Player Matchup

Bellona
Bellona
BóúncyMán
Bellona
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Deyzam
Baron Samedi
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 36L
1,516 Elo+
Party 1
Neith
Neith
TraneUp
Neith
Level 13
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Arachne
Arachne
Yearupie
Arachne
Level 22
God Stats
2W - 2L
1,662 SR
Queue Stats
29W - 24L
1,399 Elo+
Solo
Chaac
Chaac
bierrot
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 37
1,481 SR
1,519 Elo+

VS

Team Averages
Level 42
1,627 SR
1,504 Elo+
Vulcan
Vulcan
Oddygoddy
Vulcan
Level 36
God Stats
10W - 2L
1,669 SR
Queue Stats
24W - 15L
1,520 Elo+
Party 2
Chaac
Chaac
Rezolutiun
Chaac
Level 7
God Stats
2W - 3L
1,570 SR
Queue Stats
30W - 19L
1,516 Elo+
Party 2
Medusa
Medusa
Sendes
Medusa
Level 148
God Stats
2W - 2L
1,738 SR
Queue Stats
351W - 337L
1,463 Elo+
Party 2
Nemesis
Nemesis
kucherec
Nemesis
Level 19
God Stats
3W - 0L
1,656 SR
Queue Stats
25W - 16L
1,520 Elo+
Party 2
Ymir
Ymir
loljka
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BóúncyMán
Bellona
14
7 / 4 / 4
9,292
547
9,174
14,525
11,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Deyzam
Baron Samedi
12
5 / 6 / 6
8,556
503
11,078
13,065
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TraneUp
Neith
7
0 / 4 / 3
5,972
351
2,655
5,270
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Arachne
Yearupie
Arachne
13
4 / 6 / 5
8,505
500
7,238
16,254
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
bierrot
Chaac
12
1 / 7 / 6
7,595
447
4,347
16,160
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Oddygoddy
Vulcan
14
7 / 6 / 7
8,962
527
12,397
8,530
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
0 / 3 / 8
8,216
483
4,722
8,838
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Sendes
Medusa
17
10 / 1 / 8
10,099
594
15,210
13,262
5,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
kucherec
Nemesis
16
7 / 5 / 6
9,471
557
7,977
12,986
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
loljka
Ymir
12
3 / 2 / 17
8,411
495
3,359
9,764
8,201
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
17
Kills
27
27
Deaths
17
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
BóúncyMán
Bellona
7
4
4
2.25
L
Baron Samedi
Deyzam
Baron Samedi
5
6
6
1.33
W
Vulcan
Oddygoddy
Vulcan
7
6
7
1.75
W
Chaac
0
3
8
1.33
W
Medusa
Sendes
Medusa
10
1
8
14
L
Neith
TraneUp
Neith
0
4
3
0.38
L
Arachne
Yearupie
Arachne
4
6
5
1.08
L
Chaac
bierrot
Chaac
1
7
6
0.57
W
Nemesis
kucherec
Nemesis
7
5
6
2
W
Ymir
loljka
Ymir
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
43,665
65,274
Taken
53,380
36,796
Mitigated
29,535
12,072
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BóúncyMán
Bellona
9,174
2,351
0
836
14,525
11,985
828
3,491
11,034
832
36,145
L
Baron Samedi
Deyzam
Baron Samedi
11,078
650
686
2,880
13,065
6,681
27
3,234
9,831
37,085
0
W
Vulcan
Oddygoddy
Vulcan
12,397
3,974
0
743
8,530
3,165
752
3,031
5,324
50,864
0
W
Chaac
4,722
824
0
1,428
8,838
7,313
1,158
611
7,946
0
39,833
W
Medusa
Sendes
Medusa
15,210
9,452
0
7,619
13,262
5,276
2,282
4,453
8,638
0
70,836
L
Neith
TraneUp
Neith
2,655
1,120
0
886
5,270
1,497
100
3,011
2,259
0
12,331
L
Arachne
Yearupie
Arachne
7,238
5,323
0
4,787
16,254
5,874
187
4,432
11,822
0
44,598
L
Chaac
bierrot
Chaac
4,347
1,264
0
1,997
16,160
10,759
242
1,588
14,572
0
24,511
W
Nemesis
kucherec
Nemesis
7,977
4,334
0
4,302
12,986
5,580
626
1,057
11,754
0
54,834
W
Ymir
loljka
Ymir
3,359
429
1,352
1,304
9,764
8,201
140
2,557
7,061
14,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
45,159
236
Minions Killed
400
0
Camps Cleared
0
1,298,494
Distance Traveled
1,469,069
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,292
547
45
3
0
322,690
2
L
Baron Samedi
8,556
503
42
2
0
298,758
3
W
Vulcan
8,962
527
78
5
0
289,061
3
W
Chaac
8,216
483
77
5
0
291,962
2
W
Medusa
10,099
594
120
7
0
311,938
4
L
Neith
5,972
351
23
1
0
137,612
2
L
Arachne
8,505
500
74
4
0
275,323
3
L
Chaac
7,595
447
52
3
0
264,111
0
W
Nemesis
9,471
557
101
6
0
332,066
1
W
Ymir
8,411
495
24
1
0
244,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role