Player Matchup

Rama
Rama
Fuse88
Rama
Level 49
God Stats
9W - 10L
1,599 SR
Queue Stats
146W - 142L
1,620 Elo+
Solo
Chang'e
Chang'e
Pistuke22
Chang'e
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
16W - 13L
1,935 Elo+
Party 2
Janus
Janus
bbartal72
Janus
Level 116
God Stats
5W - 8L
1,506 SR
Queue Stats
40W - 44L
1,481 Elo+
Party 2
Bacchus
Bacchus
olongjonson
Bacchus
Level 96
God Stats
11W - 9L
1,633 SR
Queue Stats
26W - 22L
1,646 Elo+
Party 2
Loki
Loki
royalbali
Loki
Level 88
God Stats
7W - 7L
1,503 SR
Queue Stats
26W - 24L
1,461 Elo+
Party 2
Team Averages
Level 92
1,589 SR
1,629 Elo+

VS

Team Averages
Level 103
1,385 SR
1,417 Elo+
Janus
Janus
Hemo821
Janus
Level 107
God Stats
15W - 24L
1,284 SR
Queue Stats
600W - 657L
1,380 Elo+
Party 1
Athena
Athena
Irhael
Athena
Level 89
God Stats
33W - 32L
1,449 SR
Queue Stats
185W - 176L
1,407 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PeppyDuck
Tsukuyomi
Level 105
God Stats
13W - 4L
1,255 SR
Queue Stats
318W - 325L
1,375 Elo+
Solo
Danzaburou
Danzaburou
lxFR0l
Danzaburou
Level 108
God Stats
22W - 19L
1,528 SR
Queue Stats
654W - 683L
1,460 Elo+
Party 1
Odin
Odin
xDeathSoldier
Odin
Level 106
God Stats
2W - 2L
1,409 SR
Queue Stats
148W - 143L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fuse88
Rama
11
0 / 4 / 0
6,545
409
5,332
11,570
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Pistuke22
Chang'e
13
0 / 4 / 1
8,001
500
3,572
9,448
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
bbartal72
Janus
12
1 / 4 / 2
7,268
454
6,760
7,282
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
olongjonson
Bacchus
10
1 / 4 / 1
6,804
425
2,602
9,747
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
12
3 / 4 / 2
7,444
465
4,781
9,954
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hemo821
Janus
16
7 / 1 / 2
10,121
633
8,714
7,979
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Irhael
Athena
13
0 / 1 / 11
8,749
547
5,373
13,402
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
PeppyDuck
Tsukuyomi
13
4 / 2 / 4
8,798
550
4,560
10,601
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lxFR0l
Danzaburou
15
6 / 0 / 3
9,857
616
8,567
8,786
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 1 / 6
9,723
608
6,203
8,471
6,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
20
20
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
Fuse88
Rama
0
4
0
0
W
Janus
Hemo821
Janus
7
1
2
8
W
Athena
Irhael
Athena
0
1
11
5.5
W
Tsukuyomi
PeppyDuck
Tsukuyomi
4
2
4
3
L
Chang'e
Pistuke22
Chang'e
0
4
1
0.13
L
Janus
bbartal72
Janus
1
4
2
0.5
W
Danzaburou
lxFR0l
Danzaburou
6
0
3
7.5
L
Bacchus
olongjonson
Bacchus
1
4
1
0.38
L
Loki
3
4
2
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
33,417
48,001
Taken
49,239
19,713
Mitigated
23,992
9,778
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Fuse88
Rama
5,332
4,793
0
3,719
11,570
2,669
99
1,776
9,794
0
39,459
W
Janus
Hemo821
Janus
8,714
847
0
728
7,979
2,778
1,176
3,794
3,881
65,813
0
W
Athena
Irhael
Athena
5,373
1,765
0
4,746
13,402
8,447
142
2,224
11,080
28,013
0
W
Tsukuyomi
PeppyDuck
Tsukuyomi
4,560
943
0
3,668
10,601
3,358
0
1,211
9,306
0
51,047
L
Chang'e
Pistuke22
Chang'e
3,572
351
420
2,514
9,448
3,786
846
3,683
5,691
32,098
0
L
Janus
bbartal72
Janus
6,760
139
0
981
7,282
2,182
0
2,729
4,469
45,103
0
W
Danzaburou
lxFR0l
Danzaburou
8,567
2,088
0
5,920
8,786
3,061
2,737
1,640
7,026
0
63,468
L
Bacchus
olongjonson
Bacchus
2,602
64
0
1,631
9,747
8,236
0
4,292
5,349
12,149
0
L
Loki
4,781
1,167
0
513
9,954
2,840
0
1,352
8,546
0
34,079
W
6,203
1,829
0
1,851
8,471
6,348
911
3,415
5,012
136
47,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
47,248
275
Minions Killed
460
0
Camps Cleared
0
1,465,974
Distance Traveled
1,705,497
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,545
409
63
4
0
293,620
7
W
Janus
10,121
633
118
7
0
344,271
0
W
Athena
8,749
547
50
3
0
371,531
7
W
Tsukuyomi
8,798
550
86
5
0
364,153
6
L
Chang'e
8,001
500
67
4
0
253,221
4
L
Janus
7,268
454
75
5
0
309,964
5
W
Danzaburou
9,857
616
99
6
0
303,821
6
L
Bacchus
6,804
425
18
1
0
301,585
4
L
Loki
7,444
465
52
3
0
307,584
3
W
Odin
9,723
608
107
7
0
321,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role