Player Matchup

Osiris
Osiris
CrockP0t
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,839 Elo+
Party 2
Cerberus
Cerberus
GlizzyMcGuire
Cerberus
Level 159
God Stats
4W - 4L
1,282 SR
Queue Stats
251W - 115L
1,892 Elo+
Party 2
Hercules
Hercules
RacismNotCoolBro
Hercules
Level 27
God Stats
4W - 5L
1,913 SR
Queue Stats
121W - 54L
1,842 Elo+
Party 2
Team Averages
Level 104
1,565 SR
1,858 Elo+

VS

Team Averages
Level 39
1,376 SR
1,508 Elo+
Ymir
Ymir
DemonKira
Ymir
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 157L
1,469 Elo+
Solo
Hel
Hel
Nxcho_beans
Hel
Level 6
God Stats
1W - 1L
1,149 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 1
Izanami
Izanami
txlerm
Izanami
Level 5
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrockP0t
Osiris
19
18 / 5 / 17
15,927
796
27,165
24,460
29,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
GlizzyMcGuire
Cerberus
17
9 / 7 / 22
14,667
733
19,607
29,115
36,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 5 / 23
14,152
708
15,843
24,039
20,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 9 / 11
14,943
747
18,518
26,562
24,376
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 17 / 5
16,496
825
19,392
21,521
6,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
txlerm
Izanami
17
3 / 11 / 11
13,951
698
16,184
23,579
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
36
Kills
16
17
Deaths
37
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
CrockP0t
Osiris
18
5
17
5.3
W
Ymir
4
9
11
1.06
L
Cerberus
GlizzyMcGuire
Cerberus
9
7
22
2.86
W
9
17
5
0.68
L
9
5
23
4.1
W
Izanami
txlerm
Izanami
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
54,094
77,614
Taken
71,662
85,864
Mitigated
39,377
17,783
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CrockP0t
Osiris
27,165
6,709
0
1,410
24,460
29,732
197
12,594
11,866
22,053
51,888
W
Ymir
18,518
3,295
0
4,813
26,562
24,376
554
10,626
15,300
53,481
0
L
Cerberus
GlizzyMcGuire
Cerberus
19,607
644
0
7,912
29,115
36,061
23
12,381
16,734
69,910
0
W
19,392
4,261
694
3,179
21,521
6,910
715
10,509
10,308
50,537
0
L
15,843
2,174
1,105
7,356
24,039
20,071
650
12,991
11,048
19,417
35,718
W
Izanami
txlerm
Izanami
16,184
11,487
0
4,961
23,579
8,091
1,678
9,763
13,282
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
45,390
247
Minions Killed
174
0
Camps Cleared
0
965,246
Distance Traveled
865,682
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,927
796
83
4
0
352,142
1
W
Ymir
14,943
747
55
3
0
288,628
2
L
Cerberus
14,667
733
103
5
0
305,034
5
W
Hel
16,496
825
56
3
0
259,147
1
L
Hercules
14,152
708
61
3
0
308,070
6
W
Izanami
13,951
698
63
3
0
317,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role