Player Matchup

Yemoja
Yemoja
AASIAN
Yemoja
Level 28
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 1
Ymir
Ymir
SIR-_-MAPLE
Ymir
Level 29
God Stats
2W - 10L
1,333 SR
Queue Stats
3W - 13L
1,184 Elo+
Solo
Anubis
Anubis
TproNofusT_1k
Anubis
Level 7
God Stats
5W - 2L
1,642 SR
Queue Stats
15W - 24L
1,426 Elo+
Party 3
Medusa
Medusa
aragoogue
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Camazotz
Camazotz
marvicente1115
Camazotz
Level 21
God Stats
1W - 1L
1,689 SR
Queue Stats
29W - 56L
1,421 Elo+
Party 3
Team Averages
Level 22
1,574 SR
1,443 Elo+

VS

Team Averages
Level 12
1,432 SR
1,427 Elo+
Neith
Neith
HeyTawny
Neith
Level 7
God Stats
1W - 1L
1,331 SR
Queue Stats
11W - 7L
1,459 Elo+
Party 2
Anubis
Anubis
HulkAleijado
Anubis
Level 6
God Stats
3W - 2L
1,157 SR
Queue Stats
12W - 9L
1,437 Elo+
Party 2
Hades
Hades
Matebot
Hades
Level 18
God Stats
9W - 8L
1,478 SR
Queue Stats
34W - 39L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Praeglacy
Aphrodite
Level 5
God Stats
9W - 7L
1,695 SR
Queue Stats
47W - 52L
1,396 Elo+
Solo
Artio
Artio
naquiel08
Artio
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 189L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AASIAN
Yemoja
16
3 / 2 / 3
9,755
424
10,858
21,955
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 9 / 3
8,716
379
5,533
22,614
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 8 / 6
10,628
462
18,858
16,293
6,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
aragoogue
Medusa
14
1 / 10 / 4
9,047
393
10,718
18,701
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
15
2 / 5 / 8
10,245
445
7,747
22,618
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeyTawny
Neith
19
11 / 1 / 5
12,684
551
27,035
16,956
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
20
14 / 4 / 5
12,991
565
27,565
21,171
13,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Matebot
Hades
18
5 / 3 / 4
11,143
484
13,797
13,980
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Praeglacy
Aphrodite
16
4 / 3 / 13
11,542
502
10,466
17,112
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
naquiel08
Artio
13
0 / 3 / 4
8,816
383
1,302
15,166
9,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
12
Kills
34
34
Deaths
14
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AASIAN
Yemoja
3
2
3
2.25
W
Neith
HeyTawny
Neith
11
1
5
13.5
W
Anubis
14
4
5
4.13
W
Hades
Matebot
Hades
5
3
4
2.33
W
Aphrodite
Praeglacy
Aphrodite
4
3
13
3.5
L
0
9
3
0.17
L
6
8
6
1.13
L
Medusa
aragoogue
Medusa
1
10
4
0.3
L
Camazotz
2
5
8
1.2
W
Artio
naquiel08
Artio
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,714
Damage
80,165
102,181
Taken
84,385
53,023
Mitigated
51,655
25,516
Healing
43,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AASIAN
Yemoja
10,858
1,161
2,229
2,512
21,955
18,390
69
12,706
9,249
44,488
0
W
Neith
HeyTawny
Neith
27,035
14,913
0
8,097
16,956
7,302
6,070
6,803
10,153
0
99,546
W
Anubis
27,565
1,397
0
9,652
21,171
13,946
1,274
11,050
10,121
86,813
0
W
Hades
Matebot
Hades
13,797
1,464
238
5,909
13,980
6,832
1,386
4,734
9,246
65,270
0
W
Aphrodite
Praeglacy
Aphrodite
10,466
2,681
6,523
10,964
17,112
14,559
1,154
8,431
8,681
28,604
0
L
5,533
360
0
3,886
22,614
13,628
333
12,040
10,574
29,049
0
L
18,858
1,038
0
2,215
16,293
6,829
424
10,934
5,359
48,463
0
L
Medusa
aragoogue
Medusa
10,718
5,956
0
4,659
18,701
5,162
1,569
8,771
9,930
0
53,294
L
Camazotz
7,747
1,157
0
10,015
22,618
9,014
384
8,679
13,939
0
53,663
W
Artio
naquiel08
Artio
1,302
266
101
1,698
15,166
9,016
1,836
4,231
10,935
27,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
57,176
345
Minions Killed
425
0
Camps Cleared
0
1,776,070
Distance Traveled
1,831,183
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,755
424
57
2
0
348,449
2
W
Neith
12,684
551
148
6
0
341,493
1
W
Anubis
12,991
565
117
5
0
337,566
1
W
Hades
11,143
484
84
4
0
418,528
2
W
Aphrodite
11,542
502
38
2
0
347,560
2
L
Ymir
8,716
379
39
2
0
321,184
0
L
Anubis
10,628
462
73
3
0
338,205
0
L
Medusa
9,047
393
99
4
0
352,874
1
L
Camazotz
10,245
445
77
3
0
415,358
0
W
Artio
8,816
383
38
2
0
386,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role