Player Matchup

Neith
Neith
BuffaloGunk
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,581 Elo+
Solo
Nox
Nox
Knighly
Nox
Level 26
God Stats
5W - 7L
1,493 SR
Queue Stats
24W - 30L
1,603 Elo+
Solo
Fenrir
Fenrir
OVERyYANy12
Fenrir
Level 27
God Stats
6W - 13L
1,466 SR
Queue Stats
255W - 277L
1,624 Elo+
Party 1
Khepri
Khepri
TornDegree76
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,533 Elo+
Solo
Chaac
Chaac
yCosmicDragon
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 188L
1,620 Elo+
Party 1
Team Averages
Level 23
1,492 SR
1,592 Elo+

VS

Team Averages
Level 41
1,533 SR
1,741 Elo+
Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 26
God Stats
183W - 170L
1,533 SR
Queue Stats
226W - 241L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CagedBird2231
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,820 Elo+
Party 2
Skadi
Skadi
EssDanUnU557
Skadi
Level 25
God Stats
21W - 19L
1,630 SR
Queue Stats
49W - 53L
1,667 Elo+
Solo
Hades
Hades
MysticalMale
Hades
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 26L
1,869 Elo+
Party 2
Artemis
Artemis
OgDjDizzyDrizzy
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,499
950
6,874
18,029
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
15
3 / 10 / 3
9,440
944
7,752
22,413
8,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 9 / 2
9,341
934
8,752
19,309
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
0 / 12 / 7
9,558
956
6,181
24,342
23,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 8
11,224
1,122
12,322
17,185
18,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big420Hit
Cthulhu
18
4 / 1 / 29
11,869
1,187
8,456
7,110
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
CagedBird2231
Ah Muzen Cab
19
17 / 2 / 23
13,495
1,350
38,266
10,216
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 14
10,339
1,034
9,421
8,234
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 3 / 19
11,916
1,192
16,695
12,197
7,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 24
11,405
1,141
22,465
10,541
4,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
152
12
Kills
43
43
Deaths
12
24
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Big420Hit
Cthulhu
4
1
29
18.5
L
2
8
4
0.5
W
Ah Muzen Cab
CagedBird2231
Ah Muzen Cab
17
2
23
14.25
W
5
2
14
6
L
Nox
3
10
3
0.45
W
9
3
19
6.17
L
Fenrir
3
9
2
0.44
W
8
4
24
5
L
Khepri
0
12
7
0.29
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
95,303
101,278
Taken
48,298
65,853
Mitigated
25,703
5,385
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Big420Hit
Cthulhu
8,456
173
974
854
7,110
6,678
0
1,866
5,244
21,656
0
L
6,874
3,902
0
2,105
18,029
7,577
0
3,152
14,877
0
23,806
W
Ah Muzen Cab
CagedBird2231
Ah Muzen Cab
38,266
21,920
0
4,842
10,216
4,357
0
3,361
6,855
0
59,237
W
9,421
5,246
0
2,573
8,234
2,802
0
2,279
5,955
0
28,500
L
Nox
7,752
1,431
0
0
22,413
8,545
0
6,102
16,311
21,208
0
W
16,695
2,252
539
4,720
12,197
7,448
0
3,665
8,532
36,410
0
L
Fenrir
8,752
1,226
0
363
19,309
7,649
0
3,448
15,861
0
14,243
W
22,465
15,321
0
277
10,541
4,418
0
2,762
7,779
0
31,121
L
Khepri
6,181
603
0
517
24,342
23,184
0
7,024
17,318
15,657
0
L
12,322
871
0
2,400
17,185
18,898
0
5,425
11,760
0
31,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
59,024
154
Minions Killed
189
3
Camps Cleared
9
806,991
Distance Traveled
878,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,869
1,187
38
4
0
206,083
0
L
Neith
9,499
950
52
5
0
141,871
0
W
Ah Muzen Cab
13,495
1,350
50
5
2
165,046
0
W
Skadi
10,339
1,034
38
4
1
176,337
0
L
Nox
9,440
944
23
2
0
158,136
0
W
Hades
11,916
1,192
42
4
2
167,637
0
L
Fenrir
9,341
934
10
1
0
171,931
0
W
Artemis
11,405
1,141
21
2
4
163,605
0
L
Khepri
9,558
956
17
2
3
141,137
0
L
Chaac
11,224
1,122
52
5
0
193,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role