Player Matchup

Fenrir
Fenrir
BarreSam
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
JoeyV_Sgr
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,556 Elo+
Party 2
Anubis
Anubis
Luuk_Sgr_Efc
Anubis
Level 20
God Stats
2W - 8L
1,500 SR
Queue Stats
34W - 45L
1,678 Elo+
Party 2
Achilles
Achilles
SilvveldOP
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,583 Elo+
Party 2
Skadi
Skadi
kaiE0174
Skadi
Level 29
God Stats
2W - 2L
1,776 SR
Queue Stats
42W - 57L
1,634 Elo+
Party 2
Team Averages
Level 31
1,555 SR
1,607 Elo+

VS

Team Averages
Level 33
1,542 SR
1,615 Elo+
Heimdallr
Heimdallr
GDC443
Heimdallr
Level 12
God Stats
9W - 8L
1,618 SR
Queue Stats
11W - 9L
1,697 Elo+
Party 1
Baba Yaga
Baba Yaga
NC_monovich789
Baba Yaga
Level 27
God Stats
6W - 5L
1,661 SR
Queue Stats
25W - 13L
1,652 Elo+
Solo
Izanami
Izanami
XxSpartanTWxX
Izanami
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 42L
1,640 Elo+
Party 1
Nemesis
Nemesis
egg element
Nemesis
Level 68
God Stats
4W - 4L
1,430 SR
Queue Stats
233W - 202L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
imonthatkush
Kuzenbo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 32L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarreSam
Fenrir
20
9 / 7 / 3
13,125
525
15,483
22,897
11,000
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
JoeyV_Sgr
Cthulhu
16
3 / 4 / 4
10,010
400
7,316
22,362
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
3 / 11 / 5
11,108
444
6,073
18,123
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SilvveldOP
Achilles
17
1 / 9 / 5
10,851
434
5,962
21,705
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
kaiE0174
Skadi
16
1 / 7 / 5
10,427
417
9,833
17,195
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GDC443
Heimdallr
17
3 / 5 / 7
12,308
492
9,562
17,066
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
NC_monovich789
Baba Yaga
19
11 / 7 / 7
14,169
567
17,251
20,134
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
20
9 / 3 / 1
16,373
655
17,249
10,358
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
egg element
Nemesis
20
12 / 2 / 6
15,904
636
22,566
17,577
9,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
imonthatkush
Kuzenbo
17
2 / 2 / 13
12,780
511
12,890
15,112
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
17
Kills
37
38
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BarreSam
Fenrir
9
7
3
1.5
W
Heimdallr
GDC443
Heimdallr
3
5
7
1.3
L
Cthulhu
JoeyV_Sgr
Cthulhu
3
4
4
1.25
L
Anubis
3
11
5
0.5
W
Baba Yaga
NC_monovich789
Baba Yaga
11
7
7
2.07
L
Achilles
SilvveldOP
Achilles
1
9
5
0.39
W
Izanami
9
3
1
3.17
W
Nemesis
egg element
Nemesis
12
2
6
7.5
W
Kuzenbo
imonthatkush
Kuzenbo
2
2
13
4.25
L
Skadi
kaiE0174
Skadi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,667
Damage
79,518
102,282
Taken
80,247
58,240
Mitigated
53,161
23,930
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BarreSam
Fenrir
15,483
3,139
414
5,997
22,897
11,000
0
3,710
19,187
0
82,177
W
Heimdallr
GDC443
Heimdallr
9,562
5,812
0
3,701
17,066
7,454
1,029
3,438
13,353
0
60,482
L
Cthulhu
JoeyV_Sgr
Cthulhu
7,316
645
313
8,123
22,362
17,310
0
9,283
13,079
39,136
0
L
Anubis
6,073
341
0
4,431
18,123
6,352
330
7,433
10,690
47,391
0
W
Baba Yaga
NC_monovich789
Baba Yaga
17,251
2,805
497
5,528
20,134
8,449
2,592
5,443
14,591
80,978
0
L
Achilles
SilvveldOP
Achilles
5,962
2,111
0
465
21,705
18,363
0
403
21,302
0
57,586
W
Izanami
17,249
12,127
0
2,922
10,358
7,356
10,797
1,599
8,539
0
135,317
W
Nemesis
egg element
Nemesis
22,566
13,172
0
8,802
17,577
9,807
3,788
1,396
16,006
0
111,739
W
Kuzenbo
imonthatkush
Kuzenbo
12,890
6,508
568
4,385
15,112
20,095
745
3,133
11,621
39,137
0
L
Skadi
kaiE0174
Skadi
9,833
3,227
234
3,953
17,195
5,215
1,370
9,312
7,883
0
71,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,521
Gold Earned
71,534
519
Minions Killed
612
0
Camps Cleared
0
2,196,199
Distance Traveled
2,255,493
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,125
525
143
6
0
443,859
1
W
Heimdallr
12,308
492
84
3
0
365,665
0
L
Cthulhu
10,010
400
70
3
0
538,308
0
L
Anubis
11,108
444
86
3
0
377,346
0
W
Baba Yaga
14,169
567
99
4
0
420,680
0
L
Achilles
10,851
434
92
4
0
434,812
0
W
Izanami
16,373
655
252
10
0
435,131
3
W
Nemesis
15,904
636
142
6
0
534,824
5
W
Kuzenbo
12,780
511
35
1
0
499,193
2
L
Skadi
10,427
417
128
5
0
401,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role