Player Matchup

Jing Wei
Jing Wei
Diamond V
CookingUpNades
Jing Wei
Diamond V
Level 157
God Stats
3W - 4L
1,564 SR
Queue Stats
430W - 419L
2,129 MMR
Party 2
Geb
Geb
Platinum II
Dapper Salesman
Geb
Platinum II
Level 148
God Stats
5W - 3L
1,885 SR
Queue Stats
325W - 289L
1,895 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
RodofAzzclaps
Ao Kuang
Platinum I
Level 128
God Stats
20W - 15L
1,976 SR
Queue Stats
419W - 395L
1,908 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
SpiritOfTrinity
Nu Wa
Diamond IV
Level 89
God Stats
66W - 34L
1,723 SR
Queue Stats
996W - 970L
2,149 MMR
Party 1
Bellona
Bellona
Platinum IV
cheetofingersss
Bellona
Platinum IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 51L
1,965 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,730 SR
2,009 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,663 SR
1,793 MMR
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
JuΙie
Achilles
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Anhur
Anhur
Platinum II
Kendαll
Anhur
Platinum II
Level 160
God Stats
47W - 15L
2,120 SR
Queue Stats
345W - 179L
2,050 MMR
Party 4
Sun Wukong
Sun Wukong
Gold II
OGRisenHavoc
Sun Wukong
Gold II
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
31W - 26L
1,826 MMR
Party 3
Artio
Artio
Platinum III
icyboy2001
Artio
Platinum III
Level 154
God Stats
23W - 11L
1,895 SR
Queue Stats
142W - 113L
2,090 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 1 / 2
8,347
522
5,871
11,481
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 12
7,527
470
4,344
13,218
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
RodofAzzclaps
Ao Kuang
16
16 / 2 / 4
10,504
657
13,853
12,834
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 10
9,564
598
16,988
7,861
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 2
8,610
538
7,000
13,212
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetDanzaburouCu ChulainnTsukuyomiPersephone

VS

Bans
JanusNemesisErlang ShenCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 7 / 3
7,196
450
5,525
9,254
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
JuΙie
Achilles
13
5 / 6 / 1
8,487
530
8,703
14,382
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Kendαll
Anhur
15
3 / 3 / 0
8,844
553
9,825
13,182
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
OGRisenHavoc
Sun Wukong
13
2 / 1 / 1
7,603
475
5,157
11,772
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
11
0 / 6 / 6
6,708
419
7,700
16,831
6,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
10
10
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
7
3
0.21
W
Jing Wei
1
1
2
2
W
0
3
12
2
L
Achilles
JuΙie
Achilles
5
6
1
0.92
L
Anhur
Kendαll
Anhur
3
3
0
1
L
Sun Wukong
OGRisenHavoc
Sun Wukong
2
1
1
2.5
W
Ao Kuang
RodofAzzclaps
Ao Kuang
16
2
4
9
W
5
2
10
5
W
1
2
2
1
L
Artio
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
36,910
58,606
Taken
65,421
25,599
Mitigated
28,768
25,859
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,525
1,083
0
502
9,254
3,219
0
6,654
2,282
44,997
0
W
Jing Wei
5,871
4,340
0
5,865
11,481
2,820
935
1,597
9,884
0
51,983
W
4,344
524
0
2,696
13,218
7,604
51
4,847
8,213
19,669
0
L
Achilles
JuΙie
Achilles
8,703
3,410
0
4,408
14,382
6,179
0
8,176
5,818
0
55,094
L
Anhur
Kendαll
Anhur
9,825
5,626
0
6,760
13,182
4,088
0
5,453
7,507
0
63,429
L
Sun Wukong
OGRisenHavoc
Sun Wukong
5,157
828
0
4,736
11,772
8,387
311
4,652
6,848
0
39,413
W
Ao Kuang
RodofAzzclaps
Ao Kuang
13,853
3,553
0
8,345
12,834
4,417
0
2,450
10,132
56,608
0
W
16,988
2,562
0
2,585
7,861
2,388
400
1,985
5,808
67,076
0
W
7,000
3,836
0
6,368
13,212
8,370
0
1,950
10,819
0
61,824
L
Artio
7,700
1,144
725
4,655
16,831
6,895
0
8,720
7,781
20,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
38,838
466
Minions Killed
397
0
Camps Cleared
0
1,618,933
Distance Traveled
1,498,537
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,196
450
78
5
0
310,017
1
W
Jing Wei
8,347
522
98
6
0
292,119
5
W
Geb
7,527
470
20
1
0
337,785
1
L
Achilles
8,487
530
91
6
0
326,833
1
L
Anhur
8,844
553
119
7
0
244,199
4
L
Sun Wukong
7,603
475
76
5
0
304,018
2
W
Ao Kuang
10,504
657
87
5
0
357,547
3
W
Nu Wa
9,564
598
127
8
0
299,815
6
W
Bellona
8,610
538
134
8
0
331,667
1
L
Artio
6,708
419
33
2
0
313,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role