Player Matchup

Chang'e
Chang'e
MimiVIIIIXII
Chang'e
Level 44
God Stats
7W - 29L
1,127 SR
Queue Stats
10W - 35L
1,191 Elo+
Party 2
Susano
Susano
SwnkyBlobfish
Susano
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 102L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
Level 48
God Stats
4W - 15L
1,175 SR
Queue Stats
7W - 25L
1,195 Elo+
Party 2
Jormungandr
Jormungandr
pigeon_masquee
Jormungandr
Level 32
God Stats
6W - 12L
1,367 SR
Queue Stats
18W - 26L
1,365 Elo+
Party 2
Olorun
Olorun
raphilebarge666
Olorun
Level 34
God Stats
8W - 25L
1,258 SR
Queue Stats
10W - 30L
1,216 Elo+
Party 2
Team Averages
Level 52
1,285 SR
1,312 Elo+

VS

Team Averages
Level 124
1,468 SR
1,544 Elo+
Pele
Pele
Kurai_Akuma01
Pele
Level 109
God Stats
1W - 1L
1,268 SR
Queue Stats
225W - 196L
1,550 Elo+
Party 1
Hachiman
Hachiman
Kuroi_Kenshi02
Hachiman
Level 89
God Stats
1W - 1L
1,318 SR
Queue Stats
108W - 108L
1,533 Elo+
Party 1
Tyr
Tyr
Mebol1893
Tyr
Level 156
God Stats
5W - 7L
1,438 SR
Queue Stats
324W - 323L
1,554 Elo+
Party 1
Scylla
Scylla
PJC
Scylla
Level 127
God Stats
17W - 3L
1,817 SR
Queue Stats
193W - 146L
1,683 Elo+
Party 3
Aphrodite
Aphrodite
Pickers1997
Aphrodite
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 59L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MimiVIIIIXII
Chang'e
11
0 / 15 / 2
7,054
336
5,540
20,160
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 5 / 3
10,079
480
12,641
15,631
13,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
12
2 / 16 / 1
8,054
384
9,796
20,879
6,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
pigeon_masquee
Jormungandr
15
5 / 10 / 2
10,396
495
17,924
30,071
17,267
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 16 / 2
7,817
372
5,422
18,816
6,129
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 13
11,253
536
15,189
16,568
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
17
12 / 3 / 15
11,950
569
17,668
20,014
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 3 / 13
10,432
497
8,536
18,510
15,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
PJC
Scylla
20
30 / 0 / 13
13,507
643
35,578
13,621
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Pickers1997
Aphrodite
17
7 / 1 / 28
11,435
545
10,336
18,063
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
143
10
Kills
61
62
Deaths
10
10
Assists
82
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
W
Hachiman
12
3
15
6.5
W
1
3
13
2.5
L
Chang'e
MimiVIIIIXII
Chang'e
0
15
2
0.07
W
Scylla
PJC
Scylla
30
0
13
36.5
W
Aphrodite
Pickers1997
Aphrodite
7
1
28
21
L
3
5
3
0.9
L
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
2
16
1
0.16
L
Jormungandr
pigeon_masquee
Jormungandr
5
10
2
0.6
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,323
Damage
87,307
105,557
Taken
86,776
50,231
Mitigated
47,796
11,976
Healing
44,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,189
4,855
0
4,492
16,568
6,565
2,731
3,783
12,785
0
62,992
W
Hachiman
17,668
9,882
0
9,606
20,014
7,724
3,916
6,723
13,291
0
69,580
W
8,536
1,450
0
6,582
18,510
15,994
600
4,775
13,735
0
47,005
L
Chang'e
MimiVIIIIXII
Chang'e
5,540
501
604
1,900
20,160
6,531
180
11,405
8,498
26,091
0
W
Scylla
PJC
Scylla
35,578
4,537
333
5,235
13,621
5,937
2,440
5,637
7,984
100,225
0
W
Aphrodite
Pickers1997
Aphrodite
10,336
1,130
6,591
12,055
18,063
11,576
1,395
7,968
10,095
51,355
0
L
12,641
2,514
0
4,346
15,631
13,324
0
1,681
13,920
0
59,138
L
Tsukuyomi
ZomBieS_GaMeeUr
Tsukuyomi
9,796
2,170
0
750
20,879
6,980
0
9,740
10,863
0
37,016
L
Jormungandr
pigeon_masquee
Jormungandr
17,924
3,077
0
3,095
30,071
17,267
0
13,742
16,133
49,694
0
L
5,422
1,827
112
1,169
18,816
6,129
82
8,441
10,229
38,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
58,577
303
Minions Killed
503
0
Camps Cleared
0
1,669,749
Distance Traveled
2,008,153
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,253
536
97
5
0
451,601
2
W
Hachiman
11,950
569
94
4
0
371,529
2
W
Tyr
10,432
497
98
5
0
353,344
4
L
Chang'e
7,054
336
29
1
0
307,847
0
W
Scylla
13,507
643
135
6
0
419,288
6
W
Aphrodite
11,435
545
79
4
0
412,391
0
L
Susano
10,079
480
100
5
0
377,906
2
L
Tsukuyomi
8,054
384
54
3
0
331,811
0
L
Jormungandr
10,396
495
58
3
0
354,222
0
L
Olorun
7,817
372
62
3
0
297,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role