Player Matchup

Aphrodite
Aphrodite
Glamur12
Aphrodite
Level 26
God Stats
16W - 6L
1,859 SR
Queue Stats
52W - 33L
1,663 Elo+
Solo
Jing Wei
Jing Wei
Hanabbii
Jing Wei
Level 6
God Stats
3W - 0L
1,737 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 2
Medusa
Medusa
LukaxLua
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,382 Elo+
Party 2
Nemesis
Nemesis
Ursenhu
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,531 Elo+
Party 2
Anubis
Anubis
titulo-pessimo
Anubis
Level 27
God Stats
11W - 12L
1,533 SR
Queue Stats
59W - 69L
1,520 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,504 Elo+

VS

Team Averages
Level 16
1,633 SR
1,518 Elo+
Set
Set
Boris-Berjcha
Set
Level 26
God Stats
3W - 3L
1,504 SR
Queue Stats
74W - 73L
1,512 Elo+
Solo
Yemoja
Yemoja
HBLapis
Yemoja
Level 8
God Stats
2W - 5L
1,801 SR
Queue Stats
13W - 15L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
RhytoGamer
Jing Wei
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,351 Elo+
Solo
Chaac
Chaac
Zailfir
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,716 Elo+
Party 1
Anubis
Anubis
filho19
Anubis
Level 28
God Stats
2W - 2L
1,860 SR
Queue Stats
86W - 94L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glamur12
Aphrodite
18
2 / 4 / 16
12,616
505
11,303
20,283
12,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Hanabbii
Jing Wei
17
7 / 9 / 8
12,699
508
14,069
18,610
6,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
LukaxLua
Medusa
17
9 / 6 / 9
12,672
507
17,308
24,841
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ursenhu
Nemesis
20
6 / 5 / 11
13,732
549
7,652
25,437
10,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 5 / 8
14,480
579
21,484
18,828
8,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 4
13,144
526
17,436
17,683
13,657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
HBLapis
Yemoja
17
4 / 6 / 15
12,229
489
17,665
20,351
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
RhytoGamer
Jing Wei
13
1 / 4 / 3
9,138
366
2,085
11,155
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zailfir
Chaac
15
0 / 12 / 8
10,106
404
13,993
24,683
24,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
filho19
Anubis
18
9 / 8 / 10
12,410
496
18,180
16,729
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
34
Kills
29
29
Deaths
34
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
15
4
4
4.25
W
Aphrodite
Glamur12
Aphrodite
2
4
16
2.5
L
Yemoja
HBLapis
Yemoja
4
6
15
1.92
W
Jing Wei
Hanabbii
Jing Wei
7
9
8
1.22
W
Medusa
LukaxLua
Medusa
9
6
9
2.25
L
Jing Wei
RhytoGamer
Jing Wei
1
4
3
0.63
W
Nemesis
Ursenhu
Nemesis
6
5
11
2.3
L
Chaac
Zailfir
Chaac
0
12
8
0.33
L
Anubis
filho19
Anubis
9
8
10
1.75
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,816
Damage
69,359
107,999
Taken
90,601
46,224
Mitigated
68,394
48,681
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,436
8,780
0
3,844
17,683
13,657
2,224
6,841
10,698
0
67,013
W
Aphrodite
Glamur12
Aphrodite
11,303
965
6,335
12,245
20,283
12,401
1,084
8,979
11,104
68,003
0
L
Yemoja
HBLapis
Yemoja
17,665
3,227
3,791
2,766
20,351
18,055
552
7,205
12,716
47,686
0
W
Jing Wei
Hanabbii
Jing Wei
14,069
10,975
0
1,214
18,610
6,320
1,267
6,458
12,052
0
71,987
W
Medusa
LukaxLua
Medusa
17,308
9,654
0
9,549
24,841
8,515
7,733
6,567
17,924
0
61,662
L
Jing Wei
RhytoGamer
Jing Wei
2,085
1,885
0
2,444
11,155
3,407
1,661
3,305
7,648
0
32,146
W
Nemesis
Ursenhu
Nemesis
7,652
4,003
0
9,159
25,437
10,732
0
7,199
18,163
0
95,131
L
Chaac
Zailfir
Chaac
13,993
3,374
0
3,686
24,683
24,994
1,034
5,860
18,625
0
50,675
L
Anubis
filho19
Anubis
18,180
2,151
0
3,773
16,729
8,281
660
8,492
8,127
56,782
0
W
21,484
1,052
0
10,179
18,828
8,256
648
7,895
10,908
95,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,199
Gold Earned
57,027
563
Minions Killed
373
0
Camps Cleared
0
2,152,515
Distance Traveled
2,038,346
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,144
526
110
4
0
411,552
0
W
Aphrodite
12,616
505
122
5
0
461,961
5
L
Yemoja
12,229
489
56
2
0
449,775
5
W
Jing Wei
12,699
508
89
4
0
413,140
1
W
Medusa
12,672
507
68
3
0
371,307
2
L
Jing Wei
9,138
366
46
2
0
429,239
0
W
Nemesis
13,732
549
131
5
0
480,465
5
L
Chaac
10,106
404
81
3
0
408,438
4
L
Anubis
12,410
496
80
3
0
339,342
1
W
Anubis
14,480
579
153
6
0
425,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role