Player Matchup

Cerberus
Cerberus
LadyDefiance
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LifePath1
Anhur
Level 109
God Stats
15W - 19L
1,430 SR
Queue Stats
307W - 384L
1,462 Elo+
Solo
Achilles
Achilles
MoonKight8e8
Achilles
Level 88
God Stats
34W - 29L
1,503 SR
Queue Stats
45W - 38L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Qu00t
Heimdallr
Level 84
God Stats
31W - 28L
1,156 SR
Queue Stats
614W - 505L
1,383 Elo+
Solo
Scylla
Scylla
SEBAS94
Scylla
Level 121
God Stats
6W - 5L
1,174 SR
Queue Stats
23W - 36L
1,328 Elo+
Solo
Team Averages
Level 100
1,353 SR
1,440 Elo+

VS

Team Averages
Level 72
1,443 SR
1,476 Elo+
Artio
Artio
ArchAngel7400
Artio
Level 85
God Stats
7W - 7L
1,500 SR
Queue Stats
231W - 197L
1,803 Elo+
Solo
Apollo
Apollo
CoooooChay
Apollo
Level 87
God Stats
1W - 3L
1,760 SR
Queue Stats
131W - 130L
1,487 Elo+
Solo
Nemesis
Nemesis
DOTADIW
Nemesis
Level 62
God Stats
8W - 8L
1,427 SR
Queue Stats
192W - 210L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
Demigod2301
Erlang Shen
Level 73
God Stats
6W - 12L
1,318 SR
Queue Stats
246W - 271L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
lordShivaishere2
Kukulkan
Level 55
God Stats
2W - 8L
1,208 SR
Queue Stats
16W - 42L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LadyDefiance
Cerberus
14
7 / 1 / 1
9,011
563
8,807
9,752
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
LifePath1
Anhur
9
0 / 0 / 0
6,232
390
53
4,964
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MoonKight8e8
Achilles
15
8 / 0 / 1
9,447
590
12,705
11,890
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Qu00t
Heimdallr
13
0 / 2 / 6
7,749
484
5,454
8,573
2,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SEBAS94
Scylla
13
2 / 2 / 3
8,278
517
5,851
7,753
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,770
423
3,740
14,427
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
CoooooChay
Apollo
14
3 / 2 / 1
8,636
540
10,478
12,607
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
DOTADIW
Nemesis
10
0 / 4 / 0
6,498
406
4,144
12,328
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Demigod2301
Erlang Shen
10
0 / 6 / 0
6,604
413
3,435
10,550
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,966
435
1,964
4,431
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
5
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Apollo
CoooooChay
Apollo
3
2
1
1.75
L
Nemesis
DOTADIW
Nemesis
0
4
0
0
L
Erlang Shen
Demigod2301
Erlang Shen
0
6
0
0
W
Cerberus
LadyDefiance
Cerberus
7
1
1
7.5
W
Anhur
LifePath1
Anhur
0
0
0
0
W
Achilles
MoonKight8e8
Achilles
8
0
1
8.5
W
Heimdallr
Qu00t
Heimdallr
0
2
6
1.5
W
Scylla
SEBAS94
Scylla
2
2
3
1.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
23,761
42,932
Taken
54,343
21,269
Mitigated
22,226
12,726
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
578
296
3,692
14,427
5,762
0
5,713
8,571
15,481
0
L
Apollo
CoooooChay
Apollo
10,478
7,252
0
4,676
12,607
3,688
36
5,452
7,087
0
71,302
L
Nemesis
DOTADIW
Nemesis
4,144
1,661
0
4,740
12,328
3,613
0
1,752
10,454
0
39,990
L
Erlang Shen
Demigod2301
Erlang Shen
3,435
1,069
0
1,318
10,550
7,579
0
137
9,995
0
27,171
W
Cerberus
LadyDefiance
Cerberus
8,807
727
0
3,272
9,752
5,070
0
2,132
7,620
37,957
0
W
Anhur
LifePath1
Anhur
53
53
0
631
4,964
1,286
0
45
4,919
0
29,772
W
Achilles
MoonKight8e8
Achilles
12,705
4,323
0
5,756
11,890
9,934
386
1,256
10,634
0
54,696
W
Heimdallr
Qu00t
Heimdallr
5,454
2,835
0
1,702
8,573
2,701
158
1,765
6,808
0
46,245
W
Scylla
SEBAS94
Scylla
5,851
482
0
1,365
7,753
2,278
260
506
7,247
48,664
0
L
1,964
45
0
72
4,431
1,584
0
1,306
3,039
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
35,474
439
Minions Killed
362
0
Camps Cleared
0
1,380,437
Distance Traveled
1,493,200
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,770
423
19
1
0
334,911
2
L
Apollo
8,636
540
127
8
0
334,760
5
L
Nemesis
6,498
406
75
5
0
275,856
7
L
Erlang Shen
6,604
413
66
4
0
278,725
0
W
Cerberus
9,011
563
66
4
0
328,717
10
W
Anhur
6,232
390
46
3
0
172,919
0
W
Achilles
9,447
590
111
7
0
309,999
7
W
Heimdallr
7,749
484
96
6
0
270,792
2
W
Scylla
8,278
517
120
8
0
298,010
1
L
Kukulkan
6,966
435
75
5
0
268,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role