Player Matchup

Ganesha
Ganesha
Anwyp
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,526 Elo+
Party 1
Izanami
Izanami
ArtilleryBound
Izanami
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 60L
1,663 Elo+
Party 2
Ra
Ra
ChillyFrys
Ra
Level 22
God Stats
11W - 3L
1,730 SR
Queue Stats
199W - 182L
1,668 Elo+
Party 2
Mercury
Mercury
Extreme160
Mercury
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 25L
1,498 Elo+
Party 1
Set
Set
souljavizn
Set
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 71L
1,517 Elo+
Party 2
Team Averages
Level 25
1,546 SR
1,575 Elo+

VS

Team Averages
Level 14
1,397 SR
1,273 Elo+
Xbalanque
Xbalanque
Angel930816
Xbalanque
Level 29
God Stats
6W - 8L
1,145 SR
Queue Stats
9W - 14L
1,165 Elo+
Solo
Hera
Hera
BLACK23927
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo
Artemis
Artemis
Cernunnos1893
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Sounan_23
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Medusa
Medusa
krgfftg
Medusa
Level 7
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 4L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anwyp
Ganesha
13
0 / 0 / 15
9,002
563
5,338
12,892
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 2 / 7
10,484
655
12,023
13,372
5,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 1 / 8
9,957
622
10,060
8,649
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Extreme160
Mercury
15
9 / 1 / 8
9,720
608
6,245
8,798
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 1
9,305
582
2,965
5,553
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Angel930816
Xbalanque
12
1 / 11 / 2
7,592
475
9,108
17,335
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 1
7,301
456
5,308
9,648
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
5
0 / 2 / 2
5,156
322
60
3,233
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 2
5,956
372
701
7,459
1,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
krgfftg
Medusa
10
1 / 9 / 3
6,699
419
1,844
13,211
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
33
Kills
3
4
Deaths
34
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Angel930816
Xbalanque
1
11
2
0.18
W
Ganesha
Anwyp
Ganesha
0
0
15
7.5
W
12
2
7
7.75
L
1
8
1
0.19
L
Artemis
0
2
2
0.5
W
11
1
8
15
W
Mercury
Extreme160
Mercury
9
1
8
13
L
0
4
2
0.25
L
Medusa
krgfftg
Medusa
1
9
3
0.28
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
17,021
49,264
Taken
50,886
25,005
Mitigated
14,081
21,564
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Angel930816
Xbalanque
9,108
4,633
0
2,324
17,335
4,906
74
5,553
11,757
0
45,207
W
Ganesha
Anwyp
Ganesha
5,338
291
672
5,730
12,892
7,327
261
934
10,922
23,379
0
W
12,023
9,216
0
6,994
13,372
5,167
7,423
871
12,501
0
81,539
L
5,308
1,602
0
250
9,648
3,140
0
3,243
6,405
27,888
0
L
Artemis
60
0
0
804
3,233
621
0
380
2,853
0
3,969
W
10,060
511
1,415
2,814
8,649
5,284
953
2,279
6,281
60,629
0
W
Mercury
Extreme160
Mercury
6,245
1,967
0
2,949
8,798
3,837
2,665
1,508
7,190
0
43,042
L
701
0
0
409
7,459
1,945
0
1,382
5,927
18,006
0
L
Medusa
krgfftg
Medusa
1,844
1,151
0
973
13,211
3,469
0
4,840
8,346
0
12,556
W
2,965
970
0
990
5,553
3,390
2,200
417
5,136
0
47,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
32,704
460
Minions Killed
180
0
Camps Cleared
0
1,490,797
Distance Traveled
1,010,747
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,592
475
52
3
0
222,722
3
W
Ganesha
9,002
563
18
1
0
308,027
0
W
Izanami
10,484
655
143
9
0
268,626
1
L
Hera
7,301
456
52
3
0
283,105
1
L
Artemis
5,156
322
15
1
0
44,800
2
W
Ra
9,957
622
96
6
0
269,986
1
W
Mercury
9,720
608
99
6
0
377,404
3
L
Ra
5,956
372
35
2
0
222,742
0
L
Medusa
6,699
419
26
2
0
237,378
0
W
Set
9,305
582
104
7
0
266,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role