Player Matchup

Vulcan
Vulcan
DéFé
Vulcan
Level 16
God Stats
1W - 0L
1,862 SR
Queue Stats
23W - 2L
1,879 Elo+
Party 2
Bellona
Bellona
Guirssane
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,675 Elo+
Party 2
Bacchus
Bacchus
JeanCastex
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,802 Elo+
Party 2
Chronos
Chronos
ShadShield
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,921 Elo+
Party 2
Ullr
Ullr
УшнойКлещ
Ullr
Level 10
God Stats
37W - 17L
1,935 SR
Queue Stats
92W - 32L
1,851 Elo+
Solo
Team Averages
Level 37
1,659 SR
1,826 Elo+

VS

Team Averages
Level 22
1,666 SR
1,702 Elo+
Ares
Ares
Ayyron
Ares
Level 17
God Stats
6W - 5L
1,763 SR
Queue Stats
422W - 259L
1,835 Elo+
Party 1
Neith
Neith
Flaplicker69
Neith
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
555W - 369L
1,785 Elo+
Party 1
Apollo
Apollo
XabierEuzkitze
Apollo
Level 16
God Stats
4W - 2L
1,998 SR
Queue Stats
73W - 72L
1,608 Elo+
Solo
He Bo
He Bo
ZеroTwо
He Bo
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
33W - 32L
1,593 Elo+
Solo
Tyr
Tyr
cromnex
Tyr
Level 23
God Stats
3W - 1L
1,769 SR
Queue Stats
71W - 44L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DéFé
Vulcan
17
4 / 4 / 4
10,758
566
12,543
8,898
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Guirssane
Bellona
17
5 / 2 / 4
11,052
582
10,337
15,064
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
JeanCastex
Bacchus
14
4 / 3 / 9
9,715
511
6,433
11,206
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ShadShield
Chronos
18
4 / 2 / 6
10,480
552
7,930
10,850
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 1 / 2
12,195
642
17,773
11,977
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ayyron
Ares
16
0 / 8 / 3
10,139
534
10,663
18,968
15,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 7 / 1
9,463
498
7,848
15,213
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 4 / 1
9,023
475
6,888
12,144
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
ZеroTwо
He Bo
15
5 / 4 / 1
9,567
504
5,633
9,985
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
13
0 / 6 / 5
7,692
405
4,756
14,985
13,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
29
Kills
12
12
Deaths
29
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Ayyron
Ares
0
8
3
0.19
W
Vulcan
DéFé
Vulcan
4
4
4
1.5
L
2
7
1
0.36
W
Bellona
Guirssane
Bellona
5
2
4
3.5
W
Bacchus
JeanCastex
Bacchus
4
3
9
2.83
W
Chronos
ShadShield
Chronos
4
2
6
3.5
L
5
4
1
1.38
L
He Bo
ZеroTwо
He Bo
5
4
1
1.38
L
Tyr
0
6
5
0.42
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,016
Damage
35,788
57,995
Taken
71,295
31,824
Mitigated
41,319
19,614
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ayyron
Ares
10,663
416
0
1,650
18,968
15,063
0
3,639
15,329
60,937
0
W
Vulcan
DéFé
Vulcan
12,543
3,525
0
1,799
8,898
4,073
710
0
8,898
90,061
0
L
7,848
2,396
0
2,430
15,213
5,552
0
2,371
12,800
0
73,457
W
Bellona
Guirssane
Bellona
10,337
3,563
0
7,721
15,064
10,156
311
9,873
5,191
0
66,406
W
Bacchus
JeanCastex
Bacchus
6,433
713
0
1,793
11,206
8,284
0
1,487
9,719
24,095
0
W
Chronos
ShadShield
Chronos
7,930
3,306
0
5,083
10,850
3,900
0
3,198
7,652
72,220
0
L
6,888
3,342
0
3,042
12,144
3,998
390
6,989
4,885
0
54,531
L
He Bo
ZеroTwо
He Bo
5,633
359
0
2,660
9,985
2,971
0
3,128
6,841
52,185
0
L
Tyr
4,756
428
0
2,543
14,985
13,735
228
10,015
4,534
0
26,800
W
17,773
7,790
0
3,218
11,977
5,411
796
1,738
10,239
0
99,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
45,884
619
Minions Killed
498
0
Camps Cleared
0
1,869,878
Distance Traveled
1,663,205
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,139
534
112
6
0
327,873
2
W
Vulcan
10,758
566
158
8
0
365,651
5
L
Neith
9,463
498
132
7
0
317,278
5
W
Bellona
11,052
582
153
8
0
388,712
4
W
Bacchus
9,715
511
19
1
0
380,765
1
W
Chronos
10,480
552
131
7
0
370,585
0
L
Apollo
9,023
475
108
6
0
278,285
3
L
He Bo
9,567
504
106
6
0
373,432
4
L
Tyr
7,692
405
40
2
0
366,337
12
W
Ullr
12,195
642
158
8
0
364,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role