Player Matchup

Chang'e
Chang'e
Bronze III
MimiVIIIIXII
Chang'e
Bronze III
Level 44
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
pigeon_masquee
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
raphilebarge666
Olorun
Bronze III
Level 34
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 4L
1,331 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,291 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,626 SR
1,411 MMR
Sun Wukong
Sun Wukong
Silver II
Constantine1615
Sun Wukong
Silver II
Level 58
God Stats
6W - 3L
1,723 SR
Queue Stats
108W - 165L
1,305 MMR
Solo
Thoth
Thoth
Gold IV
Iwanek223
Thoth
Gold IV
Level 115
God Stats
2W - 2L
1,656 SR
Queue Stats
322W - 361L
1,428 MMR
Solo
Danzaburou
Danzaburou
Bronze III
mmm7sn
Danzaburou
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MimiVIIIIXII
Chang'e
14
2 / 4 / 4
9,414
588
5,485
11,674
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 6 / 2
11,515
720
8,970
11,948
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 10 / 7
10,028
627
5,361
15,731
5,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CamazotzAphroditeAnubisCthulhuKukulkan

VS

Bans
ChaacYmirAchillesBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Constantine1615
Sun Wukong
14
8 / 3 / 7
11,206
700
8,175
14,591
10,850
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
Iwanek223
Thoth
14
2 / 3 / 11
10,683
668
7,826
7,244
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mmm7sn
Danzaburou
15
10 / 3 / 8
12,377
774
15,112
11,922
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
20
20
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Constantine1615
Sun Wukong
8
3
7
3.83
W
Thoth
Iwanek223
Thoth
2
3
11
2.5
L
Chang'e
MimiVIIIIXII
Chang'e
2
4
4
1
W
Danzaburou
mmm7sn
Danzaburou
10
3
8
4.67
L
6
6
2
1.17
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
31,113
39,353
Taken
33,757
12,577
Mitigated
20,498
8,922
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Constantine1615
Sun Wukong
8,175
1,991
0
2,870
14,591
10,850
270
8,306
5,917
0
31,245
W
Thoth
Iwanek223
Thoth
7,826
117
231
596
7,244
2,086
296
4,769
2,237
38,770
0
L
Chang'e
MimiVIIIIXII
Chang'e
5,485
585
1,626
2,868
11,674
3,725
0
3,080
8,238
26,762
0
W
Danzaburou
mmm7sn
Danzaburou
15,112
4,693
0
3,731
11,922
7,562
2,412
6,332
5,383
0
69,664
L
8,970
841
0
897
11,948
3,662
0
1,777
9,891
39,637
0
L
5,361
1,941
539
2,992
15,731
5,190
26
2,117
13,374
31,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
34,266
153
Minions Killed
172
0
Camps Cleared
0
725,774
Distance Traveled
813,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,206
700
31
2
0
284,488
0
W
Thoth
10,683
668
65
4
0
289,651
3
L
Chang'e
9,414
588
32
2
0
260,124
0
W
Danzaburou
12,377
774
76
5
0
238,887
1
L
Merlin
11,515
720
61
4
0
261,873
4
L
Olorun
10,028
627
60
4
0
203,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role