Player Matchup

Eset
Eset
Blue146
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Geneiijin
Medusa
Level 119
God Stats
3W - 1L
1,511 SR
Queue Stats
86W - 69L
1,473 Elo+
Party 1
Terra
Terra
Luviaa
Terra
Level 149
God Stats
5W - 5L
1,504 SR
Queue Stats
89W - 84L
1,186 Elo+
Party 1
Thoth
Thoth
TuMadre007
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Yannickiminaj
Pele
Level 142
God Stats
6W - 9L
1,110 SR
Queue Stats
86W - 73L
1,450 Elo+
Party 1
Team Averages
Level 132
1,425 SR
1,422 Elo+

VS

Team Averages
Level 127
1,592 SR
1,617 Elo+
Ra
Ra
Darudez
Ra
Level 127
God Stats
2W - 7L
1,635 SR
Queue Stats
102W - 103L
1,650 Elo+
Party 2
Bellona
Bellona
SuckmiDoodles
Bellona
Level 89
God Stats
3W - 1L
1,825 SR
Queue Stats
89W - 78L
1,586 Elo+
Solo
Hades
Hades
eZMau
Hades
Level 127
God Stats
12W - 7L
1,500 SR
Queue Stats
102W - 103L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
xCalifornia
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,606 Elo+
Party 3
Xing Tian
Xing Tian
xTishina
Xing Tian
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Blue146
Eset
15
2 / 0 / 10
8,727
793
10,271
6,134
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Geneiijin
Medusa
15
6 / 1 / 8
9,554
869
12,132
7,797
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Luviaa
Terra
14
3 / 2 / 9
8,267
752
8,624
9,433
10,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
15
3 / 0 / 8
8,549
777
10,085
2,969
962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 5
8,731
794
5,572
9,617
5,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
7,590
690
7,090
7,917
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
0 / 5 / 5
7,005
637
3,714
13,180
11,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
eZMau
Hades
13
2 / 4 / 2
7,927
721
5,329
10,072
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xCalifornia
Heimdallr
13
1 / 4 / 3
7,245
659
3,144
9,126
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
xTishina
Xing Tian
14
1 / 1 / 4
8,158
742
6,394
11,760
8,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
17
Kills
6
6
Deaths
17
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
Blue146
Eset
2
0
10
7
L
2
3
2
1
W
Medusa
Geneiijin
Medusa
6
1
8
10
W
Terra
Luviaa
Terra
3
2
9
3.75
L
Bellona
0
5
5
0.5
W
Thoth
3
0
8
7
W
3
3
5
1.83
L
Hades
eZMau
Hades
2
4
2
0.75
L
Heimdallr
xCalifornia
Heimdallr
1
4
3
0.63
L
Xing Tian
xTishina
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
25,671
35,950
Taken
52,055
23,076
Mitigated
32,819
9,242
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Blue146
Eset
10,271
1,069
1,136
1,934
6,134
2,284
901
3,695
2,413
37,344
0
L
7,090
507
1,368
1,833
7,917
3,045
0
4,672
3,093
30,048
0
W
Medusa
Geneiijin
Medusa
12,132
6,046
0
1,604
7,797
4,059
2,408
3,910
3,845
0
31,268
W
Terra
Luviaa
Terra
8,624
350
1,631
1,937
9,433
10,140
158
4,958
4,370
19,481
0
L
Bellona
3,714
741
0
2,742
13,180
11,875
0
6,343
6,374
0
19,173
W
Thoth
10,085
84
0
494
2,969
962
940
1,059
1,906
28,921
0
W
5,572
594
0
506
9,617
5,631
0
5,241
4,267
0
25,971
L
Hades
eZMau
Hades
5,329
543
393
1,771
10,072
5,730
1
6,195
3,557
17,779
0
L
Heimdallr
xCalifornia
Heimdallr
3,144
975
0
1,230
9,126
3,356
118
5,387
3,475
0
19,217
L
Xing Tian
xTishina
Xing Tian
6,394
0
0
1,302
11,760
8,813
2
5,226
6,197
21,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
37,925
270
Minions Killed
223
10
Camps Cleared
7
1,052,014
Distance Traveled
1,016,770
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,727
793
71
6
3
203,881
1
L
Ra
7,590
690
56
5
2
198,427
3
W
Medusa
9,554
869
49
4
1
214,760
1
W
Terra
8,267
752
26
2
1
226,750
1
L
Bellona
7,005
637
37
3
1
210,884
0
W
Thoth
8,549
777
61
6
2
183,735
4
W
Pele
8,731
794
63
6
3
222,888
2
L
Hades
7,927
721
38
3
2
192,418
2
L
Heimdallr
7,245
659
57
5
1
177,563
4
L
Xing Tian
8,158
742
35
3
1
237,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role