Player Matchup

Xing Tian
Xing Tian
Jairgodoy
Xing Tian
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,510 Elo+
Party 1
Apollo
Apollo
LGD_Sagaz
Apollo
Level 23
God Stats
4W - 15L
1,237 SR
Queue Stats
287W - 356L
1,484 Elo+
Solo
Ra
Ra
Lenf
Ra
Level 17
God Stats
2W - 4L
1,784 SR
Queue Stats
22W - 19L
1,487 Elo+
Party 1
Susano
Susano
MahouKaisa
Susano
Level 4
God Stats
3W - 3L
1,533 SR
Queue Stats
35W - 45L
1,577 Elo+
Party 1
Serqet
Serqet
Silv3rDr4gon420
Serqet
Level 86
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 4L
1,497 Elo+
Party 1
Team Averages
Level 39
1,548 SR
1,511 Elo+

VS

Team Averages
Level 31
1,535 SR
1,609 Elo+
Chaac
Chaac
DALEALLBOYS
Chaac
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
150W - 145L
1,659 Elo+
Party 3
Janus
Janus
Fabrirexx
Janus
Level 70
God Stats
8W - 6L
1,500 SR
Queue Stats
222W - 174L
1,369 Elo+
Party 3
Olorun
Olorun
Pedroht12
Olorun
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,659 Elo+
Party 2
Thor
Thor
PéPéKa
Thor
Level 19
God Stats
4W - 0L
1,675 SR
Queue Stats
113W - 60L
1,699 Elo+
Solo
Danzaburou
Danzaburou
ll-Danilo-lll
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jairgodoy
Xing Tian
11
1 / 1 / 11
7,134
510
7,032
10,015
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
LGD_Sagaz
Apollo
11
7 / 4 / 2
7,341
524
6,713
8,363
2,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
Lenf
Ra
11
1 / 7 / 1
6,542
467
2,155
8,911
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
MahouKaisa
Susano
11
2 / 5 / 2
6,194
442
4,099
9,854
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 4 / 2
7,932
567
7,311
10,276
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,679
549
5,024
6,620
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Fabrirexx
Janus
14
4 / 3 / 3
8,175
584
8,712
7,957
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Pedroht12
Olorun
10
2 / 4 / 4
6,561
469
5,331
5,828
2,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
11 / 1 / 0
8,822
630
9,983
10,648
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ll-Danilo-lll
Danzaburou
10
0 / 7 / 5
6,139
439
4,097
9,185
2,599
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
20
21
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Janus
Fabrirexx
Janus
4
3
3
1.83
L
Xing Tian
Jairgodoy
Xing Tian
1
1
11
6.5
L
Apollo
LGD_Sagaz
Apollo
7
4
2
2
L
Ra
Lenf
Ra
1
7
1
0.21
L
Susano
MahouKaisa
Susano
2
5
2
0.6
W
Olorun
Pedroht12
Olorun
2
4
4
1
W
Thor
11
1
0
11
L
6
4
2
1.75
W
Danzaburou
ll-Danilo-lll
Danzaburou
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
33,147
47,419
Taken
40,238
20,071
Mitigated
16,987
11,467
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,024
624
0
1,643
6,620
5,485
923
904
5,337
0
29,875
W
Janus
Fabrirexx
Janus
8,712
1,246
0
700
7,957
2,380
415
2,200
5,379
57,484
0
L
Xing Tian
Jairgodoy
Xing Tian
7,032
746
0
896
10,015
6,263
145
3,421
6,508
18,636
0
L
Apollo
LGD_Sagaz
Apollo
6,713
3,798
0
2,917
8,363
2,980
462
1,958
6,377
0
34,028
L
Ra
Lenf
Ra
2,155
574
451
2,077
8,911
2,844
41
3,454
5,236
33,714
0
L
Susano
MahouKaisa
Susano
4,099
1,174
0
1,834
9,854
4,538
0
2,009
7,618
0
19,695
W
Olorun
Pedroht12
Olorun
5,331
3,105
346
1,693
5,828
2,531
948
2,117
3,689
20,735
2,108
W
Thor
9,983
2,832
0
4,061
10,648
3,992
1,012
1,704
8,894
0
50,704
L
7,311
1,300
0
3,292
10,276
3,446
0
2,212
7,892
0
35,245
W
Danzaburou
ll-Danilo-lll
Danzaburou
4,097
1,710
0
1,746
9,185
2,599
894
2,262
6,715
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
37,376
273
Minions Killed
341
0
Camps Cleared
0
1,252,179
Distance Traveled
1,205,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,679
549
57
4
0
261,077
0
W
Janus
8,175
584
104
7
0
242,825
0
L
Xing Tian
7,134
510
24
2
0
291,690
0
L
Apollo
7,341
524
76
5
0
213,393
0
L
Ra
6,542
467
70
5
0
220,702
0
L
Susano
6,194
442
34
2
0
229,529
0
W
Olorun
6,561
469
33
2
0
220,783
2
W
Thor
8,822
630
98
7
0
262,719
2
L
Serqet
7,932
567
69
5
0
296,865
0
W
Danzaburou
6,139
439
49
4
0
218,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role