Player Matchup

Neith
Neith
HavelTheRook
Neith
Level 20
God Stats
16W - 12L
1,600 SR
Queue Stats
21W - 13L
1,599 Elo+
Party 1
Thor
Thor
LeBitterOwl
Thor
Level 24
God Stats
5W - 3L
1,425 SR
Queue Stats
39W - 27L
1,553 Elo+
Solo
Olorun
Olorun
Megatron1098
Olorun
Level 20
God Stats
7W - 4L
1,584 SR
Queue Stats
97W - 80L
1,600 Elo+
Solo
Odin
Odin
T_Shuan
Odin
Level 29
God Stats
6W - 5L
1,298 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
VerrueckterPanda
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,556 Elo+

VS

Team Averages
Level 21
1,521 SR
1,535 Elo+
Chronos
Chronos
CorOnaTTacK
Chronos
Level 26
God Stats
3W - 5L
1,508 SR
Queue Stats
15W - 13L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Hasholi
Cthulhu
Level 17
God Stats
2W - 5L
1,562 SR
Queue Stats
24W - 32L
1,362 Elo+
Party 2
Rama
Rama
Hexmenz
Rama
Level 29
God Stats
25W - 20L
1,632 SR
Queue Stats
54W - 58L
1,630 Elo+
Solo
Anubis
Anubis
SPAZchihuahua
Anubis
Level 15
God Stats
22W - 30L
1,402 SR
Queue Stats
23W - 33L
1,414 Elo+
Party 2
Chaac
Chaac
Scorpinator
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 8
8,013
534
7,210
8,645
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 8
8,035
536
9,199
11,225
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
5 / 3 / 6
8,409
561
11,153
10,595
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
T_Shuan
Odin
14
7 / 1 / 1
7,715
514
4,051
5,543
3,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 1 / 9
8,100
540
8,406
11,550
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CorOnaTTacK
Chronos
13
3 / 5 / 0
7,936
529
10,162
14,193
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Hasholi
Cthulhu
10
0 / 4 / 4
6,446
430
4,508
8,632
4,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Hexmenz
Rama
15
8 / 3 / 1
9,459
631
11,427
13,087
4,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 7 / 2
6,093
406
1,963
7,271
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 5 / 3
6,824
455
4,517
11,837
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
24
Kills
12
12
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
CorOnaTTacK
Chronos
3
5
0
0.6
L
Cthulhu
Hasholi
Cthulhu
0
4
4
0.5
W
4
7
8
1.14
L
Rama
Hexmenz
Rama
8
3
1
2.83
W
3
0
8
7
W
Olorun
5
3
6
2.67
L
0
7
2
0.14
L
1
5
3
0.5
W
Odin
T_Shuan
Odin
7
1
1
7.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
32,577
47,558
Taken
55,020
22,500
Mitigated
26,543
11,187
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CorOnaTTacK
Chronos
10,162
1,795
0
2,455
14,193
5,161
1,053
6,627
7,566
49,563
0
L
Cthulhu
Hasholi
Cthulhu
4,508
243
310
462
8,632
4,702
242
2,892
5,740
16,538
0
W
7,210
3,451
0
876
8,645
2,727
191
226
8,369
0
37,743
L
Rama
Hexmenz
Rama
11,427
10,179
0
6,265
13,087
4,463
2,799
4,292
8,795
0
63,394
W
9,199
2,277
0
4,042
11,225
4,203
0
4,355
6,820
0
54,603
W
Olorun
11,153
6,510
381
3,628
10,595
5,328
480
5,974
4,599
48,941
3,692
L
1,963
299
0
1,098
7,271
2,617
114
2,107
5,164
9,199
0
L
4,517
241
0
2,856
11,837
9,600
355
2,958
8,879
0
16,595
W
Odin
T_Shuan
Odin
4,051
990
0
0
5,543
3,376
400
1,593
3,900
0
21,102
W
8,406
1,458
753
1,507
11,550
6,866
0
4,485
6,920
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
36,758
363
Minions Killed
242
0
Camps Cleared
0
1,345,614
Distance Traveled
1,261,732
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,936
529
82
5
0
254,406
0
L
Cthulhu
6,446
430
21
1
0
288,359
1
W
Neith
8,013
534
72
5
0
220,789
3
L
Rama
9,459
631
102
7
0
274,942
0
W
Thor
8,035
536
106
7
0
302,481
7
W
Olorun
8,409
561
89
6
0
261,714
4
L
Anubis
6,093
406
16
1
0
239,091
0
L
Chaac
6,824
455
21
1
0
204,934
3
W
Odin
7,715
514
50
3
0
256,364
4
W
Cthulhu
8,100
540
46
3
0
304,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role