Player Matchup

Da Ji
Da Ji
B1ack1nfern0
Da Ji
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
537W - 572L
1,476 Elo+
Party 1
Ymir
Ymir
GamingPro212
Ymir
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
363W - 403L
1,531 Elo+
Party 1
Medusa
Medusa
INLLEL
Medusa
Level 129
God Stats
5W - 1L
1,793 SR
Queue Stats
98W - 114L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Skittleschurch
Sun Wukong
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 203L
1,604 Elo+
Solo
Ra
Ra
warfidenblack
Ra
Level 45
God Stats
2W - 0L
1,723 SR
Queue Stats
243W - 214L
1,418 Elo+
Solo
Team Averages
Level 103
1,603 SR
1,492 Elo+

VS

Team Averages
Level 117
1,414 SR
1,477 Elo+
Loki
Loki
FreedFredFierce
Loki
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LastTriumvir
Artemis
Level 126
God Stats
9W - 12L
1,284 SR
Queue Stats
247W - 241L
1,379 Elo+
Solo
Mulan
Mulan
OddEyesAngel
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
luislopez236
Fenrir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Janus
Janus
swylus
Janus
Level 117
God Stats
3W - 2L
1,285 SR
Queue Stats
141W - 118L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,828
766
779
2,656
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 1
4,020
804
1,380
3,727
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
INLLEL
Medusa
6
3 / 0 / 1
4,028
806
2,627
3,084
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Skittleschurch
Sun Wukong
7
2 / 0 / 0
4,187
837
1,432
2,389
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 2
3,694
739
1,243
2,046
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,665
733
605
2,483
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
LastTriumvir
Artemis
6
0 / 2 / 1
3,334
667
3,806
4,168
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,515
703
1,283
3,247
1,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
1
0 / 0 / 0
2,577
515
0
0
0
Janus
swylus
Janus
7
1 / 1 / 0
3,827
765
1,610
2,784
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
1
1
1
1.5
W
1
1
1
1.5
W
Medusa
INLLEL
Medusa
3
0
1
3.5
L
Artemis
LastTriumvir
Artemis
0
2
1
0.25
L
0
2
0
0
W
Sun Wukong
Skittleschurch
Sun Wukong
2
0
0
2
L
Fenrir
0
0
0
0
L
Janus
swylus
Janus
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
7,304
13,902
Taken
12,682
4,669
Mitigated
4,589
5,488
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
779
41
0
1,536
2,656
710
0
255
2,393
0
13,949
L
605
122
0
228
2,483
1,318
0
154
2,329
0
11,071
W
1,380
453
0
1,219
3,727
1,569
0
0
3,702
9,682
0
W
Medusa
INLLEL
Medusa
2,627
1,176
0
1,541
3,084
719
485
0
3,084
0
13,845
L
Artemis
LastTriumvir
Artemis
3,806
1,731
0
1,832
4,168
1,116
0
1,064
3,104
0
14,376
L
1,283
159
0
987
3,247
1,443
0
187
2,860
0
11,766
W
Sun Wukong
Skittleschurch
Sun Wukong
1,432
38
0
472
2,389
1,067
32
0
2,289
0
13,205
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Janus
swylus
Janus
1,610
118
0
1,040
2,784
712
0
1,218
1,566
15,658
0
W
1,243
228
0
720
2,046
604
0
1,227
699
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,757
Gold Earned
16,918
141
Minions Killed
105
0
Camps Cleared
0
525,431
Distance Traveled
387,140
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,828
766
46
9
0
122,683
0
L
Loki
3,665
733
26
5
0
100,984
1
W
Ymir
4,020
804
15
3
0
97,303
2
W
Medusa
4,028
806
30
6
0
98,987
2
L
Artemis
3,334
667
15
3
0
90,641
0
L
Mulan
3,515
703
32
6
0
101,570
0
W
Sun Wukong
4,187
837
30
6
0
104,877
2
L
Fenrir
2,577
515
0
0
0
0
0
L
Janus
3,827
765
32
6
0
93,945
1
W
Ra
3,694
739
20
4
0
101,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role