Player Matchup

Freya
Freya
Hanabbii
Freya
Level 6
God Stats
3W - 2L
1,526 SR
Queue Stats
14W - 16L
1,354 Elo+
Party 1
Da Ji
Da Ji
LukaxLua
Da Ji
Level 16
God Stats
6W - 5L
1,573 SR
Queue Stats
47W - 45L
1,349 Elo+
Party 1
Nox
Nox
Ursenhu
Nox
Level 18
God Stats
2W - 0L
1,517 SR
Queue Stats
34W - 25L
1,484 Elo+
Party 1
Hachiman
Hachiman
Zitarrosa
Hachiman
Level 24
God Stats
2W - 3L
1,758 SR
Queue Stats
101W - 92L
1,440 Elo+
Solo
Ymir
Ymir
luisbertucci
Ymir
Level 21
God Stats
13W - 14L
1,500 SR
Queue Stats
289W - 275L
1,586 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,443 Elo+

VS

Team Averages
Level 17
1,422 SR
1,572 Elo+
Nemesis
Nemesis
BichiSCL
Nemesis
Level 17
God Stats
2W - 4L
1,303 SR
Queue Stats
333W - 204L
1,480 Elo+
Solo
Medusa
Medusa
DARKbilu
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,569 Elo+
Solo
Baba Yaga
Baba Yaga
NERDAVI1576
Baba Yaga
Level 21
God Stats
2W - 7L
1,325 SR
Queue Stats
142W - 179L
1,485 Elo+
Solo
Agni
Agni
Naelkiler
Agni
Level 17
God Stats
2W - 3L
1,483 SR
Queue Stats
2W - 3L
1,823 Elo+
Solo
Yemoja
Yemoja
lolo_barros
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hanabbii
Freya
5
0 / 1 / 0
3,104
621
185
1,352
288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
LukaxLua
Da Ji
5
0 / 0 / 0
3,300
660
324
2,616
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Nox
6
1 / 0 / 0
3,578
716
662
856
238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Zitarrosa
Hachiman
6
0 / 0 / 2
3,709
742
210
1,980
383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 0
3,581
716
236
2,103
824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BichiSCL
Nemesis
6
1 / 1 / 0
3,652
730
1,535
3,643
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
DARKbilu
Medusa
1
0 / 0 / 0
951
190
0
0
0
Baba Yaga
NERDAVI1576
Baba Yaga
1
0 / 0 / 0
2,451
490
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
5
0 / 1 / 1
3,228
646
109
1,003
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
1
0 / 1 / 0
2,493
499
23
665
175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BichiSCL
Nemesis
1
1
0
1
L
Medusa
DARKbilu
Medusa
0
0
0
0
W
Freya
Hanabbii
Freya
0
1
0
0
W
Da Ji
LukaxLua
Da Ji
0
0
0
0
L
Baba Yaga
NERDAVI1576
Baba Yaga
0
0
0
0
L
Agni
0
1
1
0.5
W
Nox
1
0
0
1
W
Hachiman
Zitarrosa
Hachiman
0
0
2
1
L
Yemoja
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,617
Damage
1,667
8,907
Taken
5,311
2,320
Mitigated
1,388
3,546
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BichiSCL
Nemesis
1,535
553
0
839
3,643
948
0
408
3,173
0
14,598
L
Medusa
DARKbilu
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Hanabbii
Freya
185
66
0
405
1,352
288
0
109
1,243
5,638
0
W
Da Ji
LukaxLua
Da Ji
324
65
0
1,979
2,616
587
0
0
2,616
0
9,502
L
Baba Yaga
NERDAVI1576
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Agni
109
0
0
0
1,003
265
657
337
626
7,626
0
W
Nox
662
0
0
240
856
238
0
0
856
11,140
0
W
Hachiman
Zitarrosa
Hachiman
210
102
0
724
1,980
383
74
0
1,980
0
12,428
L
Yemoja
23
23
0
0
665
175
0
236
429
119
0
W
236
171
0
198
2,103
824
60
23
2,080
6,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,272
Gold Earned
12,775
120
Minions Killed
53
0
Camps Cleared
0
446,620
Distance Traveled
225,856
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,652
730
36
7
0
104,977
0
L
Medusa
951
190
0
0
0
1,240
0
W
Freya
3,104
621
19
4
0
57,949
0
W
Da Ji
3,300
660
30
6
0
103,528
1
L
Baba Yaga
2,451
490
0
0
0
13,158
0
L
Agni
3,228
646
16
3
0
73,282
1
W
Nox
3,578
716
25
5
0
104,053
2
W
Hachiman
3,709
742
31
6
0
94,858
0
L
Yemoja
2,493
499
1
0
0
33,199
0
W
Ymir
3,581
716
15
3
0
86,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role