Player Matchup

Olorun
Olorun
And1Maier
Olorun
Level 28
God Stats
12W - 14L
1,297 SR
Queue Stats
55W - 105L
1,413 Elo+
Party 3
King Arthur
King Arthur
KiNGtrIhX1
King Arthur
Level 27
God Stats
4W - 3L
1,484 SR
Queue Stats
38W - 33L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Luisa244636
Nu Wa
Level 20
God Stats
26W - 34L
1,582 SR
Queue Stats
66W - 108L
1,478 Elo+
Party 3
Arachne
Arachne
YuungHurn
Arachne
Level 35
God Stats
22W - 29L
1,572 SR
Queue Stats
61W - 114L
1,482 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xTheFlexi
Tsukuyomi
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
49W - 86L
1,409 Elo+
Party 3
Team Averages
Level 28
1,487 SR
1,480 Elo+

VS

Team Averages
Level 15
1,613 SR
1,385 Elo+
Kukulkan
Kukulkan
Giulioneee43ita
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Yemoja
Yemoja
MO_ZREIK11
Yemoja
Level 28
God Stats
4W - 4L
1,824 SR
Queue Stats
28W - 53L
1,473 Elo+
Party 2
Bellona
Bellona
PlaidPopcorn948
Bellona
Level 31
God Stats
3W - 2L
1,943 SR
Queue Stats
47W - 73L
1,509 Elo+
Party 2
Loki
Loki
Traxler1999
Loki
Level 6
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 10L
1,351 Elo+
Party 1
Medusa
Medusa
syko_M14
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
And1Maier
Olorun
17
11 / 0 / 11
11,943
478
12,995
8,846
3,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
KiNGtrIhX1
King Arthur
20
12 / 0 / 13
12,864
515
16,936
22,607
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 16
11,059
442
8,115
9,822
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
YuungHurn
Arachne
20
25 / 3 / 12
13,965
559
32,057
19,212
10,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xTheFlexi
Tsukuyomi
17
14 / 5 / 15
12,233
489
14,789
19,937
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 17 / 1
8,667
347
6,235
16,974
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
MO_ZREIK11
Yemoja
14
0 / 12 / 3
9,663
387
12,466
28,555
23,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 0
10,111
404
14,321
21,056
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 18 / 1
11,102
444
5,934
19,628
9,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
syko_M14
Medusa
15
3 / 12 / 1
10,708
428
4,114
15,457
5,501
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
16
64
Kills
10
10
Deaths
65
67
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
And1Maier
Olorun
11
0
11
16.5
L
Kukulkan
0
17
1
0.03
W
King Arthur
KiNGtrIhX1
King Arthur
12
0
13
18.5
W
2
2
16
5
L
Yemoja
MO_ZREIK11
Yemoja
0
12
3
0.13
L
4
6
0
0.67
L
3
18
1
0.19
W
Arachne
YuungHurn
Arachne
25
3
12
10.33
L
Medusa
syko_M14
Medusa
3
12
1
0.29
W
Tsukuyomi
xTheFlexi
Tsukuyomi
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,892
Damage
43,070
80,424
Taken
101,670
45,063
Mitigated
56,391
29,105
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
And1Maier
Olorun
12,995
5,377
2,870
4,592
8,846
3,996
5,192
2,290
6,481
61,532
0
L
Kukulkan
6,235
814
0
0
16,974
4,958
864
2,986
13,863
45,710
0
W
King Arthur
KiNGtrIhX1
King Arthur
16,936
1,895
0
8,316
22,607
18,977
130
5,610
16,701
0
83,633
W
8,115
1,873
176
1,307
9,822
3,674
1,217
3,424
6,268
43,984
0
L
Yemoja
MO_ZREIK11
Yemoja
12,466
1,826
1,304
965
28,555
23,271
238
6,797
21,277
47,865
0
L
14,321
2,964
0
1,002
21,056
13,465
0
5,359
15,447
0
54,078
L
5,934
2,357
0
0
19,628
9,196
750
2,970
16,273
0
32,463
W
Arachne
YuungHurn
Arachne
32,057
24,376
0
7,877
19,212
10,176
1,776
4,624
14,348
0
89,263
L
Medusa
syko_M14
Medusa
4,114
2,335
0
0
15,457
5,501
3,178
2,998
12,314
0
38,988
W
Tsukuyomi
xTheFlexi
Tsukuyomi
14,789
3,730
0
3,967
19,937
8,240
571
2,753
17,064
0
48,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,064
Gold Earned
50,251
476
Minions Killed
364
0
Camps Cleared
0
2,404,922
Distance Traveled
1,967,109
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,943
478
83
3
0
445,007
0
L
Kukulkan
8,667
347
82
3
0
423,251
0
W
King Arthur
12,864
515
123
5
0
508,122
2
W
Nu Wa
11,059
442
75
3
0
461,022
0
L
Yemoja
9,663
387
69
3
0
356,166
0
L
Bellona
10,111
404
86
3
0
478,474
4
L
Loki
11,102
444
48
2
0
390,853
0
W
Arachne
13,965
559
134
5
0
523,012
1
L
Medusa
10,708
428
79
3
0
318,365
0
W
Tsukuyomi
12,233
489
61
2
0
467,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role