Player Matchup

Thanatos
Thanatos
Gold V
ArchonThanatos
Thanatos
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Scar
Ra
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 29L
1,541 MMR
Party 1
Sobek
Sobek
Silver I
StarTrooper501
Sobek
Silver I
Level 126
God Stats
1W - 0L
1,339 SR
Queue Stats
11W - 11L
1,587 MMR
Solo
Anhur
Anhur
Gold III
aira12
Anhur
Gold III
Level 160
God Stats
13W - 18L
1,536 SR
Queue Stats
400W - 397L
1,586 MMR
Solo
Vamana
Vamana
Gold III
cosmicompoli
Vamana
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,475 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,534 SR
1,556 MMR
Ymir
Ymir
Gold V
AizenMP
Ymir
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,584 MMR
Solo
Medusa
Medusa
Gold II
Chopper131
Medusa
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
OblivionSender
Janus
Gold IV
Level 146
God Stats
23W - 30L
1,576 SR
Queue Stats
380W - 386L
1,598 MMR
Solo
Mercury
Mercury
Gold V
Rush98
Mercury
Gold V
Level 116
God Stats
7W - 3L
1,592 SR
Queue Stats
175W - 175L
1,598 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
WhiteRh0gar
Sun Wukong
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 2
6,203
620
3,390
4,345
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
Scar
Ra
12
4 / 0 / 2
6,994
699
5,080
4,050
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 5
5,374
537
2,913
6,777
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
aira12
Anhur
10
2 / 0 / 2
5,505
551
4,328
5,762
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
12
4 / 1 / 2
6,756
676
7,008
7,213
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetNemesisKing ArthurNu WaDanzaburou

VS

Bans
TsukuyomiScyllaAthenaThe MorriganPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AizenMP
Ymir
8
0 / 4 / 1
4,896
490
2,747
9,578
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Chopper131
Medusa
8
1 / 2 / 0
4,726
473
3,847
5,033
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 0
5,535
554
1,050
4,281
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Rush98
Mercury
9
0 / 2 / 0
5,048
505
1,968
5,649
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
WhiteRh0gar
Sun Wukong
9
1 / 4 / 0
5,439
544
3,664
7,720
2,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
AizenMP
Ymir
0
4
1
0.13
W
Thanatos
4
1
2
5
L
Medusa
Chopper131
Medusa
1
2
0
0.5
L
1
3
0
0.33
L
Mercury
Rush98
Mercury
0
2
0
0
W
Ra
Scar
Ra
4
0
2
5
W
1
1
5
3.5
L
Sun Wukong
WhiteRh0gar
Sun Wukong
1
4
0
0.25
W
Anhur
aira12
Anhur
2
0
2
3
W
Vamana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
13,276
28,147
Taken
32,261
11,460
Mitigated
11,028
16,876
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AizenMP
Ymir
2,747
322
0
2,370
9,578
4,193
0
4,086
5,413
13,849
0
W
Thanatos
3,390
826
0
4,806
4,345
2,391
0
367
3,943
0
30,195
L
Medusa
Chopper131
Medusa
3,847
2,027
0
1,828
5,033
1,085
0
1,509
3,490
0
23,649
L
1,050
92
0
700
4,281
1,089
0
1,348
2,797
33,104
0
L
Mercury
Rush98
Mercury
1,968
782
0
485
5,649
1,711
0
769
4,848
0
28,242
W
Ra
Scar
Ra
5,080
708
422
2,275
4,050
1,347
0
904
3,098
49,644
0
W
2,913
516
0
3,606
6,777
3,198
0
1,447
5,330
10,770
0
L
Sun Wukong
WhiteRh0gar
Sun Wukong
3,664
1,335
0
1,330
7,720
2,950
0
0
7,720
0
31,377
W
Anhur
aira12
Anhur
4,328
2,429
0
2,690
5,762
1,357
0
972
4,766
0
30,035
W
Vamana
7,008
2,949
0
3,077
7,213
3,167
0
0
7,213
0
42,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
25,644
329
Minions Killed
268
0
Camps Cleared
0
1,007,185
Distance Traveled
980,515
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,896
490
16
2
0
174,153
1
W
Thanatos
6,203
620
64
6
0
222,129
1
L
Medusa
4,726
473
50
5
0
170,093
1
L
Janus
5,535
554
73
7
0
195,586
4
L
Mercury
5,048
505
54
5
0
230,629
4
W
Ra
6,994
699
104
10
0
204,864
4
W
Sobek
5,374
537
6
1
0
201,607
4
L
Sun Wukong
5,439
544
75
8
0
210,054
5
W
Anhur
5,505
551
73
7
0
177,304
3
W
Vamana
6,756
676
82
8
0
201,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role