Player Matchup

Susano
Susano
Diamond V
BIGMAN1NCHARGE
Susano
Diamond V
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 29L
2,115 MMR
Solo
Ganesha
Ganesha
Diamond V
SoON-Of-DarK2
Ganesha
Diamond V
Level 156
God Stats
1W - 2L
1,775 SR
Queue Stats
249W - 223L
2,093 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
lAkame_
Danzaburou
Diamond III
Level 156
God Stats
2W - 4L
1,758 SR
Queue Stats
320W - 286L
2,183 MMR
Solo
Chang'e
Chang'e
Diamond IV
ltsZelda
Chang'e
Diamond IV
Level 89
God Stats
22W - 10L
1,871 SR
Queue Stats
359W - 271L
2,147 MMR
Party 1
Osiris
Osiris
Diamond IV
Βerk
Osiris
Diamond IV
Level 160
God Stats
1W - 2L
1,346 SR
Queue Stats
651W - 581L
2,144 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,650 SR
2,136 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,541 SR
2,003 MMR
Cthulhu
Cthulhu
Diamond II
Andrew47
Cthulhu
Diamond II
Level 149
God Stats
2W - 2L
1,803 SR
Queue Stats
356W - 218L
2,169 MMR
Solo
Poseidon
Poseidon
Diamond IV
Boooty Bandittt
Poseidon
Diamond IV
Level 155
God Stats
2W - 1L
1,312 SR
Queue Stats
102W - 77L
2,176 MMR
Solo
Izanami
Izanami
Diamond IV
Elevate Shelby
Izanami
Diamond IV
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
231W - 210L
2,060 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Hijinxx
Tsukuyomi
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond IV
Ikiya
Athena
Diamond IV
Level 160
God Stats
6W - 8L
1,589 SR
Queue Stats
87W - 72L
2,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,588
460
11,024
17,637
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
15
0 / 2 / 7
9,755
424
4,959
13,642
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
lAkame_
Danzaburou
17
0 / 3 / 7
10,785
469
10,663
14,767
6,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ltsZelda
Chang'e
19
4 / 3 / 5
11,172
486
14,835
19,002
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Βerk
Osiris
18
2 / 6 / 2
11,178
486
15,716
20,914
20,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusSetNemesisErlang ShenScylla

VS

Bans
Nu WaKumbhakarnaGebHun BatzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrew47
Cthulhu
20
1 / 0 / 12
13,230
575
18,045
25,939
27,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
20
6 / 3 / 6
15,026
653
14,072
16,648
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
1 / 2 / 4
13,798
600
12,331
14,584
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Hijinxx
Tsukuyomi
20
9 / 5 / 1
14,934
649
13,140
18,802
9,432
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Ikiya
Athena
17
1 / 1 / 12
12,162
529
5,277
22,161
22,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
11
Kills
18
18
Deaths
11
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andrew47
Cthulhu
1
0
12
7
L
5
4
3
1.63
W
Poseidon
6
3
6
3
W
1
2
4
1.5
W
Tsukuyomi
Hijinxx
Tsukuyomi
9
5
1
1.9
W
Athena
Ikiya
Athena
1
1
12
7
L
Ganesha
0
2
7
1.75
L
Danzaburou
lAkame_
Danzaburou
0
3
7
1.17
L
Chang'e
ltsZelda
Chang'e
4
3
5
2.17
L
Osiris
Βerk
Osiris
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,197
Damage
62,865
85,962
Taken
98,134
55,677
Mitigated
74,692
30,758
Healing
39,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andrew47
Cthulhu
18,045
1,485
650
16,898
25,939
27,984
128
5,567
20,372
76,620
0
L
11,024
2,148
0
4,088
17,637
7,378
0
5,966
11,596
0
68,381
W
Poseidon
14,072
2,769
0
7,265
16,648
6,517
1,666
1,320
15,328
112,961
0
W
12,331
8,979
0
5,935
14,584
8,398
4,296
5,415
9,169
0
142,037
W
Tsukuyomi
Hijinxx
Tsukuyomi
13,140
4,123
0
4,427
18,802
9,432
3,122
4,543
14,259
0
107,564
W
Athena
Ikiya
Athena
5,277
2,654
0
4,538
22,161
22,361
179
5,777
16,384
26,147
0
L
Ganesha
4,959
348
0
2,267
13,642
14,180
128
6,378
7,189
27,669
0
L
Danzaburou
lAkame_
Danzaburou
10,663
4,097
0
6,501
14,767
6,031
682
5,575
9,042
0
85,278
L
Chang'e
ltsZelda
Chang'e
14,835
413
3,521
9,353
19,002
7,739
230
7,679
11,273
82,573
0
L
Osiris
Βerk
Osiris
15,716
6,258
0
5,028
20,914
20,349
736
11,988
8,245
0
81,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
69,150
570
Minions Killed
700
0
Camps Cleared
0
2,238,010
Distance Traveled
2,327,596
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,230
575
112
5
0
476,778
7
L
Susano
10,588
460
110
5
0
481,385
12
W
Poseidon
15,026
653
171
7
0
444,318
5
W
Izanami
13,798
600
207
9
0
401,059
8
W
Tsukuyomi
14,934
649
178
8
0
451,379
0
W
Athena
12,162
529
32
1
0
554,062
7
L
Ganesha
9,755
424
14
1
0
473,951
8
L
Danzaburou
10,785
469
148
6
0
413,930
5
L
Chang'e
11,172
486
157
7
0
453,677
4
L
Osiris
11,178
486
141
6
0
415,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role