Player Matchup

Da Ji
Da Ji
DIO_Molotov
Da Ji
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 199L
1,524 Elo+
Solo
Chaac
Chaac
NopsRx
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,578 Elo+
Solo
Ah Puch
Ah Puch
SMITEISOK
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Sean sunset
Jing Wei
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 233L
1,233 Elo+
Solo
Ares
Ares
str8_8_balz
Ares
Level 28
God Stats
11W - 6L
1,734 SR
Queue Stats
39W - 28L
1,681 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,503 Elo+

VS

Team Averages
Level 27
1,574 SR
1,544 Elo+
Aphrodite
Aphrodite
AfkMechanics
Aphrodite
Level 23
God Stats
5W - 0L
1,805 SR
Queue Stats
15W - 12L
1,753 Elo+
Solo
Medusa
Medusa
DARTH JORGE 024
Medusa
Level 15
God Stats
25W - 33L
1,535 SR
Queue Stats
75W - 93L
1,542 Elo+
Solo
Sobek
Sobek
Dragonflame700
Sobek
Level 11
God Stats
1W - 1L
1,454 SR
Queue Stats
13W - 16L
1,471 Elo+
Party 1
Fenrir
Fenrir
MVPmvp224
Fenrir
Level 29
God Stats
6W - 6L
1,420 SR
Queue Stats
78W - 101L
1,486 Elo+
Party 1
Bellona
Bellona
firesteam4
Bellona
Level 57
God Stats
3W - 6L
1,656 SR
Queue Stats
102W - 127L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,657
456
9,265
18,932
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
NopsRx
Chaac
12
2 / 7 / 0
7,868
414
7,864
14,998
14,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SMITEISOK
Ah Puch
12
0 / 7 / 0
7,644
402
5,226
11,935
4,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Sean sunset
Jing Wei
11
0 / 6 / 2
7,053
371
3,721
12,435
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 1
8,345
439
5,714
15,954
11,627
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AfkMechanics
Aphrodite
20
8 / 0 / 8
12,247
645
16,897
15,954
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 0 / 5
10,914
574
8,064
10,483
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 9
9,374
493
5,238
13,230
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MVPmvp224
Fenrir
17
12 / 2 / 4
11,162
587
13,109
10,169
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
firesteam4
Bellona
17
7 / 2 / 9
11,061
582
10,080
12,492
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
34
34
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AfkMechanics
Aphrodite
8
0
8
12
W
6
0
5
8.5
L
1
10
1
0.15
W
1
2
9
2.75
W
Fenrir
MVPmvp224
Fenrir
12
2
4
7
L
Chaac
NopsRx
Chaac
2
7
0
0.29
L
Ah Puch
SMITEISOK
Ah Puch
0
7
0
0
L
Jing Wei
Sean sunset
Jing Wei
0
6
2
0.17
W
Bellona
firesteam4
Bellona
7
2
9
5.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
53,388
74,254
Taken
62,328
43,059
Mitigated
33,988
15,633
Healing
26,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AfkMechanics
Aphrodite
16,897
889
2,684
12,760
15,954
7,248
1,665
3,792
12,162
91,616
0
W
8,064
3,818
0
5,732
10,483
3,762
4,354
954
9,354
0
75,044
L
9,265
2,539
0
4,293
18,932
7,863
0
3,192
15,740
0
61,178
W
5,238
1,136
0
2,846
13,230
11,480
871
1,233
11,600
16,194
0
W
Fenrir
MVPmvp224
Fenrir
13,109
3,617
549
1,030
10,169
4,549
1,191
1,681
8,488
0
59,683
L
Chaac
NopsRx
Chaac
7,864
1,532
0
1,807
14,998
14,640
0
3,132
11,866
0
33,250
L
Ah Puch
SMITEISOK
Ah Puch
5,226
182
0
3,112
11,935
4,787
0
5,984
5,951
36,576
0
L
Jing Wei
Sean sunset
Jing Wei
3,721
2,626
0
1,791
12,435
4,142
42
5,317
7,118
0
27,254
W
Bellona
firesteam4
Bellona
10,080
2,995
0
1,224
12,492
6,949
1,672
3,280
9,212
0
60,734
L
5,714
578
111
4,519
15,954
11,627
238
4,510
11,444
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
54,758
312
Minions Killed
549
0
Camps Cleared
0
1,598,678
Distance Traveled
1,900,879
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,247
645
183
10
0
382,794
1
W
Medusa
10,914
574
134
7
0
312,920
0
L
Da Ji
8,657
456
109
6
0
315,883
2
W
Sobek
9,374
493
16
1
0
382,054
3
W
Fenrir
11,162
587
101
5
0
420,078
0
L
Chaac
7,868
414
53
3
0
275,738
1
L
Ah Puch
7,644
402
59
3
0
284,313
1
L
Jing Wei
7,053
371
53
3
0
382,785
1
W
Bellona
11,061
582
115
6
0
403,033
2
L
Ares
8,345
439
38
2
0
339,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role