Player Matchup

Hun Batz
Hun Batz
C_MilaBR
Hun Batz
Level 68
God Stats
2W - 2L
1,267 SR
Queue Stats
309W - 295L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
DyBowdy
Nu Wa
Level 43
God Stats
26W - 26L
1,514 SR
Queue Stats
329W - 381L
1,439 Elo+
Solo
Bellona
Bellona
Flash_HunterX
Bellona
Level 123
God Stats
6W - 19L
1,552 SR
Queue Stats
640W - 599L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
Morgane-Avlon
Cernunnos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 2
The Morrigan
The Morrigan
Nyxse__
The Morrigan
Level 121
God Stats
24W - 27L
1,781 SR
Queue Stats
687W - 649L
1,443 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,424 Elo+

VS

Team Averages
Level 64
1,383 SR
1,557 Elo+
Janus
Janus
CarLost2312
Janus
Level 147
God Stats
9W - 6L
1,308 SR
Queue Stats
270W - 206L
1,711 Elo+
Party 1
Cupid
Cupid
Disained
Cupid
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,592 Elo+
Party 1
Sobek
Sobek
Fredy_Kratos1979
Sobek
Level 42
God Stats
9W - 6L
1,412 SR
Queue Stats
50W - 58L
1,361 Elo+
Solo
Thanatos
Thanatos
GuiKodama
Thanatos
Level 64
God Stats
16W - 19L
1,192 SR
Queue Stats
518W - 524L
1,410 Elo+
Solo
Camazotz
Camazotz
Nurshus
Camazotz
Level 29
God Stats
3W - 2L
1,502 SR
Queue Stats
185W - 153L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C_MilaBR
Hun Batz
10
0 / 5 / 1
5,580
429
2,096
8,348
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
DyBowdy
Nu Wa
10
2 / 3 / 0
5,704
439
3,609
5,390
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
11
3 / 5 / 2
6,602
508
6,589
9,361
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Morgane-Avlon
Cernunnos
11
0 / 3 / 1
5,889
453
4,490
6,192
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Nyxse__
The Morrigan
9
1 / 4 / 0
5,419
417
4,567
5,242
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,454
650
8,567
5,377
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Disained
Cupid
11
1 / 1 / 4
6,795
523
3,201
5,503
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 5
6,132
472
1,797
8,456
4,929
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
GuiKodama
Thanatos
13
3 / 2 / 0
7,387
568
4,444
8,773
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Nurshus
Camazotz
12
6 / 2 / 5
7,917
609
7,500
13,625
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
20
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
C_MilaBR
Hun Batz
0
5
1
0.1
W
9
0
5
11.5
W
Cupid
Disained
Cupid
1
1
4
3
L
Nu Wa
DyBowdy
Nu Wa
2
3
0
0.67
L
Bellona
3
5
2
0.8
W
1
1
5
3.5
W
Thanatos
GuiKodama
Thanatos
3
2
0
1.5
L
Cernunnos
Morgane-Avlon
Cernunnos
0
3
1
0.17
W
Camazotz
Nurshus
Camazotz
6
2
5
4.25
L
The Morrigan
Nyxse__
The Morrigan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
25,509
34,533
Taken
41,734
15,768
Mitigated
15,629
6,721
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
C_MilaBR
Hun Batz
2,096
749
0
2,428
8,348
2,323
0
1,826
6,411
0
25,015
W
8,567
832
0
1,076
5,377
1,661
504
1,530
3,789
46,747
0
W
Cupid
Disained
Cupid
3,201
1,510
754
3,111
5,503
1,440
1,075
438
5,047
0
33,090
L
Nu Wa
DyBowdy
Nu Wa
3,609
1,428
0
491
5,390
1,779
0
3,186
2,045
25,198
0
L
Bellona
6,589
1,925
0
1,820
9,361
7,020
0
1,627
7,703
0
30,592
W
1,797
75
309
2,093
8,456
4,929
427
1,560
6,716
16,985
0
W
Thanatos
GuiKodama
Thanatos
4,444
1,694
0
8,155
8,773
3,455
619
661
8,054
0
34,812
L
Cernunnos
Morgane-Avlon
Cernunnos
4,490
1,264
0
1,564
6,192
3,039
0
1,385
4,770
0
32,677
W
Camazotz
Nurshus
Camazotz
7,500
1,892
0
9,754
13,625
4,144
30
2,869
10,582
0
43,838
L
The Morrigan
Nyxse__
The Morrigan
4,567
923
0
418
5,242
1,607
0
1,920
3,240
19,252
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
36,685
236
Minions Killed
351
0
Camps Cleared
0
1,192,467
Distance Traveled
1,307,809
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,580
429
51
4
0
254,185
3
W
Janus
8,454
650
98
8
0
298,846
4
W
Cupid
6,795
523
81
6
0
221,767
4
L
Nu Wa
5,704
439
38
3
0
231,541
6
L
Bellona
6,602
508
58
4
0
256,281
3
W
Sobek
6,132
472
24
2
0
263,908
0
W
Thanatos
7,387
568
79
6
0
250,019
2
L
Cernunnos
5,889
453
58
4
0
221,593
4
W
Camazotz
7,917
609
69
5
0
273,269
3
L
The Morrigan
5,419
417
31
2
0
228,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role