Player Matchup

Hades
Hades
AndreSilva2
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,282 Elo+
Solo
Medusa
Medusa
Linasu21
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Ymir
Ymir
Nokkaun
Ymir
Level 21
God Stats
2W - 4L
1,855 SR
Queue Stats
184W - 213L
1,413 Elo+
Solo
Mulan
Mulan
lpjNinguem
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,572 Elo+
Solo
Nemesis
Nemesis
orapois215
Nemesis
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
29W - 26L
1,554 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,457 Elo+

VS

Team Averages
Level 16
1,499 SR
1,495 Elo+
Apollo
Apollo
DLUCCAS_24
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,467 Elo+
Solo
Neith
Neith
KaliUchiha
Neith
Level 17
God Stats
6W - 4L
1,410 SR
Queue Stats
6W - 8L
1,373 Elo+
Solo
Cthulhu
Cthulhu
MrGabinsky
Cthulhu
Level 12
God Stats
4W - 0L
1,294 SR
Queue Stats
20W - 17L
1,520 Elo+
Solo
Persephone
Persephone
Re-luzen_te
Persephone
Level 25
God Stats
36W - 35L
1,561 SR
Queue Stats
527W - 570L
1,389 Elo+
Solo
Chang'e
Chang'e
aquıdisgraça
Chang'e
Level 15
God Stats
3W - 0L
1,728 SR
Queue Stats
35W - 30L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,266
933
7,248
15,410
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Linasu21
Medusa
15
0 / 1 / 3
9,397
854
7,075
9,743
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Nokkaun
Ymir
16
0 / 6 / 3
9,650
877
5,791
17,597
7,580
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
16
1 / 4 / 4
10,012
910
9,465
19,426
13,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
orapois215
Nemesis
16
2 / 3 / 0
10,326
939
11,096
14,040
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DLUCCAS_24
Apollo
13
0 / 2 / 2
8,533
776
1,007
2,647
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
17
6 / 1 / 10
11,512
1,047
14,501
8,858
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrGabinsky
Cthulhu
18
1 / 1 / 17
11,031
1,003
20,129
16,531
19,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Re-luzen_te
Persephone
18
3 / 2 / 12
11,093
1,008
13,738
7,436
2,858
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 0 / 8
12,257
1,114
19,073
7,794
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
6
Kills
20
20
Deaths
6
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Apollo
DLUCCAS_24
Apollo
0
2
2
0.5
W
Neith
6
1
10
11
L
Medusa
Linasu21
Medusa
0
1
3
1.5
W
Cthulhu
MrGabinsky
Cthulhu
1
1
17
9.5
L
Ymir
Nokkaun
Ymir
0
6
3
0.25
W
Persephone
Re-luzen_te
Persephone
3
2
12
4.5
W
10
0
8
14
L
Mulan
1
4
4
0.75
L
Nemesis
orapois215
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,675
Damage
68,448
76,216
Taken
43,266
39,775
Mitigated
30,768
12,104
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,248
1,337
224
3,236
15,410
8,843
0
9,489
5,472
26,187
0
W
Apollo
DLUCCAS_24
Apollo
1,007
377
0
105
2,647
777
0
846
1,751
0
1,739
W
Neith
14,501
6,586
0
1,612
8,858
4,146
0
4,285
4,373
0
24,750
L
Medusa
Linasu21
Medusa
7,075
3,930
0
3,180
9,743
3,376
0
7,622
1,714
0
34,431
W
Cthulhu
MrGabinsky
Cthulhu
20,129
1,833
385
775
16,531
19,729
0
4,810
11,316
39,246
0
L
Ymir
Nokkaun
Ymir
5,791
0
977
720
17,597
7,580
0
10,415
6,883
27,324
0
W
Persephone
Re-luzen_te
Persephone
13,738
2,109
840
300
7,436
2,858
0
1,436
5,874
35,704
0
W
19,073
207
4,866
4,146
7,794
3,258
0
1,373
6,221
43,516
0
L
Mulan
9,465
2,209
0
778
19,426
13,975
0
14,207
4,820
132
19,080
L
Nemesis
orapois215
Nemesis
11,096
5,052
0
2,989
14,040
6,001
0
9,321
4,387
0
35,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,651
Gold Earned
54,426
217
Minions Killed
207
13
Camps Cleared
5
976,249
Distance Traveled
855,464
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,266
933
42
4
2
179,271
0
W
Apollo
8,533
776
1
0
0
53,903
1
W
Neith
11,512
1,047
26
2
0
174,928
0
L
Medusa
9,397
854
67
6
1
191,977
0
W
Cthulhu
11,031
1,003
36
3
1
222,232
0
L
Ymir
9,650
877
53
5
1
162,027
0
W
Persephone
11,093
1,008
48
4
2
178,605
0
W
Chang'e
12,257
1,114
96
9
2
225,796
0
L
Mulan
10,012
910
20
2
2
206,204
2
L
Nemesis
10,326
939
35
3
7
236,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role