Player Matchup

Kuzenbo
Kuzenbo
Beta Ewok
Kuzenbo
Level 104
God Stats
3W - 4L
1,696 SR
Queue Stats
530W - 542L
1,477 Elo+
Party 1
Hachiman
Hachiman
CLONE CHIEF
Hachiman
Level 85
God Stats
0W - 2L
1,799 SR
Queue Stats
7W - 19L
1,225 Elo+
Party 1
Pele
Pele
Canetik
Pele
Level 76
God Stats
9W - 11L
1,518 SR
Queue Stats
325W - 347L
1,399 Elo+
Party 1
Osiris
Osiris
Reckl3ssGring0
Osiris
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
1,018W - 973L
1,520 Elo+
Solo
Merlin
Merlin
Slatetortu7u7
Merlin
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 141L
1,584 Elo+
Solo
Team Averages
Level 84
1,603 SR
1,441 Elo+

VS

Team Averages
Level 91
1,558 SR
1,493 Elo+
Fenrir
Fenrir
Matheu02
Fenrir
Level 58
God Stats
11W - 8L
1,826 SR
Queue Stats
42W - 54L
1,523 Elo+
Party 2
Hades
Hades
SSNINJA47
Hades
Level 140
God Stats
7W - 5L
1,500 SR
Queue Stats
227W - 257L
1,638 Elo+
Solo
Neith
Neith
XxDavid_APxX
Neith
Level 94
God Stats
3W - 4L
1,395 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Danzaburou
Danzaburou
alvaro71000
Danzaburou
Level 97
God Stats
55W - 39L
1,540 SR
Queue Stats
240W - 243L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
hyunna_16
Kukulkan
Level 65
God Stats
78W - 73L
1,529 SR
Queue Stats
141W - 165L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beta Ewok
Kuzenbo
14
4 / 4 / 2
8,821
490
8,312
20,878
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
CLONE CHIEF
Hachiman
12
1 / 6 / 5
7,603
422
4,935
11,643
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Canetik
Pele
14
3 / 6 / 5
9,072
504
9,682
15,444
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 2
8,907
495
9,737
14,788
11,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 7 / 0
8,222
457
5,689
11,184
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matheu02
Fenrir
13
7 / 4 / 12
8,968
498
16,100
11,982
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SSNINJA47
Hades
15
6 / 0 / 13
9,432
524
11,221
13,031
7,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 2
8,821
490
6,914
12,222
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
alvaro71000
Danzaburou
16
7 / 4 / 6
9,423
524
9,220
13,171
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
hyunna_16
Kukulkan
17
6 / 2 / 3
10,414
579
7,272
7,355
2,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
26
26
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Beta Ewok
Kuzenbo
4
4
2
1.25
L
Hachiman
CLONE CHIEF
Hachiman
1
6
5
0.58
L
Pele
Canetik
Pele
3
6
5
0.92
W
Fenrir
Matheu02
Fenrir
7
4
12
3.25
L
1
3
2
0.67
W
Hades
SSNINJA47
Hades
6
0
13
12.5
L
3
7
0
0.43
W
0
2
2
0.5
W
Danzaburou
alvaro71000
Danzaburou
7
4
6
2.5
W
Kukulkan
hyunna_16
Kukulkan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
50,727
73,937
Taken
57,761
38,119
Mitigated
25,633
23,180
Healing
25,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Beta Ewok
Kuzenbo
8,312
2,786
294
7,337
20,878
14,730
695
6,129
14,749
30,418
0
L
Hachiman
CLONE CHIEF
Hachiman
4,935
2,491
270
2,977
11,643
2,942
0
3,623
8,020
0
36,391
L
Pele
Canetik
Pele
9,682
2,088
0
4,156
15,444
5,852
174
3,553
11,891
0
50,583
W
Fenrir
Matheu02
Fenrir
16,100
3,326
477
1,319
11,982
6,799
462
2,972
9,010
0
43,848
L
9,737
2,080
0
7,668
14,788
11,156
495
944
13,844
0
63,385
W
Hades
SSNINJA47
Hades
11,221
1,319
1,091
8,368
13,031
7,032
294
3,216
9,815
46,902
0
L
5,689
710
0
478
11,184
3,439
0
4,244
6,940
39,624
0
W
6,914
2,970
0
7,300
12,222
4,776
1,124
0
12,222
0
56,367
W
Danzaburou
alvaro71000
Danzaburou
9,220
3,617
159
4,848
13,171
4,276
1,508
4,903
8,268
0
53,591
W
Kukulkan
hyunna_16
Kukulkan
7,272
1,148
639
1,231
7,355
2,750
295
2,910
4,445
64,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
47,058
422
Minions Killed
435
0
Camps Cleared
0
1,539,226
Distance Traveled
1,606,594
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,821
490
53
3
0
333,055
2
L
Hachiman
7,603
422
73
4
0
274,210
3
L
Pele
9,072
504
85
5
0
337,906
1
W
Fenrir
8,968
498
52
3
0
348,222
4
L
Osiris
8,907
495
128
7
0
325,719
5
W
Hades
9,432
524
66
4
0
320,509
0
L
Merlin
8,222
457
83
5
0
268,336
1
W
Neith
8,821
490
108
6
0
288,295
3
W
Danzaburou
9,423
524
74
4
0
311,569
4
W
Kukulkan
10,414
579
135
8
0
337,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role