Player Matchup

Ao Kuang
Ao Kuang
Blynnix
Ao Kuang
Level 69
God Stats
17W - 6L
1,675 SR
Queue Stats
52W - 37L
1,479 Elo+
Solo
Sylvanus
Sylvanus
FOBSTER506
Sylvanus
Level 69
God Stats
8W - 2L
1,824 SR
Queue Stats
184W - 159L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
KND Dragnel
Cu Chulainn
Level 98
God Stats
9W - 9L
1,506 SR
Queue Stats
459W - 475L
1,327 Elo+
Solo
Heimdallr
Heimdallr
Ulixexx17
Heimdallr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 129L
1,454 Elo+
Solo
Thoth
Thoth
inmysights411
Thoth
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 118L
1,529 Elo+
Solo
Team Averages
Level 87
1,601 SR
1,477 Elo+

VS

Team Averages
Level 77
1,575 SR
1,440 Elo+
Osiris
Osiris
Bruhtypebeat926
Osiris
Level 79
God Stats
6W - 7L
1,654 SR
Queue Stats
112W - 112L
1,535 Elo+
Solo
Cthulhu
Cthulhu
CrimsonFlight135
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,288 Elo+
Solo
Anubis
Anubis
Epic_shadow72
Anubis
Level 89
God Stats
16W - 11L
1,500 SR
Queue Stats
446W - 453L
1,471 Elo+
Solo
Mercury
Mercury
warpigm11
Mercury
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 119L
1,421 Elo+
Solo
Danzaburou
Danzaburou
woolymf
Danzaburou
Level 89
God Stats
4W - 2L
1,720 SR
Queue Stats
387W - 403L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blynnix
Ao Kuang
14
6 / 3 / 7
9,374
521
5,368
13,040
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FOBSTER506
Sylvanus
12
2 / 2 / 8
8,854
492
7,323
12,075
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
KND Dragnel
Cu Chulainn
17
11 / 3 / 6
11,076
615
16,184
16,569
16,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Ulixexx17
Heimdallr
15
1 / 1 / 5
9,356
520
6,600
10,498
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 1
9,261
515
5,998
11,632
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 0
7,579
421
5,657
14,661
12,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 3
6,742
375
3,903
13,022
5,644
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 5 / 5
9,147
508
10,843
12,022
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
warpigm11
Mercury
13
4 / 4 / 1
8,585
477
3,912
13,706
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
woolymf
Danzaburou
13
3 / 2 / 4
8,627
479
10,409
11,940
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
25
Kills
12
13
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blynnix
Ao Kuang
6
3
7
3.17
L
3
9
0
0.33
L
0
5
3
0.3
L
2
5
5
0.9
W
Sylvanus
FOBSTER506
Sylvanus
2
2
8
3
W
Cu Chulainn
KND Dragnel
Cu Chulainn
11
3
6
4.67
W
Heimdallr
Ulixexx17
Heimdallr
1
1
5
3.5
W
5
4
1
1.38
L
Mercury
warpigm11
Mercury
4
4
1
1.13
L
Danzaburou
woolymf
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
34,724
63,814
Taken
65,351
37,055
Mitigated
32,244
26,298
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blynnix
Ao Kuang
5,368
875
0
5,901
13,040
4,786
1,088
3,701
9,241
39,897
0
L
5,657
1,863
0
1,012
14,661
12,917
576
3,045
11,616
0
26,508
L
3,903
571
1,284
1,900
13,022
5,644
0
4,281
8,717
17,046
0
L
10,843
257
0
3,920
12,022
5,204
0
4,863
6,844
68,009
0
W
Sylvanus
FOBSTER506
Sylvanus
7,323
1,912
4,172
6,254
12,075
8,610
647
5,639
6,250
23,639
0
W
Cu Chulainn
KND Dragnel
Cu Chulainn
16,184
3,278
0
4,052
16,569
16,264
664
2,716
13,732
4,758
70,579
W
Heimdallr
Ulixexx17
Heimdallr
6,600
2,259
0
3,217
10,498
4,230
790
2,783
7,675
0
63,042
W
5,998
478
0
2,702
11,632
3,165
363
5,209
6,055
45,534
0
L
Mercury
warpigm11
Mercury
3,912
1,337
0
2,757
13,706
4,819
0
3,493
10,111
0
37,933
L
Danzaburou
woolymf
Danzaburou
10,409
3,235
0
6,424
11,940
3,660
896
3,633
8,225
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,921
Gold Earned
40,680
402
Minions Killed
360
0
Camps Cleared
0
1,606,049
Distance Traveled
1,684,286
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,374
521
59
3
0
322,990
2
L
Osiris
7,579
421
43
2
0
360,121
0
L
Cthulhu
6,742
375
34
2
0
327,568
5
L
Anubis
9,147
508
123
7
0
309,783
4
W
Sylvanus
8,854
492
35
2
0
295,039
6
W
Cu Chulainn
11,076
615
114
6
0
331,041
2
W
Heimdallr
9,356
520
115
6
0
334,821
2
W
Thoth
9,261
515
79
4
0
322,158
5
L
Mercury
8,585
477
74
4
0
381,170
4
L
Danzaburou
8,627
479
86
5
0
305,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role