Player Matchup

Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 76
God Stats
25W - 12L
1,719 SR
Queue Stats
55W - 39L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QuipteZ
Ah Muzen Cab
Level 103
God Stats
2W - 2L
1,598 SR
Queue Stats
145W - 156L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Solidusflames77
Cabrakan
Level 127
God Stats
5W - 6L
1,623 SR
Queue Stats
85W - 69L
1,533 Elo+
Party 2
Team Averages
Level 102
1,647 SR
1,507 Elo+

VS

Team Averages
Level 99
1,459 SR
1,615 Elo+
Zhong Kui
Zhong Kui
Iminthetrees
Zhong Kui
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 101L
1,740 Elo+
Party 1
Heimdallr
Heimdallr
pSock
Heimdallr
Level 102
God Stats
2W - 0L
1,272 SR
Queue Stats
95W - 53L
1,677 Elo+
Party 1
Arachne
Arachne
xKINGx OF PLOTZ
Arachne
Level 89
God Stats
29W - 25L
1,606 SR
Queue Stats
517W - 510L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Phil1332
Nu Wa
12
2 / 5 / 6
9,876
658
9,246
7,657
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
QuipteZ
Ah Muzen Cab
14
2 / 5 / 5
9,975
665
10,666
10,841
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
13
4 / 6 / 4
10,945
730
10,531
14,313
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iminthetrees
Zhong Kui
16
6 / 0 / 8
11,526
768
14,280
18,179
13,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
pSock
Heimdallr
16
7 / 3 / 8
11,500
767
8,255
9,614
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 5 / 7
10,523
702
5,884
12,851
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
16
16
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Iminthetrees
Zhong Kui
6
0
8
10
L
Nu Wa
Phil1332
Nu Wa
2
5
6
1
L
Ah Muzen Cab
QuipteZ
Ah Muzen Cab
2
5
5
0.9
L
Cabrakan
4
6
4
1
W
Heimdallr
pSock
Heimdallr
7
3
8
3.67
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
28,419
32,811
Taken
40,644
14,421
Mitigated
25,475
5,830
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Iminthetrees
Zhong Kui
14,280
1,171
0
12,900
18,179
13,753
2,076
8,921
9,258
73,970
0
L
Nu Wa
Phil1332
Nu Wa
9,246
2,977
557
691
7,657
2,036
0
3,973
3,681
26,689
0
L
Ah Muzen Cab
QuipteZ
Ah Muzen Cab
10,666
6,136
0
1,844
10,841
3,741
0
3,894
6,947
0
61,929
L
Cabrakan
10,531
847
231
2,507
14,313
8,644
0
6,461
7,849
22,190
0
W
Heimdallr
pSock
Heimdallr
8,255
2,354
0
2,416
9,614
5,052
1,089
5,017
4,597
0
54,282
W
5,884
3,610
0
4,935
12,851
6,670
0
6,417
6,434
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
33,549
178
Minions Killed
263
0
Camps Cleared
0
842,687
Distance Traveled
778,826
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,526
768
115
8
0
251,469
2
L
Nu Wa
9,876
658
42
3
0
284,972
3
L
Ah Muzen Cab
9,975
665
100
7
0
269,669
1
L
Cabrakan
10,945
730
36
2
0
288,046
6
W
Heimdallr
11,500
767
92
6
0
266,752
0
W
Arachne
10,523
702
56
4
0
260,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role