Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DlRlS
King Arthur
Level 102
God Stats
98W - 61L
1,659 SR
Queue Stats
439W - 427L
1,521 Elo+
Solo
Hachiman
Hachiman
antron504
Hachiman
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 81L
1,464 Elo+
Solo
Arachne
Arachne
canavisman
Arachne
Level 59
God Stats
35W - 25L
1,498 SR
Queue Stats
199W - 180L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
potrocolo
Xing Tian
Level 78
God Stats
26W - 27L
1,533 SR
Queue Stats
173W - 180L
1,483 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,499 Elo+

VS

Team Averages
Level 89
1,363 SR
1,541 Elo+
Ymir
Ymir
Deadman3836
Ymir
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
697W - 635L
1,562 Elo+
Party 2
Ra
Ra
Doja Cat 428
Ra
Level 59
God Stats
17W - 21L
1,327 SR
Queue Stats
390W - 385L
1,557 Elo+
Party 2
Fenrir
Fenrir
INSANE974
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,463 Elo+
Solo
Kukulkan
Kukulkan
LaloAzpeitia02
Kukulkan
Level 81
God Stats
15W - 17L
1,082 SR
Queue Stats
148W - 146L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
iiBurstFlare
Cu Chulainn
Level 106
God Stats
2W - 4L
1,407 SR
Queue Stats
61W - 46L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
4 / 1 / 0
6,340
634
2,745
6,753
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DlRlS
King Arthur
11
3 / 0 / 0
6,498
650
4,729
8,006
4,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
antron504
Hachiman
9
1 / 1 / 1
5,163
516
4,087
3,125
840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
canavisman
Arachne
10
2 / 0 / 6
6,076
608
2,116
4,771
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
potrocolo
Xing Tian
8
1 / 2 / 3
5,407
541
4,098
7,006
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,032
503
2,793
8,063
2,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 2
4,563
456
2,123
5,516
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
INSANE974
Fenrir
7
1 / 3 / 0
4,840
484
1,811
5,821
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
0 / 3 / 0
5,270
527
3,086
3,538
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
iiBurstFlare
Cu Chulainn
10
0 / 3 / 0
5,350
535
4,167
6,522
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
0
4
L
2
2
1
1.25
W
King Arthur
DlRlS
King Arthur
3
0
0
3
L
1
1
2
2
L
Fenrir
INSANE974
Fenrir
1
3
0
0.33
L
Kukulkan
0
3
0
0
W
Hachiman
antron504
Hachiman
1
1
1
1.5
W
Arachne
canavisman
Arachne
2
0
6
5
L
Cu Chulainn
iiBurstFlare
Cu Chulainn
0
3
0
0
W
Xing Tian
potrocolo
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
13,980
29,661
Taken
29,460
11,626
Mitigated
11,699
11,227
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,745
92
242
3,944
6,753
2,270
44
2,420
4,207
27,588
0
L
2,793
791
0
780
8,063
2,761
32
2,844
5,179
12,081
0
W
King Arthur
DlRlS
King Arthur
4,729
1,187
0
2,907
8,006
4,101
0
0
8,006
0
39,959
L
2,123
642
953
2,585
5,516
1,529
0
1,445
4,071
18,063
0
L
Fenrir
INSANE974
Fenrir
1,811
646
0
2,516
5,821
1,623
351
938
4,809
0
15,339
L
Kukulkan
3,086
419
0
444
3,538
1,154
0
1,386
2,036
32,457
0
W
Hachiman
antron504
Hachiman
4,087
1,795
0
1,120
3,125
840
740
1,409
1,632
0
25,568
W
Arachne
canavisman
Arachne
2,116
1,649
0
1,457
4,771
1,386
0
1,147
3,566
0
28,141
L
Cu Chulainn
iiBurstFlare
Cu Chulainn
4,167
1,328
0
1,675
6,522
4,632
0
0
6,522
0
31,301
W
Xing Tian
potrocolo
Xing Tian
4,098
545
195
1,362
7,006
3,029
234
2,620
4,248
19,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
25,055
301
Minions Killed
251
0
Camps Cleared
0
925,624
Distance Traveled
863,825
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,340
634
68
7
0
187,950
0
L
Ymir
5,032
503
18
2
0
163,554
2
W
King Arthur
6,498
650
94
9
0
179,405
2
L
Ra
4,563
456
37
4
0
157,510
2
L
Fenrir
4,840
484
35
4
0
202,074
0
L
Kukulkan
5,270
527
82
8
0
156,694
1
W
Hachiman
5,163
516
57
6
0
137,744
0
W
Arachne
6,076
608
63
6
0
212,126
1
L
Cu Chulainn
5,350
535
79
8
0
183,993
2
W
Xing Tian
5,407
541
19
2
0
208,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role