Player Matchup

Heimdallr
Heimdallr
Bronze III
DaBears852
Heimdallr
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Khepri
Khepri
Silver II
KleptoSquirrel
Khepri
Silver II
Level 115
God Stats
11W - 8L
1,785 SR
Queue Stats
22W - 27L
1,513 MMR
Solo
Scylla
Scylla
Gold I
Phantaci
Scylla
Gold I
Level 160
God Stats
6W - 7L
1,720 SR
Queue Stats
254W - 237L
1,591 MMR
Party 1
Thanatos
Thanatos
Gold V
RealKyoti
Thanatos
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,509 MMR
Solo
Chang'e
Chang'e
Gold III
Scärlet
Chang'e
Gold III
Level 157
God Stats
2W - 4L
1,731 SR
Queue Stats
257W - 243L
1,453 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,647 SR
1,513 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,553 SR
1,507 MMR
Loki
Loki
Bronze III
AfricanPolice
Loki
Bronze III
Level 147
God Stats
16W - 7L
1,500 SR
Queue Stats
143W - 125L
1,505 MMR
Solo
Nemesis
Nemesis
Bronze III
Baellonaing
Nemesis
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
EzGarM
Discordia
Gold III
Level 160
God Stats
127W - 78L
1,701 SR
Queue Stats
438W - 449L
1,524 MMR
Solo
Apollo
Apollo
Bronze III
Gurrillajoe
Apollo
Bronze III
Level 87
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
kennethnyu
Baron Samedi
Bronze III
Level 89
God Stats
1W - 2L
1,794 SR
Queue Stats
108W - 103L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaBears852
Heimdallr
16
2 / 6 / 2
9,764
465
9,095
14,794
6,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 3
7,860
374
4,547
16,087
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Phantaci
Scylla
19
7 / 3 / 1
11,863
565
12,638
14,947
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RealKyoti
Thanatos
14
3 / 10 / 3
9,347
445
12,952
22,099
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Scärlet
Chang'e
16
1 / 5 / 0
9,609
458
5,424
16,149
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
SetDanzaburouTsukuyomiCthulhuCu Chulainn

VS

Bans
CupidIzanamiYemojaAnhurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
13,481
642
20,432
23,650
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Baellonaing
Nemesis
20
4 / 3 / 10
13,406
638
8,828
17,187
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
EzGarM
Discordia
19
6 / 4 / 7
13,171
627
14,038
13,082
4,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
8 / 2 / 9
12,784
609
12,392
10,792
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
kennethnyu
Baron Samedi
15
2 / 3 / 14
10,654
507
9,811
17,881
9,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
13
Kills
29
29
Deaths
13
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Nemesis
Baellonaing
Nemesis
4
3
10
3
L
Heimdallr
DaBears852
Heimdallr
2
6
2
0.5
W
Discordia
EzGarM
Discordia
6
4
7
2.38
W
Apollo
8
2
9
6.25
L
0
5
3
0.3
L
Scylla
Phantaci
Scylla
7
3
1
2.5
L
Thanatos
RealKyoti
Thanatos
3
10
3
0.45
L
Chang'e
Scärlet
Chang'e
1
5
0
0.2
W
Baron Samedi
kennethnyu
Baron Samedi
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,656
Damage
65,501
84,076
Taken
82,592
43,660
Mitigated
41,831
28,775
Healing
40,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,432
7,056
0
14,701
23,650
17,512
2,507
6,266
16,901
0
99,296
W
Nemesis
Baellonaing
Nemesis
8,828
3,978
0
8,311
17,187
6,184
5,752
4,108
12,931
0
89,737
L
Heimdallr
DaBears852
Heimdallr
9,095
4,152
0
4,407
14,794
6,053
788
5,188
9,456
0
61,160
W
Discordia
EzGarM
Discordia
14,038
886
204
4,244
13,082
4,636
957
5,353
7,459
86,071
0
W
Apollo
12,392
8,628
0
2,171
10,792
3,693
3,166
3,144
7,622
0
75,939
L
4,547
203
0
2,714
16,087
9,214
33
5,342
10,627
21,901
0
L
Scylla
Phantaci
Scylla
12,638
930
0
3,675
14,947
6,069
0
5,621
8,803
97,159
0
L
Thanatos
RealKyoti
Thanatos
12,952
3,321
0
12,382
22,099
8,131
0
4,068
17,773
0
62,109
L
Chang'e
Scärlet
Chang'e
5,424
221
346
5,251
16,149
14,193
0
2,826
12,759
63,390
0
W
Baron Samedi
kennethnyu
Baron Samedi
9,811
1,570
4,841
6,222
17,881
9,806
556
4,224
13,566
29,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
63,496
564
Minions Killed
570
0
Camps Cleared
0
1,990,008
Distance Traveled
2,118,018
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,481
642
141
7
0
475,068
2
W
Nemesis
13,406
638
129
6
0
440,123
9
L
Heimdallr
9,764
465
115
5
0
352,347
2
W
Discordia
13,171
627
141
7
0
412,233
6
W
Apollo
12,784
609
130
6
0
423,774
5
L
Khepri
7,860
374
31
1
0
436,057
10
L
Scylla
11,863
565
198
9
0
393,723
3
L
Thanatos
9,347
445
88
4
0
416,203
7
L
Chang'e
9,609
458
132
6
0
391,678
2
W
Baron Samedi
10,654
507
29
1
0
366,820
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role