Player Matchup

Ymir
Ymir
CozyKicks
Ymir
Level 41
God Stats
2W - 2L
1,415 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 1
Scylla
Scylla
Jellydrewski
Scylla
Level 27
God Stats
6W - 2L
1,704 SR
Queue Stats
17W - 11L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
timothysar
Danzaburou
Level 42
God Stats
3W - 2L
1,543 SR
Queue Stats
3W - 3L
1,600 Elo+
Party 1
Team Averages
Level 37
1,554 SR
1,603 Elo+

VS

Team Averages
Level 102
1,419 SR
1,375 Elo+
Medusa
Medusa
Fashnakvong
Medusa
Level 127
God Stats
0W - 2L
1,501 SR
Queue Stats
68W - 85L
1,465 Elo+
Solo
Khepri
Khepri
VIG4
Khepri
Level 110
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 5L
1,285 Elo+
Solo
Discordia
Discordia
thememeking1
Discordia
Level 68
God Stats
11W - 9L
1,194 SR
Queue Stats
62W - 69L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 5
8,824
630
2,986
14,148
10,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
3 / 2 / 2
10,073
720
7,504
8,980
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
timothysar
Danzaburou
13
2 / 6 / 3
10,333
738
6,830
11,085
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 3 / 9
9,655
690
10,351
14,564
5,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
VIG4
Khepri
5
1 / 0 / 2
7,940
567
1,024
1,824
800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
thememeking1
Discordia
15
10 / 2 / 3
10,708
765
15,865
7,480
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
13
13
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
5
0.5
L
Medusa
2
3
9
2.17
W
Scylla
3
2
2
2
L
Khepri
VIG4
Khepri
1
0
2
2
L
Discordia
thememeking1
Discordia
10
2
3
5.75
W
Danzaburou
timothysar
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
27,240
34,213
Taken
23,868
18,774
Mitigated
9,447
2,884
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,986
211
0
120
14,148
10,762
915
5,102
9,046
22,765
0
L
Medusa
10,351
5,539
0
4,639
14,564
5,863
370
7,948
6,616
0
42,998
W
Scylla
7,504
293
0
1,730
8,980
3,412
1,483
5,172
3,808
43,343
0
L
Khepri
VIG4
Khepri
1,024
0
222
1,387
1,824
800
0
656
1,168
2,730
0
L
Discordia
thememeking1
Discordia
15,865
1,587
0
1,139
7,480
2,784
302
1,892
5,588
47,570
0
W
Danzaburou
timothysar
Danzaburou
6,830
2,307
0
1,034
11,085
4,600
0
6,722
4,363
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
28,303
157
Minions Killed
136
0
Camps Cleared
0
721,564
Distance Traveled
550,301
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,824
630
23
2
0
258,923
0
L
Medusa
9,655
690
67
5
0
247,952
1
W
Scylla
10,073
720
71
5
0
243,575
4
L
Khepri
7,940
567
3
0
0
66,069
2
L
Discordia
10,708
765
66
5
0
236,280
2
W
Danzaburou
10,333
738
63
5
0
219,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role