Player Matchup

Jing Wei
Jing Wei
Hanabbii
Jing Wei
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 16L
1,294 Elo+
Party 1
Loki
Loki
KuromeJkl
Loki
Level 23
God Stats
12W - 4L
1,500 SR
Queue Stats
97W - 69L
1,463 Elo+
Party 1
Chaac
Chaac
Leonid2077
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,342 Elo+
Solo
Hera
Hera
LukaxLua
Hera
Level 16
God Stats
8W - 10L
1,389 SR
Queue Stats
47W - 45L
1,323 Elo+
Party 1
Chang'e
Chang'e
Ursenhu
Chang'e
Level 18
God Stats
2W - 3L
1,508 SR
Queue Stats
34W - 25L
1,442 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,373 Elo+

VS

Team Averages
Level 16
1,552 SR
1,531 Elo+
Loki
Loki
ANDREMAG
Loki
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 139L
1,374 Elo+
Solo
Aphrodite
Aphrodite
CptFives55555
Aphrodite
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Riiked
Tsukuyomi
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
17W - 20L
1,780 Elo+
Solo
Bellona
Bellona
WedKuz
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
jona457
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hanabbii
Jing Wei
18
9 / 5 / 10
12,229
532
18,258
18,606
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
13 / 4 / 15
12,547
546
16,613
18,769
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 4 / 20
10,186
443
5,222
13,196
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
10 / 8 / 15
12,141
528
17,197
15,774
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Ursenhu
Chang'e
19
13 / 3 / 11
14,059
611
13,398
19,233
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 7 / 5
7,760
337
1,871
7,412
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
CptFives55555
Aphrodite
14
2 / 12 / 8
9,540
415
6,874
20,196
10,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Riiked
Tsukuyomi
17
11 / 6 / 2
12,440
541
14,013
21,698
10,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
WedKuz
Bellona
13
7 / 9 / 6
9,566
416
16,571
22,656
18,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 12 / 7
8,853
385
13,054
17,121
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
51
46
Kills
23
24
Deaths
46
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
0
7
5
0.36
L
Aphrodite
CptFives55555
Aphrodite
2
12
8
0.5
W
Jing Wei
Hanabbii
Jing Wei
9
5
10
2.8
W
Loki
13
4
15
5.13
W
Chaac
1
4
20
2.75
W
Hera
10
8
15
2.19
L
Tsukuyomi
Riiked
Tsukuyomi
11
6
2
2
W
Chang'e
Ursenhu
Chang'e
13
3
11
6.17
L
Bellona
WedKuz
Bellona
7
9
6
1.11
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,688
Damage
52,383
85,578
Taken
89,083
45,791
Mitigated
47,471
30,692
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,871
847
0
597
7,412
2,044
824
1,100
6,287
0
22,502
L
Aphrodite
CptFives55555
Aphrodite
6,874
2,482
3,922
5,276
20,196
10,788
302
8,761
10,917
33,209
0
W
Jing Wei
Hanabbii
Jing Wei
18,258
13,688
0
5,666
18,606
6,737
1,639
4,827
13,604
0
64,202
W
Loki
16,613
5,779
0
5,409
18,769
7,076
0
4,956
13,597
0
73,670
W
Chaac
5,222
45
0
2,447
13,196
11,737
39
4,443
8,703
0
30,588
W
Hera
17,197
4,089
0
1,456
15,774
5,959
2,794
5,508
10,160
69,567
0
L
Tsukuyomi
Riiked
Tsukuyomi
14,013
4,884
0
5,563
21,698
10,071
0
7,900
13,667
0
72,673
W
Chang'e
Ursenhu
Chang'e
13,398
1,402
5,506
10,208
19,233
14,282
1,199
4,313
14,845
77,906
0
L
Bellona
WedKuz
Bellona
16,571
6,349
0
1,213
22,656
18,844
58
7,193
15,228
200
33,854
L
13,054
2,449
748
2,367
17,121
5,724
189
5,132
11,502
45,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,162
Gold Earned
48,159
436
Minions Killed
331
0
Camps Cleared
0
2,060,187
Distance Traveled
1,577,108
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,760
337
53
2
0
202,482
0
L
Aphrodite
9,540
415
71
3
0
335,477
0
W
Jing Wei
12,229
532
92
4
0
375,229
0
W
Loki
12,547
546
93
4
0
423,915
0
W
Chaac
10,186
443
41
2
0
428,407
3
W
Hera
12,141
528
96
4
0
388,528
0
L
Tsukuyomi
12,440
541
109
5
0
358,492
9
W
Chang'e
14,059
611
114
5
0
444,108
11
L
Bellona
9,566
416
37
2
0
318,744
3
L
Ra
8,853
385
61
3
0
361,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role