Player Matchup

Medusa
Medusa
Chunky9Gam3r
Medusa
Level 28
God Stats
63W - 52L
1,579 SR
Queue Stats
320W - 322L
1,436 Elo+
Party 3
Skadi
Skadi
Funky9Gamer6
Skadi
Level 8
God Stats
151W - 152L
1,462 SR
Queue Stats
393W - 479L
1,398 Elo+
Party 3
Fenrir
Fenrir
LALACHE_TA_MOULA
Fenrir
Level 28
God Stats
6W - 12L
1,478 SR
Queue Stats
70W - 129L
1,345 Elo+
Party 1
Anubis
Anubis
TheKillerLvLTrol
Anubis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,150 Elo+
Solo
Erlang Shen
Erlang Shen
mseize94
Erlang Shen
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 120L
1,355 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,337 Elo+

VS

Team Averages
Level 12
1,660 SR
1,370 Elo+
Ymir
Ymir
HypezZ_XVIII
Ymir
Level 4
God Stats
45W - 39L
1,684 SR
Queue Stats
403W - 377L
1,354 Elo+
Party 2
Olorun
Olorun
PASSITV18
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
SteveFg1990
Kukulkan
Level 12
God Stats
1W - 2L
1,719 SR
Queue Stats
4W - 7L
1,407 Elo+
Solo
Khepri
Khepri
davidgq08
Khepri
Level 25
God Stats
3W - 1L
1,711 SR
Queue Stats
190W - 238L
1,379 Elo+
Solo
Izanami
Izanami
quidamar
Izanami
Level 13
God Stats
23W - 13L
1,684 SR
Queue Stats
272W - 281L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
14 / 2 / 5
13,066
653
15,158
18,299
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 13
11,188
559
9,495
7,625
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 6
10,201
510
2,534
10,785
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
24 / 1 / 6
14,070
704
29,379
20,850
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
mseize94
Erlang Shen
15
13 / 1 / 9
11,491
575
11,210
14,094
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 3
7,477
374
3,215
23,437
8,277
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
PASSITV18
Olorun
8
0 / 17 / 1
6,614
331
3,002
16,514
4,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
SteveFg1990
Kukulkan
16
8 / 7 / 1
11,488
574
13,312
14,233
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
davidgq08
Khepri
12
1 / 12 / 2
8,022
401
5,486
19,974
10,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
quidamar
Izanami
15
1 / 12 / 1
8,863
443
9,399
16,871
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
59
Kills
10
10
Deaths
61
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
2
5
8.25
W
8
1
13
14.5
L
0
13
3
0.12
W
0
5
6
0.6
L
Olorun
PASSITV18
Olorun
0
17
1
0.03
L
Kukulkan
SteveFg1990
Kukulkan
8
7
1
1.21
W
24
1
6
27
L
Khepri
davidgq08
Khepri
1
12
2
0.17
W
Erlang Shen
mseize94
Erlang Shen
13
1
9
17.5
L
Izanami
quidamar
Izanami
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,776
Damage
34,414
71,653
Taken
91,029
32,642
Mitigated
32,432
39,703
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,158
9,279
0
12,597
18,299
8,081
4,047
3,012
15,287
0
104,598
W
9,495
5,141
0
3,388
7,625
2,804
2,881
2,752
4,873
0
44,471
L
3,215
1,334
0
2,244
23,437
8,277
0
6,991
16,446
34,139
0
W
2,534
767
0
2,173
10,785
4,527
1,711
2,932
7,853
0
36,607
L
Olorun
PASSITV18
Olorun
3,002
1,771
81
1,270
16,514
4,031
0
5,577
10,937
15,034
0
L
Kukulkan
SteveFg1990
Kukulkan
13,312
1,394
0
959
14,233
4,735
841
6,178
8,055
49,235
0
W
29,379
1,750
0
14,244
20,850
11,051
3,278
9,792
11,058
109,579
0
L
Khepri
davidgq08
Khepri
5,486
553
0
1,107
19,974
10,248
0
5,308
14,666
28,936
0
W
Erlang Shen
mseize94
Erlang Shen
11,210
7,578
346
6,955
14,094
6,179
5,389
6,527
7,567
0
46,129
L
Izanami
quidamar
Izanami
9,399
7,386
0
2,233
16,871
5,141
232
5,325
11,546
0
53,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
42,464
526
Minions Killed
266
0
Camps Cleared
0
1,674,430
Distance Traveled
1,345,642
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,066
653
145
7
0
383,338
2
W
Skadi
11,188
559
63
3
0
333,050
0
L
Ymir
7,477
374
48
2
0
265,913
5
W
Fenrir
10,201
510
89
4
0
348,757
0
L
Olorun
6,614
331
19
1
0
210,142
1
L
Kukulkan
11,488
574
91
5
0
272,396
0
W
Anubis
14,070
704
165
8
0
256,776
0
L
Khepri
8,022
401
22
1
0
284,319
3
W
Erlang Shen
11,491
575
64
3
0
352,509
0
L
Izanami
8,863
443
86
4
0
312,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role