Player Matchup

Set
Set
Animented1
Set
Level 42
God Stats
1W - 3L
1,341 SR
Queue Stats
21W - 17L
1,511 Elo+
Party 3
Jormungandr
Jormungandr
Aurantius
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 3
Anubis
Anubis
Rwein
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
YHXX--
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,759 Elo+
Party 1
King Arthur
King Arthur
aEsKii-_
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,533 Elo+
Party 1
Team Averages
Level 49
1,468 SR
1,568 Elo+

VS

Team Averages
Level 65
1,634 SR
1,513 Elo+
Chaac
Chaac
Götterpanda
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 59L
1,437 Elo+
Party 4
Nemesis
Nemesis
Kargo
Nemesis
Level 56
God Stats
6W - 1L
1,846 SR
Queue Stats
195W - 160L
1,520 Elo+
Party 2
Ymir
Ymir
ShinjuLi
Ymir
Level 18
God Stats
27W - 17L
1,775 SR
Queue Stats
121W - 108L
1,599 Elo+
Party 2
Izanami
Izanami
Snowy02
Izanami
Level 144
God Stats
2W - 1L
1,300 SR
Queue Stats
22W - 12L
1,488 Elo+
Party 4
Anubis
Anubis
masken02
Anubis
Level 81
God Stats
36W - 5L
1,751 SR
Queue Stats
194W - 135L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,709
471
2,230
6,844
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Aurantius
Jormungandr
6
0 / 4 / 1
4,482
448
1,256
5,388
1,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Rwein
Anubis
9
2 / 4 / 1
5,355
536
2,505
5,467
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YHXX--
Danzaburou
7
0 / 3 / 0
4,294
429
1,190
4,643
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
aEsKii-_
King Arthur
8
0 / 3 / 1
4,998
500
5,067
11,949
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,795
580
5,114
6,614
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Kargo
Nemesis
9
4 / 0 / 3
5,866
587
4,901
4,153
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 0 / 10
5,723
572
3,434
4,284
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Snowy02
Izanami
10
7 / 1 / 3
6,186
619
6,517
5,392
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
masken02
Anubis
9
3 / 1 / 6
5,759
576
4,903
4,502
1,893
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
18
18
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Jormungandr
Aurantius
Jormungandr
0
4
1
0.13
W
3
1
0
3
W
Nemesis
Kargo
Nemesis
4
0
3
5.5
L
Anubis
Rwein
Anubis
2
4
1
0.63
W
Ymir
1
0
10
6
W
Izanami
Snowy02
Izanami
7
1
3
8.5
L
Danzaburou
YHXX--
Danzaburou
0
3
0
0
L
King Arthur
aEsKii-_
King Arthur
0
3
1
0.17
W
Anubis
masken02
Anubis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
24,869
34,291
Taken
24,945
11,338
Mitigated
13,603
7,952
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
572
0
1,078
6,844
1,364
0
2,894
3,950
0
14,555
L
Jormungandr
Aurantius
Jormungandr
1,256
463
357
789
5,388
1,696
230
2,453
2,935
8,870
0
W
5,114
1,687
0
2,981
6,614
3,629
0
130
6,121
0
25,710
W
Nemesis
Kargo
Nemesis
4,901
2,229
0
601
4,153
2,244
0
452
3,657
0
27,324
L
Anubis
Rwein
Anubis
2,505
198
0
1,419
5,467
1,472
0
2,154
3,313
18,140
0
W
Ymir
3,434
1,400
0
1,304
4,284
2,975
198
789
3,470
8,310
0
W
Izanami
Snowy02
Izanami
6,517
4,389
0
1,605
5,392
2,862
418
953
4,417
0
39,002
L
Danzaburou
YHXX--
Danzaburou
1,190
326
0
928
4,643
922
527
773
3,870
0
15,671
L
King Arthur
aEsKii-_
King Arthur
5,067
720
0
3,381
11,949
5,884
0
63
11,478
0
21,661
W
Anubis
masken02
Anubis
4,903
329
0
2,554
4,502
1,893
628
1,437
3,065
22,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
29,329
149
Minions Killed
221
0
Camps Cleared
0
841,620
Distance Traveled
910,569
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,709
471
33
3
0
200,095
4
L
Jormungandr
4,482
448
17
2
0
176,575
1
W
Chaac
5,795
580
60
6
0
168,344
2
W
Nemesis
5,866
587
50
5
0
211,426
1
L
Anubis
5,355
536
33
3
0
162,444
0
W
Ymir
5,723
572
15
2
0
184,149
1
W
Izanami
6,186
619
63
6
0
171,045
2
L
Danzaburou
4,294
429
23
2
0
139,181
0
L
King Arthur
4,998
500
43
4
0
163,325
3
W
Anubis
5,759
576
33
3
0
175,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role