Player Matchup

Mulan
Mulan
Aldarisv2
Mulan
Level 27
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Ra
Ra
Lionmant08
Ra
Level 3
God Stats
3W - 6L
1,536 SR
Queue Stats
33W - 39L
1,501 Elo+
Party 3
Yemoja
Yemoja
Theyja
Yemoja
Level 4
God Stats
2W - 1L
1,752 SR
Queue Stats
4W - 9L
1,212 Elo+
Solo
Set
Set
Tolish
Set
Level 17
God Stats
2W - 1L
1,702 SR
Queue Stats
42W - 45L
1,365 Elo+
Party 3
Xbalanque
Xbalanque
Yanekpzl
Xbalanque
Level 27
God Stats
1W - 3L
1,262 SR
Queue Stats
32W - 25L
1,456 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,387 Elo+

VS

Team Averages
Level 19
1,461 SR
1,375 Elo+
Sol
Sol
DoctorPressure
Sol
Level 25
God Stats
41W - 38L
1,574 SR
Queue Stats
51W - 47L
1,456 Elo+
Party 2
Horus
Horus
FussiestInk5365
Horus
Level 17
God Stats
2W - 3L
1,442 SR
Queue Stats
176W - 203L
1,280 Elo+
Party 1
Bakasura
Bakasura
L2Destroyer91
Bakasura
Level 27
God Stats
22W - 22L
1,566 SR
Queue Stats
185W - 195L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
LemonParty69420
Cernunnos
Level 16
God Stats
19W - 14L
1,226 SR
Queue Stats
149W - 141L
1,238 Elo+
Party 1
Bacchus
Bacchus
Pospee
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aldarisv2
Mulan
15
4 / 5 / 1
8,970
472
7,134
13,694
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 17 / 1
8,332
439
4,958
15,928
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Theyja
Yemoja
11
1 / 4 / 3
8,244
434
2,252
14,006
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Tolish
Set
13
4 / 16 / 4
8,874
467
13,726
19,922
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Yanekpzl
Xbalanque
15
1 / 2 / 4
9,003
474
6,989
10,787
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 6 / 15
12,681
667
23,029
20,006
9,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 13
9,087
478
3,282
13,368
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
L2Destroyer91
Bakasura
18
17 / 4 / 9
12,437
655
14,034
13,770
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
LemonParty69420
Cernunnos
17
6 / 0 / 8
10,964
577
17,255
12,381
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pospee
Bacchus
14
3 / 1 / 12
9,393
494
3,091
10,712
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
12
Kills
44
44
Deaths
14
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aldarisv2
Mulan
4
5
1
0.9
W
17
6
15
4.08
W
1
3
13
2.5
W
Bakasura
L2Destroyer91
Bakasura
17
4
9
5.38
W
Cernunnos
LemonParty69420
Cernunnos
6
0
8
10
L
2
17
1
0.15
W
Bacchus
Pospee
Bacchus
3
1
12
9
L
Yemoja
Theyja
Yemoja
1
4
3
0.63
L
Set
Tolish
Set
4
16
4
0.38
L
Xbalanque
Yanekpzl
Xbalanque
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
60,691
74,337
Taken
70,237
37,965
Mitigated
46,804
7,186
Healing
26,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aldarisv2
Mulan
7,134
810
0
1,339
13,694
8,791
261
2,236
10,998
0
31,488
W
23,029
9,161
0
9,884
20,006
9,021
6,975
2,190
17,766
85,669
0
W
3,282
2,038
2,065
3,207
13,368
13,352
758
1,063
12,239
0
32,350
W
Bakasura
L2Destroyer91
Bakasura
14,034
10,426
0
1,666
13,770
9,319
1,508
2,677
11,005
0
76,573
W
Cernunnos
LemonParty69420
Cernunnos
17,255
8,621
0
8,559
12,381
4,983
3,889
517
11,739
0
76,695
L
4,958
1,712
74
0
15,928
5,837
715
7,324
8,414
46,493
0
W
Bacchus
Pospee
Bacchus
3,091
407
0
819
10,712
10,129
367
763
9,924
18,942
0
L
Yemoja
Theyja
Yemoja
2,252
580
403
640
14,006
10,398
230
6,322
7,644
16,907
0
L
Set
Tolish
Set
13,726
7,152
0
2,362
19,922
8,824
136
8,556
11,192
0
28,538
L
Xbalanque
Yanekpzl
Xbalanque
6,989
1,813
0
2,368
10,787
4,115
1,012
1,682
8,895
0
40,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
54,562
266
Minions Killed
454
0
Camps Cleared
0
1,513,900
Distance Traveled
1,733,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,970
472
47
2
0
305,879
1
W
Sol
12,681
667
122
6
0
331,662
1
W
Horus
9,087
478
46
2
0
358,963
0
W
Bakasura
12,437
655
126
7
0
395,957
0
W
Cernunnos
10,964
577
126
7
0
349,166
0
L
Ra
8,332
439
77
4
0
286,423
0
W
Bacchus
9,393
494
34
2
0
298,231
1
L
Yemoja
8,244
434
24
1
0
275,560
0
L
Set
8,874
467
31
2
0
309,201
0
L
Xbalanque
9,003
474
87
5
0
336,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role