Player Matchup

Pele
Pele
CaptainGoodlife
Pele
Level 42
God Stats
0W - 4L
1,316 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 3
Anubis
Anubis
EchelonBW
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,577 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HorvenSwordhand
Cu Chulainn
Level 49
God Stats
10W - 9L
1,511 SR
Queue Stats
265W - 236L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
SavannaCos
Erlang Shen
Level 17
God Stats
18W - 17L
1,323 SR
Queue Stats
214W - 177L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
cap-america2004
Danzaburou
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 60L
1,572 Elo+
Party 2
Team Averages
Level 47
1,430 SR
1,516 Elo+

VS

Team Averages
Level 68
1,666 SR
1,540 Elo+
Nu Wa
Nu Wa
HeavenlyFather
Nu Wa
Level 158
God Stats
38W - 31L
1,430 SR
Queue Stats
262W - 257L
1,408 Elo+
Solo
Arachne
Arachne
Kargo
Arachne
Level 56
God Stats
12W - 1L
1,805 SR
Queue Stats
195W - 160L
1,569 Elo+
Party 1
Ymir
Ymir
ShinjuLi
Ymir
Level 18
God Stats
27W - 17L
1,789 SR
Queue Stats
121W - 108L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
geddaslayer
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 116L
1,509 Elo+
Party 1
Tyr
Tyr
masken02
Tyr
Level 81
God Stats
7W - 3L
1,804 SR
Queue Stats
194W - 135L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,465
467
6,186
13,622
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
EchelonBW
Anubis
12
2 / 7 / 2
7,817
489
7,337
13,059
6,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
HorvenSwordhand
Cu Chulainn
13
2 / 3 / 2
8,436
527
12,212
11,738
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
SavannaCos
Erlang Shen
9
0 / 5 / 2
6,022
376
2,789
11,129
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
cap-america2004
Danzaburou
13
3 / 3 / 1
8,514
532
8,273
10,549
3,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,002
563
12,809
8,485
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Kargo
Arachne
12
5 / 4 / 8
8,094
506
11,171
12,697
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 2 / 5
7,570
473
3,372
10,190
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
geddaslayer
Jing Wei
13
3 / 2 / 5
8,320
520
6,156
9,574
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
4 / 1 / 9
7,781
486
8,933
11,083
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
22
22
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Anubis
EchelonBW
Anubis
2
7
2
0.43
W
8
1
6
11
L
Cu Chulainn
HorvenSwordhand
Cu Chulainn
2
3
2
1
W
Arachne
Kargo
Arachne
5
4
8
2.25
L
Erlang Shen
SavannaCos
Erlang Shen
0
5
2
0.2
W
Ymir
2
2
5
2.25
L
Danzaburou
cap-america2004
Danzaburou
3
3
1
1.17
W
Jing Wei
geddaslayer
Jing Wei
3
2
5
2.75
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
42,441
60,097
Taken
52,029
32,568
Mitigated
28,330
17,026
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
558
0
4,069
13,622
4,449
0
3,000
10,348
0
43,860
L
Anubis
EchelonBW
Anubis
7,337
111
0
4,152
13,059
6,562
0
5,664
7,029
40,610
0
W
12,809
4,894
0
3,480
8,485
2,352
520
1,843
6,642
45,668
0
L
Cu Chulainn
HorvenSwordhand
Cu Chulainn
12,212
2,330
0
3,587
11,738
9,934
198
1,316
10,069
5,633
56,501
W
Arachne
Kargo
Arachne
11,171
7,190
0
4,297
12,697
7,160
0
1,928
10,769
0
46,269
L
Erlang Shen
SavannaCos
Erlang Shen
2,789
598
0
1,822
11,129
8,368
0
2,409
8,526
0
25,669
W
Ymir
3,372
642
0
1,727
10,190
8,716
380
3,554
6,636
17,277
0
L
Danzaburou
cap-america2004
Danzaburou
8,273
2,979
0
3,396
10,549
3,255
0
2,961
7,445
0
42,962
W
Jing Wei
geddaslayer
Jing Wei
6,156
4,932
0
3,815
9,574
3,606
958
324
9,250
0
47,390
W
8,933
1,079
0
3,997
11,083
6,496
0
1,396
9,687
0
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
40,767
415
Minions Killed
306
0
Camps Cleared
0
1,422,412
Distance Traveled
1,525,551
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,465
467
84
5
0
299,120
0
L
Anubis
7,817
489
83
5
0
251,797
5
W
Nu Wa
9,002
563
72
5
0
290,070
0
L
Cu Chulainn
8,436
527
129
8
0
280,347
1
W
Arachne
8,094
506
65
4
0
314,282
2
L
Erlang Shen
6,022
376
41
3
0
327,220
0
W
Ymir
7,570
473
15
1
0
277,071
3
L
Danzaburou
8,514
532
78
5
0
263,928
2
W
Jing Wei
8,320
520
113
7
0
269,870
4
W
Tyr
7,781
486
41
3
0
374,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role