Player Matchup

Ymir
Ymir
Gold I
SSLS_HIGH-D
Ymir
Gold I
Level 89
God Stats
18W - 9L
1,860 SR
Queue Stats
524W - 474L
1,661 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Sswr_BaM-BaM
Kukulkan
Gold V
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 64L
1,419 MMR
Party 2
Skadi
Skadi
Silver I
boss_skills554
Skadi
Silver I
Level 129
God Stats
18W - 17L
1,491 SR
Queue Stats
1,154W - 1,123L
1,194 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,617 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,579 SR
1,392 MMR
Merlin
Merlin
Gold III
Pwap062
Merlin
Gold III
Level 151
God Stats
4W - 1L
1,737 SR
Queue Stats
249W - 253L
1,367 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
TTV_Sackzie
Sun Wukong
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,351 MMR
Solo
Artemis
Artemis
Gold V
XxRIQHAVOC5xX
Artemis
Gold V
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 83L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 9
16,574
572
9,752
29,282
44,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Sswr_BaM-BaM
Kukulkan
20
6 / 6 / 2
16,919
583
20,015
18,586
8,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 5
15,376
530
18,765
24,164
9,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GaneshaBacchusKumbhakarnaCthulhuChaac

VS

Bans
SobekGebMedusaCu ChulainnCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pwap062
Merlin
20
5 / 2 / 8
17,832
615
33,327
19,297
7,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
TTV_Sackzie
Sun Wukong
20
3 / 2 / 9
16,547
571
17,527
25,273
23,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
19
5 / 5 / 3
16,874
582
11,825
20,175
11,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
13
13
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Pwap062
Merlin
5
2
8
4.5
L
0
2
9
2.25
L
Kukulkan
Sswr_BaM-BaM
Kukulkan
6
6
2
1.17
W
Sun Wukong
TTV_Sackzie
Sun Wukong
3
2
9
3.75
W
Artemis
5
5
3
1.3
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,532
Damage
62,679
72,032
Taken
64,745
62,829
Mitigated
42,132
15,304
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Pwap062
Merlin
33,327
482
298
8,080
19,297
7,042
1,774
10,323
8,796
155,377
0
L
9,752
969
2,754
5,319
29,282
44,433
0
13,061
14,837
26,898
0
L
Kukulkan
Sswr_BaM-BaM
Kukulkan
20,015
198
0
0
18,586
8,652
774
8,395
9,679
147,019
0
W
Sun Wukong
TTV_Sackzie
Sun Wukong
17,527
3,599
0
6,863
25,273
23,357
1,219
11,311
13,630
554
58,094
W
Artemis
11,825
3,826
1,266
10,390
20,175
11,733
1,320
7,820
12,190
0
100,016
L
18,765
7,853
0
7,231
24,164
9,744
1,281
10,329
13,081
0
84,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
51,253
311
Minions Killed
309
0
Camps Cleared
0
1,494,802
Distance Traveled
1,313,598
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,832
615
166
6
0
445,902
6
L
Ymir
16,574
572
26
1
0
509,064
3
L
Kukulkan
16,919
583
211
7
0
505,882
5
W
Sun Wukong
16,547
571
43
1
0
482,601
0
W
Artemis
16,874
582
100
3
0
385,095
2
L
Skadi
15,376
530
74
3
0
479,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role