Player Matchup

Anubis
Anubis
Nickelodion10
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 1
Awilix
Awilix
Pelohke
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,174 Elo+
Party 1
Tsukuyomi
Tsukuyomi
goallaso70
Tsukuyomi
Level 7
God Stats
20W - 22L
1,146 SR
Queue Stats
29W - 28L
1,129 Elo+
Party 1
Artemis
Artemis
lobifcn
Artemis
Level 3
God Stats
1W - 3L
1,150 SR
Queue Stats
2W - 3L
1,215 Elo+
Party 1
Thanatos
Thanatos
lvdhaar
Thanatos
Level 7
God Stats
3W - 8L
1,174 SR
Queue Stats
22W - 25L
1,129 Elo+
Party 1
Team Averages
Level 5
1,294 SR
1,199 Elo+

VS

Team Averages
Level 18
1,563 SR
1,428 Elo+
Raijin
Raijin
Chillen S1
Raijin
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 5L
1,768 Elo+
Solo
Kukulkan
Kukulkan
Eat-my-Dust6544
Kukulkan
Level 10
God Stats
2W - 0L
1,780 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Mulan
Mulan
SaintBelve
Mulan
Level 36
God Stats
1W - 2L
1,373 SR
Queue Stats
50W - 66L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
extendozebra7
Zhong Kui
Level 22
God Stats
2W - 2L
1,437 SR
Queue Stats
32W - 41L
1,099 Elo+
Party 2
Neith
Neith
l8katmyhorse
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
11,564
890
8,831
17,748
7,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Pelohke
Awilix
17
1 / 6 / 4
11,300
869
8,604
21,992
10,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
goallaso70
Tsukuyomi
18
3 / 5 / 3
12,044
926
14,884
19,688
10,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
lobifcn
Artemis
18
2 / 11 / 4
12,030
925
13,326
23,997
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
lvdhaar
Thanatos
17
3 / 10 / 3
12,007
924
6,946
16,756
7,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chillen S1
Raijin
19
6 / 3 / 14
12,614
970
15,146
13,416
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
19
2 / 1 / 13
12,084
930
11,060
8,979
3,713
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
20
21 / 1 / 12
16,374
1,260
36,033
18,961
24,182
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
extendozebra7
Zhong Kui
20
5 / 2 / 24
14,188
1,091
16,816
12,428
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 12
12,397
954
8,002
7,341
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
10
Kills
38
39
Deaths
10
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chillen S1
Raijin
6
3
14
4.33
W
Kukulkan
2
1
13
8.5
L
1
7
4
0.43
L
Awilix
Pelohke
Awilix
1
6
4
0.5
W
Mulan
21
1
12
27
W
Zhong Kui
extendozebra7
Zhong Kui
5
2
24
8.5
L
Tsukuyomi
goallaso70
Tsukuyomi
3
5
3
0.9
W
4
3
12
3.33
L
Artemis
lobifcn
Artemis
2
11
4
0.36
L
Thanatos
lvdhaar
Thanatos
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,591
Damage
87,057
100,181
Taken
61,125
45,227
Mitigated
44,972
15,148
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chillen S1
Raijin
15,146
3,059
0
0
13,416
5,996
0
367
13,049
28,215
0
W
Kukulkan
11,060
521
0
207
8,979
3,713
0
1,383
7,596
27,598
0
L
8,831
1,760
0
3,130
17,748
7,117
0
8,936
8,687
21,709
0
L
Awilix
Pelohke
Awilix
8,604
6,135
0
1,222
21,992
10,283
0
9,395
12,240
0
25,407
W
Mulan
36,033
7,077
0
7,625
18,961
24,182
0
3,038
15,923
872
54,615
W
Zhong Kui
extendozebra7
Zhong Kui
16,816
1,958
0
2,047
12,428
8,267
0
2,032
10,396
42,030
0
L
Tsukuyomi
goallaso70
Tsukuyomi
14,884
2,173
0
3,271
19,688
10,988
0
7,262
12,044
0
37,937
W
8,002
3,893
0
749
7,341
2,814
0
2,011
5,330
0
27,016
L
Artemis
lobifcn
Artemis
13,326
6,496
0
1,971
23,997
9,124
0
11,914
11,798
0
29,928
L
Thanatos
lvdhaar
Thanatos
6,946
1,463
0
5,554
16,756
7,715
0
6,105
10,265
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,945
Gold Earned
67,657
172
Minions Killed
217
11
Camps Cleared
3
1,096,932
Distance Traveled
1,016,732
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,614
970
29
2
1
186,810
0
W
Kukulkan
12,084
930
42
3
0
216,386
1
L
Anubis
11,564
890
22
2
3
204,626
0
L
Awilix
11,300
869
32
2
0
240,676
2
W
Mulan
16,374
1,260
44
3
1
246,416
0
W
Zhong Kui
14,188
1,091
61
5
1
207,902
2
L
Tsukuyomi
12,044
926
45
3
2
239,371
1
W
Neith
12,397
954
41
3
0
159,218
0
L
Artemis
12,030
925
27
2
5
196,890
4
L
Thanatos
12,007
924
46
4
1
215,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role