Zhooko
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yourbuddyninja
Ah Muzen Cab
Level 16
God Stats
16W - 10L
1,500 SR
Queue Stats
34W - 31L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anafilaxico
Nemesis
17
0 / 8 / 11
10,720
893
3,519
17,287
10,196
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
AnotherOni
Fenrir
20
16 / 14 / 17
16,330
1,361
21,789
30,757
14,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
4 / 6 / 21
13,552
1,129
14,484
17,437
6,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
14 / 10 / 15
15,983
1,332
25,912
32,724
14,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Luxorema
Neith
18
4 / 3 / 10
11,946
996
7,760
15,014
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DANIS44
Merlin
20
7 / 12 / 22
14,515
1,210
17,919
17,221
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
DsNesquik
Nu Wa
20
4 / 2 / 27
14,228
1,186
27,869
8,678
2,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Nophux4u
Fenrir
20
7 / 10 / 19
13,385
1,115
9,532
19,679
6,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Zhooko
Cthulhu
20
5 / 10 / 22
13,055
1,088
16,264
21,799
21,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
yourbuddyninja
Ah Muzen Cab
20
18 / 4 / 14
15,980
1,332
34,532
12,574
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
145
38
Kills
41
41
Deaths
38
74
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anafilaxico
Nemesis
0
8
11
0.69
L
Fenrir
AnotherOni
Fenrir
16
14
17
1.75
L
Merlin
4
6
21
2.42
L
14
10
15
2.15
W
Merlin
DANIS44
Merlin
7
12
22
1.5
W
Nu Wa
DsNesquik
Nu Wa
4
2
27
8.75
L
Neith
Luxorema
Neith
4
3
10
3
W
Fenrir
Nophux4u
Fenrir
7
10
19
1.65
W
Cthulhu
Zhooko
Cthulhu
5
10
22
1.6
W
Ah Muzen Cab
yourbuddyninja
Ah Muzen Cab
18
4
14
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,464
Damage
106,116
113,219
Taken
79,951
51,094
Mitigated
40,726
15,987
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anafilaxico
Nemesis
3,519
1,231
0
2,215
17,287
10,196
0
9,373
7,889
699
9,457
L
Fenrir
AnotherOni
Fenrir
21,789
7,293
0
1,584
30,757
14,450
0
17,396
13,286
0
37,021
L
Merlin
14,484
544
0
0
17,437
6,700
0
9,386
7,901
49,652
0
L
25,912
1,185
0
10,456
32,724
14,030
0
18,156
14,393
58,245
0
W
Merlin
DANIS44
Merlin
17,919
4,221
0
663
17,221
5,708
0
7,698
9,523
56,766
0
W
Nu Wa
DsNesquik
Nu Wa
27,869
6,829
0
409
8,678
2,718
0
5,795
2,883
48,783
0
L
Neith
Luxorema
Neith
7,760
3,492
0
1,732
15,014
5,718
0
7,191
7,698
0
28,256
W
Fenrir
Nophux4u
Fenrir
9,532
3,860
159
1,359
19,679
6,413
0
9,471
10,208
0
23,145
W
Cthulhu
Zhooko
Cthulhu
16,264
772
635
727
21,799
21,786
0
12,192
9,607
22,070
0
W
Ah Muzen Cab
yourbuddyninja
Ah Muzen Cab
34,532
18,624
0
1,442
12,574
4,101
0
5,405
7,169
0
55,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,531
Gold Earned
71,163
239
Minions Killed
216
3
Camps Cleared
3
922,324
Distance Traveled
980,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,720
893
14
1
0
134,966
0
L
Fenrir
16,330
1,361
37
3
1
234,482
0
L
Merlin
13,552
1,129
71
6
0
220,511
0
L
Anubis
15,983
1,332
79
7
2
189,226
0
W
Merlin
14,515
1,210
83
7
0
164,158
0
W
Nu Wa
14,228
1,186
49
4
2
239,269
1
L
Neith
11,946
996
38
3
0
143,139
0
W
Fenrir
13,385
1,115
17
1
0
208,985
1
W
Cthulhu
13,055
1,088
18
2
0
173,282
2
W
Ah Muzen Cab
15,980
1,332
49
4
1
194,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role