Player Matchup

Bellona
Bellona
Drozdov
Bellona
Level 6
God Stats
21W - 14L
1,765 SR
Queue Stats
50W - 50L
1,785 Elo+
Solo
Apollo
Apollo
GWHIZ1219
Apollo
Level 23
God Stats
23W - 18L
1,399 SR
Queue Stats
137W - 161L
1,368 Elo+
Solo
Neith
Neith
GodFatherAbe
Neith
Level 27
God Stats
4W - 5L
1,684 SR
Queue Stats
227W - 301L
1,364 Elo+
Solo
Yemoja
Yemoja
Ragnarok234
Yemoja
Level 6
God Stats
4W - 5L
1,442 SR
Queue Stats
25W - 38L
1,366 Elo+
Solo
Ra
Ra
Winie3
Ra
Level 26
God Stats
2W - 2L
1,545 SR
Queue Stats
41W - 35L
1,587 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,494 Elo+

VS

Team Averages
Level 20
1,662 SR
1,555 Elo+
Erlang Shen
Erlang Shen
MRYEISON
Erlang Shen
Level 29
God Stats
9W - 3L
1,689 SR
Queue Stats
28W - 29L
1,576 Elo+
Solo
Raijin
Raijin
OwzOmez
Raijin
Level 29
God Stats
2W - 5L
1,728 SR
Queue Stats
43W - 56L
1,801 Elo+
Solo
Amaterasu
Amaterasu
Slay like Rambo
Amaterasu
Level 16
God Stats
3W - 1L
1,893 SR
Queue Stats
40W - 40L
1,625 Elo+
Party 1
Zeus
Zeus
WolfFur55
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
storietime12
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drozdov
Bellona
19
11 / 2 / 5
12,535
660
18,550
18,814
21,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
GWHIZ1219
Apollo
15
8 / 5 / 12
10,272
541
8,769
10,089
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 5 / 5
11,228
591
10,431
13,487
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 4 / 5
9,547
502
3,290
10,787
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
18
13 / 2 / 8
12,379
652
17,239
13,078
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MRYEISON
Erlang Shen
16
3 / 7 / 1
9,616
506
7,674
17,417
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
OwzOmez
Raijin
16
8 / 3 / 0
10,584
557
7,716
9,357
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Slay like Rambo
Amaterasu
12
3 / 9 / 5
8,047
424
5,867
19,343
12,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
2 / 10 / 7
8,471
446
9,628
14,957
4,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
storietime12
Nemesis
12
1 / 12 / 6
8,004
421
6,689
17,033
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
40
Kills
17
18
Deaths
41
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Drozdov
Bellona
11
2
5
6.75
W
Apollo
GWHIZ1219
Apollo
8
5
12
2.8
W
8
5
5
2.1
L
Erlang Shen
MRYEISON
Erlang Shen
3
7
1
0.5
L
Raijin
OwzOmez
Raijin
8
3
0
2.67
W
Yemoja
0
4
5
0.63
L
Amaterasu
Slay like Rambo
Amaterasu
3
9
5
0.61
W
Ra
13
2
8
8.5
L
Zeus
2
10
7
0.55
L
Nemesis
storietime12
Nemesis
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
37,574
66,255
Taken
78,107
44,471
Mitigated
37,708
20,256
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Drozdov
Bellona
18,550
8,925
0
4,496
18,814
21,516
1,660
2,852
15,462
11,146
69,073
W
Apollo
GWHIZ1219
Apollo
8,769
4,367
0
749
10,089
4,052
4,310
3,163
6,865
0
35,771
W
10,431
5,111
0
5,733
13,487
6,044
4,174
2,818
10,599
0
53,145
L
Erlang Shen
MRYEISON
Erlang Shen
7,674
3,660
0
1,507
17,417
10,604
0
1,675
15,742
0
46,286
L
Raijin
OwzOmez
Raijin
7,716
843
0
250
9,357
3,635
0
2,806
6,551
50,318
0
W
Yemoja
3,290
512
1,311
903
10,787
6,958
1,609
5,409
5,149
35,103
0
L
Amaterasu
Slay like Rambo
Amaterasu
5,867
1,557
0
3,518
19,343
12,934
672
5,732
13,611
632
29,501
W
Ra
17,239
1,532
1,392
5,672
13,078
5,901
1,328
2,855
10,093
86,360
0
L
Zeus
9,628
1,006
477
4,248
14,957
4,556
0
5,957
9,000
36,797
0
L
Nemesis
storietime12
Nemesis
6,689
3,027
0
2,262
17,033
5,979
562
6,874
10,159
0
37,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,961
Gold Earned
44,722
530
Minions Killed
346
0
Camps Cleared
0
1,805,046
Distance Traveled
1,599,982
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,535
660
158
8
0
368,924
0
W
Apollo
10,272
541
57
3
0
376,233
3
W
Neith
11,228
591
102
5
0
348,731
5
L
Erlang Shen
9,616
506
78
4
0
322,911
0
L
Raijin
10,584
557
102
5
0
303,116
4
W
Yemoja
9,547
502
69
4
0
334,566
3
L
Amaterasu
8,047
424
38
2
0
358,989
0
W
Ra
12,379
652
144
8
0
376,592
7
L
Zeus
8,471
446
59
3
0
278,658
0
L
Nemesis
8,004
421
69
4
0
336,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role